version=2085
builddate=20091228_1852:
Hello friends
I have Chronicle 3 server, a few months ago this server work... When i tryed to start him again, login server work perfectly, game - not..
Any have idea, whats here problem? All server configured on Localhost.
Using for database - Navicat 8 for Mysql, perfectly works user register.
Host file:
# 127.0.0.1 localhost
127.0.0.1 l2authd.lineage2.com
When i turn off gameserver, login server responds - game server lost connection.
This window i can see without gameserver. Looks like problem is in Login server.
Server configuration:
Code: Select all
# This is the server configuration file. Here you can set up the connection for your server.# Usually you have to change the ExternalHostname option to# - 127.0.0.1 (if you want to play alone / testing purpose)# - LAN IP* (if you want to play from another computer in the network)# - WAN IP** (if you want to play with friends over internet)# - Questions? => http://l2j.sourceforge.net## * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"# **= If you want to get you WAN IP, visit http://www.whatismyip.com# =================================================================================================== # ================================================================# General server setting !!! REQUIRED to configure to everyone !!!# ================================================================ # Bind ip of the gameserver, use * to bind on all available IPsGameserverHostname=127.0.0.1GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname# If this ip is resolvable by Login just leave *ExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname# If this ip is resolvable by Login just leave *InternalHostname=127.0.0.1 # Bind ip of the loginserver, use * to bind on all available IPsLoginserverHostname=127.0.0.1LoginserverPort=2106LoginTryBeforeBan=20 # The Loginserver host and portLoginPort=9014LoginHost=127.0.0.1 # This is the server id that the gameserver will request (i.e. 0 is Bartz)RequestServerID = 0# If set to true, the login will give an other id to the server if the requested id is allready reservedAcceptAlternateID = True # Database infoDriver=com.mysql.jdbc.Driver#Driver=org.hsqldb.jdbcDriverURL=jdbc:mysql://localhost/l2jdb#URL=jdbc:hsqldb:hsql://localhost/l2jdbLogin=rootPassword=MaximumDbConnections=10 # Datapack root directory, defaults to current directory from which the server is started#DatapackRoot = C:/Work/tmp/DataPackC3 # Define character name template# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*# will allow names with first capital letter, next three small letters,# and any (capital or not) letter or number, like ZbigN1eW# Most rational to have CnameTemplate=[A-Z][a-z]*# meaning names only of letters with first one capital, like Zbigniew# Default .* - any namy of any symbolsCnameTemplate = [A-Za-z0-9-]{3,16} # Define how many players are allowed to play simultaneously on your server.MaximumOnlineUsers=5
Code: Select all
# This is the server configuration file. Here you can set up the connection for your server.# Usually you have to change the ExternalHostname option to# - 127.0.0.1 (if you want to play alone / testing purpose)# - LAN IP* (if you want to play from another computer in the network)# - WAN IP** (if you want to play with friends over internet)# - Questions? => http://l2j.sourceforge.net## * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"# **= If you want to get you WAN IP, visit http://www.whatismyip.com# =================================================================================================== # ================================================================# General server setting !!! REQUIRED to configure to everyone !!!# ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostnameExternalHostname=127.0.0.1 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostnameInternalHostname=127.0.0.1 # Bind ip of the loginserver, use * to bind on all available IPsLoginserverHostname=127.0.0.1LoginserverPort=2106LoginTryBeforeBan=20 # The port on which login will listen for GameServersLoginPort=9014 # If set to true any GameServer can register on your login's free slotsAcceptNewGameServer = true # If false, the licence (after the login) will not be shownShowLicence = True # Database infoDriver=com.mysql.jdbc.Driver#Driver=org.hsqldb.jdbcDriverURL=jdbc:mysql://localhost/l2jdb#URL=jdbc:hsqldb:hsql://localhost/l2jdbLogin=rootPassword=MaximumDbConnections=10 # Useable values: "true" - "false", use this option to choose whether accounts will be created# automatically or not.AutoCreateAccounts=true
![Image](http://www.part.lt/img/e65d3f4a799ed06190eb1b625619e2bc142.jpg)
Thanks for answers.