Обновление корейского PTS. 21/22-окт-2008Дата: 20-окт-2008. Источник: OFF. Команда Lineage2 приветствует вас! Объявляем график обновления тестового сервера.Время: 21.10.2008 (вт) 15:00 - 22.10.2008 (ср) 15:00Работы: установка Gracia Final. Уважаемые господа, мы просим вас уделить особое внимание тестированию Gracia Final для предотвращения проникновения ошибок на сервера. Также будут предоставлены новые сервисы по облегчению игры. Спасибо.
korean preview site is already up with video's in flash of course..small low down..dual daggers/new armors+weapons(s85 probably) /new skills/possible new epic dragon
diego vargas posted dagger would have to "charge" to use skills also. who knows.
Warlord
• Power Crush (40) - Attack a single target with a spear
Nukers
• Sigeul Mastery (76) - Increase mp regen rate and matk when equipping sigeul
Healers/dominator
• Sigeul Mastery (76) - Increase mp regen and healing power when equipping sigeul
Summoners
• Sigeul Mastery (76) - Increase mp regen and max mp when equipping sigeul
Buffers
• Sigeul Mastery (76) - Increase mp regen and max mp when equipping sigeul
Overlord/Doomcryer
• Burning Chop (40) - Give's damage and continuously reduce's hp
Bounty Hunter
• Collector's Experience (58) - Increase shield block rate and attack when using a blunt weapon
SE
• Stigma of Shilen (40) - Decrease resistance to melee attack of the target
Kamael
• Soul Rage (78) - Gather souls while attacking
Warcryer
• Chant of Movement (72) - wind walk + ageis
Overlord
• Combat of Paagrio (70) - Might + Shield
• Critical of Paagrio (74) – Focus + Death Whisper
• Condition of Paagrio (72) – Bless body + Bless soul
DreadNought
• Master of War (83) - Focusing power to party instant refresh on skills for party - party buff - requirement stationary
• Spear of Destruction (83) - 11k power (wtf?) AoE damage stun - 800 clip range currently - chance for instance reuse
• Gust pierce (76) – Attack a single target with a spear
Maximum elemental rate on weapons increases to 300 from 150
12.6
Skill Enchant System changes
- XP consumed for skill enchant reduced to 1/10 (note: doesn't say SP but I'm assuming it does from the next line)
- XP/SP consumed for Safe Skill Enchant reduced to 1/6
Current Skill enchant effects changes:
- War Cry (prev: increase war cry effect, now: increase patk statically)
- Drains - Power (added: life leech effect increased)
- Hell Knight, Warsmith, Necromancer. Over enchanting summons will give a 10% xp penalty, this penalty will dissapear after lvl 80.
- Hate-type skills, if enchanted for power, will increase hate power effect (???)
New Skill Enchant effects:
- Additional enchant options, including a PVP-oriented [Combat] enchant option
12.7 Existing Skill Changes
- All skills cooldown decreased to 1/4 but unaffected by casting/attack speed
- when healing, if skill mastery (i.e. the lvl 77 skill everyone gets) is toggled, the healing effect will increase 3-fold
- the 2 bow/bowgun skills the do more damage when low HP (I think it's the PR and Trickster one) is changed to a 'Frenzy'-type skill (I assume it means you can only use when low hp)
- Increased following success rate: backstab, deadly blow, lethal blow, critical blow, blinding blow
- Knight-type classes' normal attacks have additional hate
- Summoners gain MP when doing normal attacks (like prophets??)
- Inspect skills cooldown/duration changes:
- Appetite for Destruction, Vampiric Impulse, Protection Instinct, Magic Impulse: Cool down decreased to 1/2, duration increased by 15s
- (all the debuffs): duration increased by 60s
- (I think restoration): duration incrased by 15s
- Kamael Race have increased defense against critical attacks: decreased chance to *get* critical hitted, decrease critical damage received
- The following skills will remove buffs that affect the same type of stat (maybe not prophecies... unconfirmed):
- warrior bane, mage bane, mass warrior bane, mass mage bane, block windwalk, block sheild, mass block windwalk, mass block shield
- OL clan buffs now affects party members too
- .... not sure... but I think its: fatal strike's (maybe it's hammer crush) power increased, has chance to lethal
- hate and hate aura now gives the caster maximum hate value, aginst players chance to change target increased by 90%
- judgement and tribunal have added effects: Decrease pdef against melee weapons
- skill name change...
- sacrifice skills: removed <75% limit to ability to cast. Reduced HP cost, increased success rate (I think i got soemthing wrong here)
- Following skills have reduced hate values:
- greater heal, greater group heal, major heal, major group heal
- Following skills are now learned at 82 instead of 81 (if you've learnt it already it will remain):
- the 3 protection skills
- Skills added to following classes:
- 6th sense: hell knight, pheonix knight, eva templar, shillien templar
- detect weakness: duelist, dreadnought, grand khavitari, titan, meastro, fortune seeker, doombringer, soul hound
- vampiric mist added debuff effect
- shadow step will take you behind the target
- <skill name> changed to lvl 80 skill, can learn directly from skill trainer
- <something armour skill> increased effect, duration changed to 5min, cooldown is 1hour
- healing skills casting duration decreased (i.e. faster cast speed)
- focus attack changed to toggle skill
- lure, hate value increased
- using toggle skills will not interrupt player movement (finally!!)
- changed look of skill description display window
- changed sound effect of poison blade dance
- new graphic animations:
- real target, death mark, warrior skills, invincible-type skills