CANCELLATION

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kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

CANCELLATION

Post by kornom »

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Hey guyz. The cancel skill is almost 100% success and it cancells ALL the buffs, is that normal?
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St3eT
Posts: 961
Joined: Sun Mar 07, 2010 6:50 pm

Re: CANCELLATION

Post by St3eT »

yes :)
If i should be black sheep for sure no as punishment
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Loco
Posts: 19
Joined: Thu Nov 28, 2013 7:55 pm

Re: CANCELLATION

Post by Loco »

Yes, but if unwanted, you can modify the skill itself.

NPC Cancel Magic, ID 4094.
Compare it with Cancellation, ID 1056, and insert the desired values such as chance of hitting or the max amount of buffs removed.
kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

Re: CANCELLATION

Post by kornom »

<skill id="4094" levels="12" name="NPC Cancel Magic">
<!-- Confirmed CT2.5 -->
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 10 16 21 28 36 44 52 55 58 60 61 62 </table>
<table name="#mpInitialConsume"> 3 4 6 7 9 11 13 14 15 15 16 16 </table>
<set name="castRange" val="600" />
<set name="effectPoint" val="-100" />
<set name="effectRange" val="1100" />
<set name="hitTime" val="6000" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="operateType" val="A1" />
<set name="targetType" val="ONE" />
<for>
<effect name="DispelAll" />


What am I suppose to modify here? could you specify? And what do you mean compare to Cancelation?


<skill id="1056" levels="12" name="Cancellation">
<table name="#effectPoints"> -455 -493 -530 -547 -564 -580 -595 -609 -622 -633 -644 -653 </table>
<table name="#magicLvl"> 48 52 56 58 60 62 64 66 68 70 72 74 </table>
<table name="#mpConsume"> 35 38 41 43 44 46 48 49 51 52 53 55 </table>
<table name="#mpInitialConsume"> 9 10 11 11 11 12 12 13 13 13 14 14 </table>
<set name="castRange" val="600" />
<set name="effectPoint" val="#effectPoints" />
<set name="effectRange" val="1100" />
<set name="hitTime" val="6000" />
<set name="icon" val="icon.skill1056" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="mpInitialConsume" val="#mpInitialConsume" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="30000" />
<set name="targetType" val="ONE" />
<for>
<effect name="DispelByCategory">
<param slot="buff" rate="25" max="5" />
</effect>
Loco
Posts: 19
Joined: Thu Nov 28, 2013 7:55 pm

Re: CANCELLATION

Post by Loco »

I think you will get a long way already if you just copy <param slot="buff" rate="25" max="5" /> from Cancellation into NPC Cancel Magic, but it's all trial and error I think.
kornom
Posts: 227
Joined: Thu Sep 26, 2013 3:48 pm

Re: CANCELLATION

Post by kornom »

Loco wrote:I think you will get a long way already if you just copy <param slot="buff" rate="25" max="5" /> from Cancellation into NPC Cancel Magic, but it's all trial and error I think.
Dude, I cannot understand what you are trying to say, I did try changing to <param slot="buff" rate="25" max="5" />. But than I was getting an error whilo loading.
Cresceus
Posts: 238
Joined: Tue Jan 15, 2008 8:20 am
Location: Germany

Re: CANCELLATION

Post by Cresceus »

Try this.

Code: Select all

     <skill id="4094" levels="12" name="NPC Cancel Magic">        <!-- Confirmed CT2.5 -->        <table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>        <table name="#mpConsume"> 10 16 21 28 36 44 52 55 58 60 61 62 </table>        <table name="#mpInitialConsume"> 3 4 6 7 9 11 13 14 15 15 16 16 </table>        <set name="castRange" val="600" />        <set name="effectPoint" val="-100" />        <set name="effectRange" val="1100" />        <set name="hitTime" val="6000" />        <set name="isMagic" val="1" /> <!-- Magic Skill -->        <set name="magicLvl" val="#magicLvl" />        <set name="mpConsume" val="#mpConsume" />        <set name="mpInitialConsume" val="#mpInitialConsume" />        <set name="operateType" val="A1" />        <set name="targetType" val="ONE" />        <for>            <effect name="DispelByCategory" noicon="1" val="0">                <param slot="buff" rate="25" max="5" />            </effect>        </for>    </skill> 
Regards
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