game, critical error

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Opiam
Posts: 181
Joined: Thu Jun 02, 2011 12:26 am
Location: Europe, Ukraine

game, critical error

Post by Opiam »

L2J Revision Number:
L2JDP Revision Number:
History: UIPacket <- UNetworkHandler::Tick <- Function Name=UIPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop
This error appeared when I used SE's meditation skill.
At first time after this effect I couldn't go any, when I kicked himself and re enter the game I got windows with this error.
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ksmxbg
Posts: 109
Joined: Wed Aug 12, 2009 8:17 am

Re: game, critical error

Post by ksmxbg »

Try minimall details settings for game client, if not work try CPU animation.

for this problem will be good if you say:

Server/Dp - revisions
Client Version(Cronicle)
OS Version (if linux, emulator version)
Optional but good info is: CPU/Ram/HDD (free space)
most important info Videocard model (driver vendor where downloaded and version)
DirectX (if Windows)
User avatar
Opiam
Posts: 181
Joined: Thu Jun 02, 2011 12:26 am
Location: Europe, Ukraine

Re: game, critical error

Post by Opiam »

problem's disappeared 8)
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