Castle Teleport

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mgbhard
Posts: 228
Joined: Mon May 05, 2008 10:34 pm

Castle Teleport

Post by mgbhard »

Hi, i have the latest geodata public available, if i set Geodata = 2, the castle gks don't work, they say defenders are being moved, but no one is moved, it doesn't matter if you stand close to the npc, or not.

Is there any way to fix it? It's a problem setting geodata = 1 for sieges, cause players bug walls.

Thx, any help will be appreciate.
Marcelo
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_DS_
L2j Veteran
L2j Veteran
Posts: 3437
Joined: Wed Apr 30, 2008 8:53 am
Location: Russia

Re: Castle Teleport

Post by _DS_ »

Worksforme :roll:
Try clean install.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
mgbhard
Posts: 228
Joined: Mon May 05, 2008 10:34 pm

Re: Castle Teleport

Post by mgbhard »

Ok, thx!
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mgbhard
Posts: 228
Joined: Mon May 05, 2008 10:34 pm

Re: Castle Teleport

Post by mgbhard »

Problem solved.
Redownload the geodata and it's working now.
you can delete the thread.

Thx!
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