
Freya - Social action "dead/dying"
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- Gladicek
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Freya - Social action "dead/dying"
So I have question about how to make social action "dead". Because there are no npc which should be use for that (already checked with dev client). And on offic after animation you can see freya which is "dead/dying".



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- MELERIX
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Re: Freya - Social action "dead/dying"
is just a social action, check in game using social action over npc 
or you are talking about the death animation with special camera ?

or you are talking about the death animation with special camera ?
- Gladicek
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Re: Freya - Social action "dead/dying"
I´m speaking about social action because with special camera is hardcoded in client 
EDIT: So it should be something like this npc.broadcastSocialAction(?); ?

EDIT: So it should be something like this npc.broadcastSocialAction(?); ?


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- Gladicek
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Re: Freya - Social action "dead/dying"
Ok I will try it. Because I donť want to spam with topics, I have another question here.MELERIX wrote:yes, that should be enough
How to make this "special" effect in freya room like on this picture.
1) First is without effects (how is look normal)
2) Second is with effects

Green: For this effect you need to open just doors (that I already have working)
Red: I donť know how to make this effect which will make dissapear roof of room.

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Re: Freya - Social action "dead/dying"
may be is a packet or a skill casted on players, not sure.
- UnAfraid
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Re: Freya - Social action "dead/dying"
Freya can stay dead when u cancel Decay task.
About the ice effect look at that
viewtopic.php?f=46&t=21013&start=30#p131558
About the ice effect look at that
viewtopic.php?f=46&t=21013&start=30#p131558
- Gladicek
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Re: Freya - Social action "dead/dying"
Yea canceling decay task is working for this. Thx for helpUnAfraid wrote:Freya can stay dead when u cancel Decay task.
About the ice effect look at that
viewtopic.php?f=46&t=21013&start=30#p131558

But what about that "room" effect ? I checked that script but its same as I have for effect in green square


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- UnAfraid
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- Gladicek
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Re: Freya - Social action "dead/dying"
UnAfraid wrote:UnAfraid wrote: viewtopic.php?f=46&t=21013&start=30#p131558
So something more is missing for room effect in red squares.I checked that script but its same as I have for effect in green square


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- corbin12
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Re: Freya - Social action "dead/dying"
It's a packet.
"Playing Lineage II is not a privilege, but a right."
- UnAfraid
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