L2JDP Revision Number: Latest IL
Well, I'm adding Mirage Skill (445, trigger 5144) in my Interlude Server, it's almost fine...except for one thing:
the effect doesn't ends!
I mean, if I put...30 secs of skill duration and use the skill, when the skill reaches the 30 secs, it ends, but the triggered effect doesn't. If I continue hitting without the skill, I still have the chance of losing my target.
I tryied L2jDp XMLs but didn't worked...look how they are:
For Mirage - 445
Code: Select all
<skill id="445" levels="1" name="Mirage"> <set name="hitTime" val="2000"/> <set name="magicLvl" val="79"/> <set name="mpConsume" val="43"/> <set name="operateType" val="OP_ACTIVE"/> <set name="reuseDelay" val="1"/> <set name="skillType" val="BUFF"/> <set name="target" val="TARGET_SELF"/> <for> <effect name="ChanceSkillTrigger" time="60" val="0" triggeredId="5144" chanceType="ON_ATTACKED" activationChance="30"/> </for></skill>
Code: Select all
<skill id="5144" levels="1" name="Mirage"> <set name="castRange" val="900"/> <set name="effectRange" val="1400"/> <set name="operateType" val="OP_ACTIVE"/> <set name="skillType" val="BUFF"/> <set name="target" val="TARGET_ONE"/> <for> <effect name="RemoveTarget" val="0"/> </for></skill>