NPC Stats

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kornom
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NPC Stats

Post by kornom »

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I noticed that after NPCs were moved to XMLs, stats got dramaticaly changed.

I mean it feels like mobs are waaaay overpowered, is this realy retail like?

Leeches in DV on retail have around 37k HP on L2J they got 57k...
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UnAfraid
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Re: NPC Stats

Post by UnAfraid »

Where do u see 37k?
37k could be the base.
But keep in mind there is CON modifier, passive skills that also modifies that stats til it get final the one u see when u shift the mob on l2j.
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kornom
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Re: NPC Stats

Post by kornom »

UnAfraid wrote:Where do u see 37k?
37k could be the base.
But keep in mind there is CON modifier, passive skills that also modifies that stats til it get final the one u see when u shift the mob on l2j.
I mean there is a HUGE difference in stats before this NPC ti XML change and after
Cresceus
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Re: NPC Stats

Post by Cresceus »

Take a look at this thread:
viewtopic.php?f=103&t=29140
kornom
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Re: NPC Stats

Post by kornom »

Say what you want, but there is an OBVIOUS increase in NPCs stats after that change...
THEY ARE 30-40% STRONGER!
kornom
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Re: NPC Stats

Post by kornom »

Mobs and NPCs are waay more aggressive, Mages in fortresses got x3 more range then an ARCHER CHARACTER...
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UnAfraid
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Re: NPC Stats

Post by UnAfraid »

npc stats are absolutely retail like.
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xban1x
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Re: NPC Stats

Post by xban1x »

Maybe you used l2p before? In that case of course they are stronger, since l2p never added baseStats to their stats.
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UnAfraid
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Re: NPC Stats

Post by UnAfraid »

To be honest mobs in l2j always had this problem they were ultra weak.
I remember 3 guys farming Antharas or Valakas (before their hp was changed to billions)
Without a healer even!
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jurchiks
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Re: NPC Stats

Post by jurchiks »

Whole 3 guys? That's a bit too much :D
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UnAfraid
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Re: NPC Stats

Post by UnAfraid »

jurchiks wrote:Whole 3 guys? That's a bit too much :D
Nah even one could kill it but it would take more time :mrgreen:
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