script Npc_to_pc
functional for this revicion now just need to fix some things.
the NPC looks at a single location (left)
the NPC is moving so fast
just sits and stands only for the gesture and then sits again
if anyone can help repair this script
/// ES///
ahora funcional para esta revicion solo necesita arreglar algunas cosas como.
el npc mira solo a un lugar ( la izquierda)
el npc se mueve muy rapido
y solo esta sentado se levanta solo para las gestualidades y luego se sienta otra vez
here ist a sql .....
Code: Select all
-- ----------------------------- Table structure for `characters`-- ---------------------------CREATE TABLE IF NOT EXISTS `npc_to_pc_polymorph` (`spawn` int(9) NOT NULL default '0',`template` int(9) NOT NULL default '0',`name` varchar(35) default NULL,`title` varchar(35) default NULL,`class_id` int(3) NOT NULL default '0',`female` int(1) NOT NULL default '0',`hair_style` int(1) NOT NULL default '0',`hair_color` int(1) NOT NULL default '0',`face` int(1) NOT NULL default '0',`name_color` int(7) NOT NULL default '0',`title_color` int(7) NOT NULL default '0',`noble` int(1) NOT NULL default '0',`hero` int(1) NOT NULL default '0',`pvp` int(1) NOT NULL default '0',`karma` int(7) NOT NULL default '0',`wpn_enchant` int(7) NOT NULL default '0',`right_hand` int(7) NOT NULL default '0',`left_hand` int(7) NOT NULL default '0',`gloves` int(7) NOT NULL default '0',`chest` int(7) NOT NULL default '0',`legs` int(7) NOT NULL default '0',`feet` int(7) NOT NULL default '0',`hair` int(7) NOT NULL default '0',`hair2` int(7) NOT NULL default '0',`pledge` int(2) NOT NULL default '0',`cw_level` int(3) NOT NULL default '0',`clan_id` int(9) NOT NULL default '0',`ally_id` int(9) NOT NULL default '0',`clan_crest` int(9) NOT NULL default '0',`ally_crest` int(9) NOT NULL default '0',`rnd_class` int(1) NOT NULL default '0',`rnd_appearance` int(1) NOT NULL default '0',`rnd_weapon` int(1) NOT NULL default '0',`rnd_armor` int(1) NOT NULL default '0',`max_rnd_enchant` int(7) NOT NULL default '0',KEY `spawn` (`spawn`),KEY `template` (`template`)) DEFAULT CHARSET=utf8;