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game, critical error

Posted: Mon Jun 27, 2011 4:05 pm
by Opiam
L2J Revision Number:
L2JDP Revision Number:
History: UIPacket <- UNetworkHandler::Tick <- Function Name=UIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop
This error appeared when I used SE's meditation skill.
At first time after this effect I couldn't go any, when I kicked himself and re enter the game I got windows with this error.

Re: game, critical error

Posted: Wed Jun 29, 2011 9:01 pm
by ksmxbg
Try minimall details settings for game client, if not work try CPU animation.

for this problem will be good if you say:

Server/Dp - revisions
Client Version(Cronicle)
OS Version (if linux, emulator version)
Optional but good info is: CPU/Ram/HDD (free space)
most important info Videocard model (driver vendor where downloaded and version)
DirectX (if Windows)

Re: game, critical error

Posted: Thu Jun 30, 2011 5:08 am
by Opiam
problem's disappeared 8)