High 5 Vitamin Manager

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AntV
Posts: 177
Joined: Mon May 10, 2010 10:46 pm

High 5 Vitamin Manager

Post by AntV »

I have two questions about the H5 Vitamin Manager:
1) Is the "freight" system supposed to be working in the current revision?
If yes, then it appears it is only taking the items, but it doesn't give them to the corresponding character
2) Are the Neolithic Crystals done?
I'm interested because maybe I can have the lists for upgrading up later within the weekend, but I need some info from official, like whether they are a multisell list, if they are split into grades and generally how they are done (cost, do the keep augments/SA/PvP ...)
mrTJO
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Re: High 5 Vitamin Manager

Post by mrTJO »

1) Yes, during tests were working well
2) No, we doesn't have the multisell XML and missing pig ai/spawns :(
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AntV
Posts: 177
Joined: Mon May 10, 2010 10:46 pm

Re: High 5 Vitamin Manager

Post by AntV »

1)I tried it abut 10~20 minutes before posting the previous post and they were simply gone. No error log, nothing...
Are they stored in any table or somewhere to check where they might have gone?

2) Is there only one great multisell list or is there a different one for each grade? What are the requirements?
Does he trade weapons if they have an SA, or does he give only foundation if you provide him with plain ones? What about Augments, Enchant Bonus and all that? Are the armors required to be sealed to make the trade?

PS: I will be having a lot of time off this weekend and I have only my laptop with, so I can work on all these, but as said, I require retail info :P
mrTJO
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Re: High 5 Vitamin Manager

Post by mrTJO »

1) items table > loc FREIGHT
2) there's only one big list, but like sa they're hidden if you don't own the appropriate weapon.
also, not every sa enchant can be applied
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AntV
Posts: 177
Joined: Mon May 10, 2010 10:46 pm

Re: High 5 Vitamin Manager

Post by AntV »

I do see the items in the DB, but when I try to talk to the Vit Manager he says there are no items in the warehouse :/

About the lists, what do you mean not all sa enchants can be applied? If I have an arcana mace -Acumen, I'll give a neolithic crystal S and that to get an Arcana mace - Nature Acumen, or must I first remove the SA and the I'll get a Foundation Arcana Mace?

To be more precise, do for every weapon exist 7 different cases (1 for each SA, 1 for each SA PvP and one for plain weapon) and each gives the weapon already "clean" (no Mammon transactions are required to make them useable) and 3 for each armor (sealed, unsealed, PvP), or you must reseal them or remove their SA before trading them with the merchant?

Edit: I'm sorry, I thought you could also upgrade armies, which after reading the official patch notes doesn't happen... Still though how many cases are there for each weapon?

EDIT 2: In gameserver/model/itemcontainer/PcFreight.java, the getSize() and the getItemByItemId() check items that

Code: Select all

item.getLocation() == ItemLocation.INVENTORY
shouldn't it be

Code: Select all

item.getLocation() == ItemLocation.FREIGHT
or am I still too far from the solution?
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