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1 more problem

Posted: Wed Jul 21, 2010 4:03 pm
by sakisd
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Good Evening to all i think today it is not my day :P
after i apply some pacthes to my server, in game title and name of npc doesnt appear
ss:
Image

Image

can anyone tell me how i can fix this because my java knowlege is almost 0 :P

Re: 1 more problem

Posted: Wed Jul 21, 2010 4:23 pm
by hope
check what patches u done see if any errors and post them

Re: 1 more problem

Posted: Wed Jul 21, 2010 4:26 pm
by jurchiks
lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.

Re: 1 more problem

Posted: Wed Jul 21, 2010 4:39 pm
by sakisd
i have no errors in pacthes only 1 error in 1 voice command:

Code: Select all

/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */   /* * @author Leeroy **/  package handlers.voicedcommandhandlers; import com.l2jserver.Config;import com.l2jserver.gameserver.cache.HtmCache;import com.l2jserver.gameserver.handler.IVoicedCommandHandler;import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;import com.l2jserver.gameserver.model.entity.TvTEvent;import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; public class tvtcommands implements IVoicedCommandHandler{	private static final String[] VOICED_COMMANDS = { "tvtjoin", "join", "tvtleave", "leave", "tvtinfo" }; 	public boolean useVoicedCommand(String command, L2PcInstance playerInstance, String target)	{		if ((command.startsWith("tvtjoin")) || (command.startsWith("join")))		{			JoinTvT(playerInstance);		}		else if ((command.startsWith("tvtleave")) || (command.startsWith("leave")))		{			LeaveTvT(playerInstance);		}		else if (command.startsWith("tvtinfo"))		{			ShowTvTInfoPage(playerInstance);		}		return true;	} 	public String[] getVoicedCommandList()	{		return VOICED_COMMANDS;	} 	public boolean JoinTvT (L2PcInstance playerInstance)	{		if (playerInstance == null || !TvTEvent.isParticipating())		{			return false;		} 		if (playerInstance.isInJail())		{			playerInstance.sendMessage("Oh hell no.");		}		else if (playerInstance.isInOlympiadMode())		{			playerInstance.sendMessage("You can not register for an event while participating in the Olympiad.");		}		else if (playerInstance.getLevel() < Config.TVT_EVENT_MIN_LVL)		{			playerInstance.sendMessage("You do not meet the level requirements to join this event.");		}		else if (TvTEvent.isStarted())		{			playerInstance.sendMessage("The event has already started.");		}		else if (TvTEvent.isInactive())		{			playerInstance.sendMessage("You cannot register for a nonexistant event.");		}/*		else if (TvTEvent.isParticipating())		{			playerInstance.sendMessage("You're already registered for this event.");		}*/		else if (TvTEvent.addParticipant(playerInstance))		{			playerInstance.sendMessage("You're now registered for the TvT event.");		}		return true;	}	public boolean LeaveTvT (L2PcInstance playerInstance)	{		if (playerInstance == null)		{			return false;		} 		if (TvTEvent.isStarted())		{			playerInstance.sendMessage("You cannot leave during an event.");			return false; 		}		else if (TvTEvent.isInactive())		{			playerInstance.sendMessage("You cannot leave from a nonexistant event.");			return false;		} 		if (TvTEvent.isParticipating())		{			if (TvTEvent.removeParticipant(playerInstance.getObjectId()))				playerInstance.sendMessage("Removed");			else 				playerInstance.sendMessage ("you are not in participation list");		} 		return true;	}	public boolean ShowTvTInfoPage (L2PcInstance playerInstance)	{		if (playerInstance == null || !TvTEvent.isParticipating())		{			return false;		} 		if (TvTEvent.isStarted())		{			String voiceTvTInfo = HtmCache.getInstance()[color=#FF0040].getHtm[/color]("data/html/mods/TvTEventStatus.htm");  [color=#FF0000]  Here eclipse say to me to "change visibility to public in htmcache [/color]			if (voiceTvTInfo == null)			{				voiceTvTInfo = "<html><body><br><br><center><font color=LEVEL>404:</font> File Not Found</center></body></html>";			}			playerInstance.sendPacket(new NpcHtmlMessage(1, voiceTvTInfo));		}		else if (TvTEvent.isInactive())		{			playerInstance.sendMessage("You cannot get info for a nonexistant event.");		}		return true;	}}
it is possible to happen this from this error????

Re: 1 more problem

Posted: Wed Jul 21, 2010 4:42 pm
by sakisd
jurchiks wrote:lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.
heheheheheh if i find it i will tell you !!!!!!

Re: 1 more problem

Posted: Wed Jul 21, 2010 5:49 pm
by hope
you did check your ingame options game tab that under display all are ticked

Re: 1 more problem

Posted: Wed Jul 21, 2010 7:12 pm
by Gnacik
jurchiks wrote:lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.

Code: Select all

java/com/l2jserver/gameserver/network/serverpackets/AbstractNpcInfo.java writeC(1); // name above char 1=true

Re: 1 more problem

Posted: Wed Jul 21, 2010 10:14 pm
by hope
Gnacik wrote:
jurchiks wrote:lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.

Code: Select all

java/com/l2jserver/gameserver/network/serverpackets/AbstractNpcInfo.java writeC(1); // name above char 1=true
dont need that option already ingame

Re: 1 more problem

Posted: Thu Jul 22, 2010 5:49 am
by sakisd
solved ty Gnacik !!!! someone lock it or delete it ty again

Re: 1 more problem

Posted: Thu Jul 29, 2010 1:15 am
by disorder35
Ok I have the same problem, I added Fbiagent's Npc to Pc and it changed the this file, Something else I add also changed this file but the "writeC(1); // name above char 1=true"appear 2 times in the file. I'm gonns post mine in here, can you try to help me find why I have the n name npc?

THis is my changed "AbstractNpcInfo.java"

Code: Select all

 /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. *  * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. *  * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.Config;import com.l2jserver.gameserver.datatables.CharTemplateTable;import com.l2jserver.gameserver.datatables.ClanTable;import com.l2jserver.gameserver.datatables.FakePcsTable;import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;import com.l2jserver.gameserver.instancemanager.TownManager;import com.l2jserver.gameserver.model.L2Clan;import com.l2jserver.gameserver.model.L2Transformation;import com.l2jserver.gameserver.model.actor.FakePc;import com.l2jserver.gameserver.model.actor.L2Character;import com.l2jserver.gameserver.model.actor.L2Decoy;import com.l2jserver.gameserver.model.actor.L2Npc;import com.l2jserver.gameserver.model.actor.L2Summon;import com.l2jserver.gameserver.model.actor.L2Trap;import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;import com.l2jserver.gameserver.model.actor.instance.L2BlockInstance;import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;import com.l2jserver.gameserver.model.itemcontainer.Inventory;import com.l2jserver.gameserver.skills.AbnormalEffect;import com.l2jserver.gameserver.templates.chars.L2PcTemplate; /** * This class ... * * @version $Revision: 1.7.2.4.2.9 $ $Date: 2005/04/11 10:05:54 $ */public abstract class AbstractNpcInfo extends L2GameServerPacket{	//   ddddddddddddddddddffffdddcccccSSddd dddddc	//   ddddddddddddddddddffffdddcccccSSddd dddddccffd 	private static final String _S__22_NPCINFO = "[S] 0c NpcInfo";	protected int _x, _y, _z, _heading;	protected int _idTemplate;	protected boolean _isAttackable, _isSummoned;	protected int _mAtkSpd, _pAtkSpd; 	/**	 * Run speed, swimming run speed and flying run speed	 */	protected int _runSpd; 	/**	 * Walking speed, swimming walking speed and flying walking speed	 */	protected int _walkSpd; 	protected int _rhand, _lhand, _chest, _enchantEffect;	protected double _collisionHeight, _collisionRadius;	protected String _name = "";	protected String _title = "";	public L2Decoy _npc; 	public AbstractNpcInfo(L2Character cha)	{		_isSummoned = cha.isShowSummonAnimation();		_x = cha.getX();		_y = cha.getY();		_z = cha.getZ();		_heading = cha.getHeading();		_mAtkSpd = cha.getMAtkSpd();		_pAtkSpd = cha.getPAtkSpd();		_runSpd = cha.getTemplate().baseRunSpd;		_walkSpd = cha.getTemplate().baseWalkSpd;	} 	/* (non-Javadoc)	 * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()	 */	@Override	public String getType()	{		return _S__22_NPCINFO;	} 	/**	 * Packet for Npcs	 */	public static class NpcInfo extends AbstractNpcInfo	{		private L2Npc _npc;		private int _clanCrest = 0;		private int _allyCrest = 0;		private int _allyId = 0;		private int _clanId = 0; 		public NpcInfo(L2Npc cha, L2Character attacker)		{			super(cha);			_npc = cha;			_idTemplate = cha.getTemplate().idTemplate; // On every subclass			_rhand = cha.getRightHandItem(); // On every subclass			_lhand = cha.getLeftHandItem(); // On every subclass			_enchantEffect = cha.getEnchantEffect();			_collisionHeight = cha.getCollisionHeight();// On every subclass			_collisionRadius = cha.getCollisionRadius();// On every subclass			_isAttackable = cha.isAutoAttackable(attacker);			if (cha.getTemplate().serverSideName)				_name = cha.getName();// On every subclass 			if (Config.L2JMOD_CHAMPION_ENABLE && cha.isChampion())				_title = (Config.L2JMOD_CHAMP_TITLE); // On every subclass			else if (cha.getTemplate().serverSideTitle)				_title = cha.getTemplate().title; // On every subclass			else				_title = cha.getTitle(); // On every subclass 			if (Config.SHOW_NPC_LVL && _npc instanceof L2MonsterInstance)			{				String t = "Lv " + cha.getLevel() + (cha.getAggroRange() > 0 ? "*" : "");				if (_title != null)					t += " " + _title; 				_title = t;			} 			// npc crest of owning clan/ally of castle			if (cha instanceof L2NpcInstance && cha.isInsideZone(L2Character.ZONE_TOWN) && (Config.SHOW_CREST_WITHOUT_QUEST || cha.getCastle().getShowNpcCrest()) && cha.getCastle().getOwnerId() != 0)			{				int townId = TownManager.getTown(_x, _y, _z).getTownId();				if (townId != 33 && townId != 22)				{					L2Clan clan = ClanTable.getInstance().getClan(cha.getCastle().getOwnerId());					_clanCrest = clan.getCrestId();					_clanId = clan.getClanId();					_allyCrest = clan.getAllyCrestId();					_allyId = clan.getAllyId();				}			}		} 		@Override		protected void writeImpl()		{			FakePc fpc = FakePcsTable.getInstance().getFakePc(_npc.getNpcId());			if (fpc != null)			{				writeC(0x31);				writeD(_x);				writeD(_y);				writeD(_z);				writeD(0x00);				writeD(_npc.getObjectId());				writeS(fpc.name);				writeD(fpc.race);				writeD(fpc.sex);				writeD(fpc.clazz); 				writeD(fpc.pdUnder);				writeD(fpc.pdHead);				writeD(fpc.pdRHand);				writeD(fpc.pdLHand);				writeD(fpc.pdGloves);				writeD(fpc.pdChest);				writeD(fpc.pdLegs);				writeD(fpc.pdFeet);				writeD(fpc.pdBack);				writeD(fpc.pdLRHand);				writeD(fpc.pdHair);				writeD(fpc.pdHair2); 				writeD(fpc.pdRBracelet);				writeD(fpc.pdLBracelet);				writeD(fpc.pdDeco1);				writeD(fpc.pdDeco2);				writeD(fpc.pdDeco3);				writeD(fpc.pdDeco4);				writeD(fpc.pdDeco5);				writeD(fpc.pdDeco6);				writeD(0x00); // belt 				writeD(fpc.pdUnderAug);				writeD(fpc.pdHeadAug);				writeD(fpc.pdRHandAug);				writeD(fpc.pdLHandAug);				writeD(fpc.pdGlovesAug);				writeD(fpc.pdChestAug);				writeD(fpc.pdLegsAug);				writeD(fpc.pdFeetAug);				writeD(fpc.pdBackAug);				writeD(fpc.pdLRHandAug);				writeD(fpc.pdHairAug);				writeD(fpc.pdHair2Aug); 				writeD(fpc.pdRBraceletAug);				writeD(fpc.pdLBraceletAug);				writeD(fpc.pdDeco1Aug);				writeD(fpc.pdDeco2Aug);				writeD(fpc.pdDeco3);				writeD(fpc.pdDeco4);				writeD(fpc.pdDeco5);				writeD(fpc.pdDeco6);				writeD(0x00); // belt 				writeD(0x00);				writeD(0x00); 				writeD(fpc.pvpFlag);				writeD(fpc.karma); 				writeD(_mAtkSpd);				writeD(_pAtkSpd); 				writeD(fpc.pvpFlag);				writeD(fpc.karma); 				writeD(_runSpd);				writeD(_walkSpd);				writeD(_runSpd); // swim run speed				writeD(_walkSpd); // swim walk speed				writeD(_runSpd); // fly run speed				writeD(_walkSpd); // fly walk speed				writeD(_runSpd);				writeD(_walkSpd);				writeF(_npc.getMovementSpeedMultiplier()); // _activeChar.getProperMultiplier()				writeF(_npc.getAttackSpeedMultiplier()); // _activeChar.getAttackSpeedMultiplier() 				// TODO: add handling of mount collision				L2PcTemplate pctmpl = CharTemplateTable.getInstance().getTemplate(fpc.clazz);				writeF(fpc.sex == 0 ? pctmpl.fCollisionRadius : pctmpl.fCollisionRadius_female);				writeF(fpc.sex == 0 ? pctmpl.fCollisionHeight : pctmpl.fCollisionHeight_female); 				writeD(fpc.hairStyle);				writeD(fpc.hairColor);				writeD(fpc.face); 				writeS(fpc.title); 				writeD(0x00); // clan id				writeD(0x00); // clan crest id				writeD(0x00); // ally id				writeD(0x00); // ally crest id				// In UserInfo leader rights and siege flags, but here found nothing??				// Therefore RelationChanged packet with that info is required				writeD(0); 				writeC(0x01); // standing = 1  sitting = 0				writeC(_npc.isRunning() ? 1 : 0); // running = 1   walking = 0				writeC(_npc.isInCombat() ? 1 : 0);				writeC(_npc.isAlikeDead() ? 1 : 0); 				writeC(fpc.invisible); // invisible = 1  visible =0 				writeC(fpc.mount); // 1 on strider   2 on wyvern  3 on Great Wolf  0 no mount				writeC(0x00); //  1 - sellshop 				writeH(0x00); // cubic count				//for (int id : allCubics)				//    writeH(id); 				writeC(0x00); // find party members 				writeD(0x00); // abnormal effect 				writeC(0x00); // isFlying() ? 2 : 0				writeH(0x00); //getRecomHave(): Blue value for name (0 = white, 255 = pure blue)				writeD(1000000); // getMountNpcId() + 1000000 				writeD(fpc.clazz);				writeD(0x00); // ?				writeC(fpc.enchantEffect);				writeC(fpc.team); //team circle around feet 1= Blue, 2 = red 				writeD(0x00); // getClanCrestLargeId()				writeC(0x00); // isNoble(): Symbol on char menu ctrl+I				writeC(fpc.hero); // Hero Aura 				writeC(fpc.fishing); //0x01: Fishing Mode (Cant be undone by setting back to 0)				writeD(fpc.fishingX);				writeD(fpc.fishingY);				writeD(fpc.fishingZ); 				writeD(fpc.nameColor); 				writeD(_heading); 				writeD(0x00); // pledge class				writeD(0x00); // pledge type 				writeD(fpc.titleColor); 				writeD(0x00); // cursed weapon level 				writeD(0x00); // reputation score 				writeD(0x00); // transformation id 				writeD(0x00); // agathion id 				writeD(0x01); // T2 ? 				writeD(0x00); // special effect				writeD(0x00); // ?				writeD(0x00); // ?				writeD(0x00); // ?			}			else			{				writeC(0x0c);				writeD(_npc.getObjectId());				writeD(_idTemplate + 1000000); // npctype id				writeD(_isAttackable ? 1 : 0);				writeD(_x);				writeD(_y);				writeD(_z);				writeD(_heading);				writeD(0x00);				writeD(_mAtkSpd);				writeD(_pAtkSpd);				writeD(_runSpd);				writeD(_walkSpd);				writeD(_runSpd); // swim run speed				writeD(_walkSpd); // swim walk speed				writeD(_runSpd); // swim run speed				writeD(_walkSpd); // swim walk speed				writeD(_runSpd); // fly run speed				writeD(_walkSpd); // fly run speed				writeF(_npc.getMovementSpeedMultiplier());				writeF(_npc.getAttackSpeedMultiplier());				writeF(_collisionRadius);				writeF(_collisionHeight);				writeD(_rhand); // right hand weapon				writeD(_chest);				writeD(_lhand); // left hand weapon				writeC(1); // name above char 1=true ... ??				writeC(_npc.isRunning() ? 1 : 0);				writeC(_npc.isInCombat() ? 1 : 0);				writeC(_npc.isAlikeDead() ? 1 : 0);				writeC(_isSummoned ? 2 : 0); // 0=teleported 1=default 2=summoned				writeS(_name);				writeS(_title);				writeD(0x00); // Title color 0=client default				writeD(0x00); //pvp flag				writeD(0x00); // karma 				writeD(_npc.getAbnormalEffect()); // C2				writeD(_clanId); //clan id				writeD(_clanCrest); //crest id				writeD(_allyId); // ally id				writeD(_allyCrest); // all crest				writeC(_npc.isFlying() ? 2 : 0); // C2				writeC(0x00); // title color 0=client 				writeF(_collisionRadius);				writeF(_collisionHeight);				writeD(_enchantEffect); // C4				writeD(_npc.isFlying() ? 1 : 0); // C6				writeD(0x00);				writeD(0x00);// CT1.5 Pet form and skills				if(_npc instanceof L2BlockInstance)				{					if(((L2BlockInstance)_npc).isRed())						writeD(0x53);					else						writeD(0x00);				}				else					writeD(0x00);				writeC(0x01);				writeC(0x01);				writeD(_npc.getSpecialEffect());			}		}	} 	public static class TrapInfo extends AbstractNpcInfo	{		private L2Trap _trap; 		public TrapInfo(L2Trap cha, L2Character attacker)		{			super(cha); 			_trap = cha;			_idTemplate = cha.getTemplate().idTemplate;			_isAttackable = cha.isAutoAttackable(attacker);			_rhand = 0;			_lhand = 0;			_collisionHeight = _trap.getTemplate().fCollisionHeight;			_collisionRadius = _trap.getTemplate().fCollisionRadius;			if (cha.getTemplate().serverSideName)				_name = cha.getName();			_title = cha.getOwner() != null ? cha.getOwner().getName() : "";			_runSpd = _trap.getRunSpeed();			_walkSpd = _trap.getWalkSpeed();		} 		@Override		protected void writeImpl()		{			writeC(0x0c);			writeD(_trap.getObjectId());			writeD(_idTemplate + 1000000); // npctype id			writeD(_isAttackable ? 1 : 0);			writeD(_x);			writeD(_y);			writeD(_z);			writeD(_heading);			writeD(0x00);			writeD(_mAtkSpd);			writeD(_pAtkSpd);			writeD(_runSpd);			writeD(_walkSpd);			writeD(_runSpd); // swim run speed			writeD(_walkSpd); // swim walk speed			writeD(_runSpd); // fly run speed			writeD(_walkSpd); // fly walk speed			writeD(_runSpd); // fly run speed			writeD(_walkSpd); // fly walk speed			writeF(_trap.getMovementSpeedMultiplier());			writeF(_trap.getAttackSpeedMultiplier());			writeF(_collisionRadius);			writeF(_collisionHeight);			writeD(_rhand); // right hand weapon			writeD(_chest);			writeD(_lhand); // left hand weapon			// name above char 1=true, 0=false (will be placed in the			// middle of the body)			if(_npc.getNpcId() == 18672)				writeC(0);			else				writeC(1); 			writeC(1);			writeC(_trap.isInCombat() ? 1 : 0);			writeC(_trap.isAlikeDead() ? 1 : 0);			writeC(_isSummoned ? 2 : 0); //  0=teleported  1=default   2=summoned			writeS(_name);			writeS(_title);			writeD(0x00); // title color 0 = client default 			writeD(_trap.getPvpFlag());			writeD(_trap.getKarma()); 			writeD(_trap.getAbnormalEffect()); // C2			writeD(0x00); //clan id			writeD(0x00); //crest id			writeD(0000); // C2			writeD(0000); // C2			writeC(0000); // C2 			writeC(0x00); // Title color 0=client default  			writeF(_collisionRadius);			writeF(_collisionHeight);			writeD(0x00); // C4			writeD(0x00); // C6			writeD(0x00);			writeD(0);//CT1.5 Pet form and skills			writeC(0x01);			writeC(0x01);			writeD(0x00);		}	} 	/**	 * Packet for Decoys	 */	public static class DecoyInfo extends AbstractNpcInfo	{		private L2Decoy _decoy; 		public DecoyInfo(L2Decoy cha)		{			super(cha); 			_idTemplate = cha.getTemplate().idTemplate;			_decoy = cha; 			_heading = cha.getOwner().getHeading();			// _mAtkSpd = cha.getMAtkSpd(); on abstract constructor			_pAtkSpd = cha.getOwner().getPAtkSpd();			_runSpd = cha.getOwner().getRunSpeed();			_walkSpd = cha.getOwner().getWalkSpeed(); 			assert _idTemplate >= 13071 && _idTemplate <= 13076; 			if (_idTemplate < 13071 || _idTemplate > 13076)			{				throw new IllegalArgumentException("Using DecoyInfo packet with an unsupported decoy template: " + _idTemplate);			} 		} 		@Override		protected void writeImpl()		{			writeC(0x31);			writeD(_x);			writeD(_y);			writeD(_z);			writeD(_heading);			writeD(_decoy.getObjectId());			writeS(_decoy.getOwner().getAppearance().getVisibleName());			writeD(_decoy.getOwner().getRace().ordinal());			writeD(_decoy.getOwner().getAppearance().getSex() ? 1 : 0); 			writeD(_decoy.getOwner().getClassIndex() == 0 ? _decoy.getOwner().getClassId().getId() : _decoy.getOwner().getBaseClass()); 			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIRALL));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR2)); 			// T1 new d's			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RBRACELET));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LBRACELET));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO1));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO2));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO3));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO4));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO5));			writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO6));			// end of t1 new d's 			// CT2.3			writeD(0x00); 			// c6 new h's			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_UNDER));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HEAD));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LHAND));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_GLOVES));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_CHEST));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LEGS));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_FEET));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_BACK));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HAIR));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HAIR2)); 			// T1 new h's			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RBRACELET));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LBRACELET));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO1));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO2));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO3));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO4));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO5));			writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO6)); 			// end of t1 new h's			// CT2.3			writeD(0x00);			writeD(0x00);			writeD(0x00); 			writeD(_decoy.getOwner().getPvpFlag());			writeD(_decoy.getOwner().getKarma()); 			writeD(_mAtkSpd);			writeD(_pAtkSpd); 			writeD(_decoy.getOwner().getPvpFlag());			writeD(_decoy.getOwner().getKarma()); 			writeD(_runSpd);			writeD(_walkSpd);			writeD(50); // swim run speed			writeD(50); // swim walk speed			writeD(_runSpd); // fly run speed			writeD(_walkSpd); // fly walk speed			writeD(_runSpd); // fly run speed			writeD(_walkSpd); // fly walk speed			writeF(_decoy.getOwner().getMovementSpeedMultiplier()); // _activeChar.getProperMultiplier()			writeF(_decoy.getOwner().getAttackSpeedMultiplier()); // _activeChar.getAttackSpeedMultiplier()			L2Summon pet = _decoy.getPet();			L2Transformation trans;			if (_decoy.getOwner().getMountType() != 0 && pet != null)			{				writeF(pet.getTemplate().fCollisionRadius);				writeF(pet.getTemplate().fCollisionHeight);			}			else if ((trans = _decoy.getOwner().getTransformation()) != null)			{				writeF(trans.getCollisionRadius());				writeF(trans.getCollisionHeight());			}			else			{				writeF(_decoy.getOwner().getBaseTemplate().fCollisionRadius);				writeF(_decoy.getOwner().getBaseTemplate().fCollisionHeight);			} 			writeD(_decoy.getOwner().getAppearance().getHairStyle());			writeD(_decoy.getOwner().getAppearance().getHairColor());			writeD(_decoy.getOwner().getAppearance().getFace()); 			writeS(_decoy.getOwner().getAppearance().getVisibleTitle()); 			writeD(_decoy.getOwner().getClanId());			writeD(_decoy.getOwner().getClanCrestId());			writeD(_decoy.getOwner().getAllyId());			writeD(_decoy.getOwner().getAllyCrestId());			// In UserInfo leader rights and siege flags, but here found nothing??			// Therefore RelationChanged packet with that info is required			writeD(0); 			writeC(_decoy.getOwner().isSitting() ? 0 : 1); // standing = 1  sitting = 0			writeC(_decoy.getOwner().isRunning() ? 1 : 0); // running = 1   walking = 0			writeC(_decoy.getOwner().isInCombat() ? 1 : 0);			writeC(_decoy.getOwner().isAlikeDead() ? 1 : 0); 			writeC(_decoy.getOwner().getAppearance().getInvisible() ? 1 : 0); // invisible = 1  visible =0 			writeC(_decoy.getOwner().getMountType()); // 1 on strider   2 on wyvern  3 on Great Wolf  0 no mount			writeC(_decoy.getOwner().getPrivateStoreType()); //  1 - sellshop 			writeH(_decoy.getOwner().getCubics().size());			for (int id : _decoy.getOwner().getCubics().keySet())				writeH(id); 			writeC(0x00); // find party members 			writeD(_decoy.getOwner().getAbnormalEffect()); 			writeC(_decoy.getOwner().getRecomLeft()); //Changed by Thorgrim			writeH(_decoy.getOwner().getRecomHave()); //Blue value for name (0 = white, 255 = pure blue)			writeD(_decoy.getOwner().getClassId().getId()); 			writeD(_decoy.getOwner().getMaxCp());			writeD((int) _decoy.getOwner().getCurrentCp());			writeC(_decoy.getOwner().isMounted() ? 0 : _decoy.getOwner().getEnchantEffect()); 			if (_decoy.getOwner().getTeam() == 1)				writeC(0x01); //team circle around feet 1= Blue, 2 = red			else if (_decoy.getOwner().getTeam() == 2)				writeC(0x02); //team circle around feet 1= Blue, 2 = red			else				writeC(0x00); //team circle around feet 1= Blue, 2 = red 			writeD(_decoy.getOwner().getClanCrestLargeId());			writeC(_decoy.getOwner().isNoble() ? 1 : 0); // Symbol on char menu ctrl+I			writeC(_decoy.getOwner().isHero() ? 1 : 0); // Hero Aura 			writeC(_decoy.getOwner().isFishing() ? 1 : 0); //0x01: Fishing Mode (Cant be undone by setting back to 0)			writeD(_decoy.getOwner().getFishx());			writeD(_decoy.getOwner().getFishy());			writeD(_decoy.getOwner().getFishz()); 			writeD(_decoy.getOwner().getAppearance().getNameColor()); 			writeD(0x00); // isRunning() as in UserInfo? 			writeD(_decoy.getOwner().getPledgeClass());			writeD(0x00); // ?? 			writeD(_decoy.getOwner().getAppearance().getTitleColor()); 			//writeD(0x00); // ?? 			writeD(_decoy.getOwner().isCursedWeaponEquipped() ? CursedWeaponsManager.getInstance().getLevel(_decoy.getOwner().getCursedWeaponEquippedId()) : 0x00);			// T1 			writeD(0x00); 			writeD(_decoy.getOwner().getTransformationId());		}	} 	/**	 * Packet for summons	 */	public static class SummonInfo extends AbstractNpcInfo	{		private L2Summon _summon;		private int _form = 0;		private int _val = 0; 		public SummonInfo(L2Summon cha, L2Character attacker, int val)		{			super(cha);			_summon = cha;			_val = val;			if (_summon.isShowSummonAnimation())				_val = 2; //override for spawn 			int npcId = cha.getTemplate().npcId; 			if (npcId == 16041 || npcId == 16042)			{				if (cha.getLevel() > 84)					_form = 3;				else if (cha.getLevel() > 79)					_form = 2;				else if (cha.getLevel() > 74)					_form = 1;			}			else if (npcId == 16025 || npcId == 16037)			{				if (cha.getLevel() > 69)					_form = 3;				else if (cha.getLevel() > 64)					_form = 2;				else if (cha.getLevel() > 59)					_form = 1;			} 			// fields not set on AbstractNpcInfo			_isAttackable = cha.isAutoAttackable(attacker);			_rhand = cha.getWeapon();			_lhand = 0;			_chest = cha.getArmor();			_enchantEffect = cha.getTemplate().enchantEffect;			if (cha.getTemplate().serverSideName)				_name = cha.getName();			_title = cha.getOwner() != null ? (cha.getOwner().isOnline() == 0 ? "" : cha.getOwner().getName()) : ""; // when owner online, summon will show in title owner name			_idTemplate = cha.getTemplate().idTemplate;			_collisionHeight = cha.getTemplate().fCollisionHeight;			_collisionRadius = cha.getTemplate().fCollisionRadius;			_invisible = cha.getOwner() != null ? cha.getOwner().getAppearance().getInvisible() : false; 			// few fields needing fix from AbstractNpcInfo			_runSpd = cha.getPetSpeed();			_walkSpd = cha.isMountable() ? 45 : 30;		} 		@Override		protected void writeImpl()		{			boolean gmSeeInvis = false;			if (_invisible)			{				L2PcInstance tmp = getClient().getActiveChar();				if (tmp != null && tmp.isGM())					gmSeeInvis = true;			} 			writeC(0x0c);			writeD(_summon.getObjectId());			writeD(_idTemplate + 1000000); // npctype id			writeD(_isAttackable ? 1 : 0);			writeD(_x);			writeD(_y);			writeD(_z);			writeD(_heading);			writeD(0x00);			writeD(_mAtkSpd);			writeD(_pAtkSpd);			writeD(_runSpd);			writeD(_walkSpd);			writeD(_runSpd); // swim run speed			writeD(_walkSpd); // swim walk speed			writeD(_runSpd); // fly run speed			writeD(_walkSpd); // fly walk speed			writeD(_runSpd); // fly run speed			writeD(_walkSpd); // fly walk speed			writeF(_summon.getMovementSpeedMultiplier());			writeF(_summon.getAttackSpeedMultiplier());			writeF(_collisionRadius);			writeF(_collisionHeight);			writeD(_rhand); // right hand weapon			writeD(_chest);			writeD(_lhand); // left hand weapon			writeC(1); // name above char 1=true ... ??			writeC(1); // always running 1=running 0=walking			writeC(_summon.isInCombat() ? 1 : 0);			writeC(_summon.isAlikeDead() ? 1 : 0);			writeC(_val); //  0=teleported  1=default   2=summoned			writeS(_name);			writeS(_title);			writeD(0x01);// Title color 0=client default 			writeD(_summon.getPvpFlag());			writeD(_summon.getKarma()); 			writeD(gmSeeInvis ? _summon.getAbnormalEffect() | AbnormalEffect.STEALTH.getMask() : _summon.getAbnormalEffect()); 			writeD(0x00); //clan id			writeD(0x00); //crest id			writeD(0000); // C2			writeD(0000); // C2			writeC(0000); // C2 			writeC(_summon.getTeam());// Title color 0=client default   			writeF(_collisionRadius);			writeF(_collisionHeight);			writeD(_enchantEffect); // C4			writeD(0x00); // C6			writeD(0x00);			writeD(_form); //CT1.5 Pet form and skills			writeC(0x01);			writeC(0x01);			writeD(_summon.getSpecialEffect());		}	}} 

Re: 1 more problem

Posted: Thu Jul 29, 2010 5:38 am
by janiii
check block instance. delete it from the npcinfo.

Re: 1 more problem

Posted: Thu Jul 29, 2010 6:37 am
by disorder35
yes the problem was the check block event, I change it to a newer version from Biggboss and it is working fine now. Anyway thanks for the help again.