Hi, i have the latest geodata public available, if i set Geodata = 2, the castle gks don't work, they say defenders are being moved, but no one is moved, it doesn't matter if you stand close to the npc, or not.
Is there any way to fix it? It's a problem setting geodata = 1 for sieges, cause players bug walls.
Thx, any help will be appreciate.
Marcelo
Castle Teleport
Forum rules
READ NOW: L2j Forums Rules of Conduct
READ NOW: L2j Forums Rules of Conduct
-
- L2j Veteran
- Posts: 3437
- Joined: Wed Apr 30, 2008 8:53 am
- Location: Russia
Re: Castle Teleport
Worksforme
Try clean install.

Try clean install.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;
-
- Posts: 228
- Joined: Mon May 05, 2008 10:34 pm
Re: Castle Teleport
Problem solved.
Redownload the geodata and it's working now.
you can delete the thread.
Thx!
Redownload the geodata and it's working now.
you can delete the thread.
Thx!
