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sakisd
Posts: 39 Joined: Sun Dec 27, 2009 9:21 pm
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by sakisd » Wed Jul 21, 2010 4:03 pm
If you want to receive support we need this info to help you properly.
» Find Revision
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Good Evening to all i think today it is not my day
after i apply some pacthes to my server, in game title and name of npc doesnt appear
ss:
can anyone tell me how i can fix this because my java knowlege is almost 0
hope
Posts: 1160 Joined: Thu Aug 30, 2007 5:17 pm
Post
by hope » Wed Jul 21, 2010 4:23 pm
check what patches u done see if any errors and post them
jurchiks
Posts: 6769 Joined: Sat Sep 19, 2009 4:16 pm
Location: Eastern Europe
Post
by jurchiks » Wed Jul 21, 2010 4:26 pm
lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.
If you have problems, FIRST TRY SOLVING THEM YOURSELF, and if you get errors, TRY TO ANALYZE THEM, and ONLY if you can't help it, THEN ask here.
Otherwise you will never learn anything if all you do is copy-paste!
Discussion breeds innovation.
sakisd
Posts: 39 Joined: Sun Dec 27, 2009 9:21 pm
Post
by sakisd » Wed Jul 21, 2010 4:39 pm
i have no errors in pacthes only 1 error in 1 voice command:
Code: Select all
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ /* * @author Leeroy **/ package handlers.voicedcommandhandlers; import com.l2jserver.Config;import com.l2jserver.gameserver.cache.HtmCache;import com.l2jserver.gameserver.handler.IVoicedCommandHandler;import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;import com.l2jserver.gameserver.model.entity.TvTEvent;import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; public class tvtcommands implements IVoicedCommandHandler{ private static final String[] VOICED_COMMANDS = { "tvtjoin", "join", "tvtleave", "leave", "tvtinfo" }; public boolean useVoicedCommand(String command, L2PcInstance playerInstance, String target) { if ((command.startsWith("tvtjoin")) || (command.startsWith("join"))) { JoinTvT(playerInstance); } else if ((command.startsWith("tvtleave")) || (command.startsWith("leave"))) { LeaveTvT(playerInstance); } else if (command.startsWith("tvtinfo")) { ShowTvTInfoPage(playerInstance); } return true; } public String[] getVoicedCommandList() { return VOICED_COMMANDS; } public boolean JoinTvT (L2PcInstance playerInstance) { if (playerInstance == null || !TvTEvent.isParticipating()) { return false; } if (playerInstance.isInJail()) { playerInstance.sendMessage("Oh hell no."); } else if (playerInstance.isInOlympiadMode()) { playerInstance.sendMessage("You can not register for an event while participating in the Olympiad."); } else if (playerInstance.getLevel() < Config.TVT_EVENT_MIN_LVL) { playerInstance.sendMessage("You do not meet the level requirements to join this event."); } else if (TvTEvent.isStarted()) { playerInstance.sendMessage("The event has already started."); } else if (TvTEvent.isInactive()) { playerInstance.sendMessage("You cannot register for a nonexistant event."); }/* else if (TvTEvent.isParticipating()) { playerInstance.sendMessage("You're already registered for this event."); }*/ else if (TvTEvent.addParticipant(playerInstance)) { playerInstance.sendMessage("You're now registered for the TvT event."); } return true; } public boolean LeaveTvT (L2PcInstance playerInstance) { if (playerInstance == null) { return false; } if (TvTEvent.isStarted()) { playerInstance.sendMessage("You cannot leave during an event."); return false; } else if (TvTEvent.isInactive()) { playerInstance.sendMessage("You cannot leave from a nonexistant event."); return false; } if (TvTEvent.isParticipating()) { if (TvTEvent.removeParticipant(playerInstance.getObjectId())) playerInstance.sendMessage("Removed"); else playerInstance.sendMessage ("you are not in participation list"); } return true; } public boolean ShowTvTInfoPage (L2PcInstance playerInstance) { if (playerInstance == null || !TvTEvent.isParticipating()) { return false; } if (TvTEvent.isStarted()) { String voiceTvTInfo = HtmCache.getInstance()[color=#FF0040].getHtm[/color]("data/html/mods/TvTEventStatus.htm"); [color=#FF0000] Here eclipse say to me to "change visibility to public in htmcache [/color] if (voiceTvTInfo == null) { voiceTvTInfo = "<html><body><br><br><center><font color=LEVEL>404:</font> File Not Found</center></body></html>"; } playerInstance.sendPacket(new NpcHtmlMessage(1, voiceTvTInfo)); } else if (TvTEvent.isInactive()) { playerInstance.sendMessage("You cannot get info for a nonexistant event."); } return true; }}
it is possible to happen this from this error????
sakisd
Posts: 39 Joined: Sun Dec 27, 2009 9:21 pm
Post
by sakisd » Wed Jul 21, 2010 4:42 pm
jurchiks wrote: lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.
heheheheheh if i find it i will tell you !!!!!!
hope
Posts: 1160 Joined: Thu Aug 30, 2007 5:17 pm
Post
by hope » Wed Jul 21, 2010 5:49 pm
you did check your ingame options game tab that under display all are ticked
Gnacik
L2j Veteran
Posts: 925 Joined: Tue Dec 16, 2008 3:49 pm
Location: Wąchock ٩(̾●̮̮̃̾•̃̾)۶ Polska
Contact:
Post
by Gnacik » Wed Jul 21, 2010 7:12 pm
jurchiks wrote: lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.
Code: Select all
java/com/l2jserver/gameserver/network/serverpackets/AbstractNpcInfo.java writeC(1); // name above char 1=true
hope
Posts: 1160 Joined: Thu Aug 30, 2007 5:17 pm
Post
by hope » Wed Jul 21, 2010 10:14 pm
Gnacik wrote: jurchiks wrote: lol, that's actually kinda cool, if you find out how to replicate, post here!
good for making movies without npc names and such.
Code: Select all
java/com/l2jserver/gameserver/network/serverpackets/AbstractNpcInfo.java writeC(1); // name above char 1=true
dont need that option already ingame
sakisd
Posts: 39 Joined: Sun Dec 27, 2009 9:21 pm
Post
by sakisd » Thu Jul 22, 2010 5:49 am
solved ty Gnacik !!!! someone lock it or delete it ty again
disorder35
Posts: 700 Joined: Sat Aug 01, 2009 3:29 pm
Post
by disorder35 » Thu Jul 29, 2010 1:15 am
Ok I have the same problem, I added Fbiagent's Npc to Pc and it changed the this file, Something else I add also changed this file but the "writeC(1); // name above char 1=true"appear 2 times in the file. I'm gonns post mine in here, can you try to help me find why I have the n name npc?
THis is my changed "AbstractNpcInfo.java"
Code: Select all
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.Config;import com.l2jserver.gameserver.datatables.CharTemplateTable;import com.l2jserver.gameserver.datatables.ClanTable;import com.l2jserver.gameserver.datatables.FakePcsTable;import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;import com.l2jserver.gameserver.instancemanager.TownManager;import com.l2jserver.gameserver.model.L2Clan;import com.l2jserver.gameserver.model.L2Transformation;import com.l2jserver.gameserver.model.actor.FakePc;import com.l2jserver.gameserver.model.actor.L2Character;import com.l2jserver.gameserver.model.actor.L2Decoy;import com.l2jserver.gameserver.model.actor.L2Npc;import com.l2jserver.gameserver.model.actor.L2Summon;import com.l2jserver.gameserver.model.actor.L2Trap;import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;import com.l2jserver.gameserver.model.actor.instance.L2BlockInstance;import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;import com.l2jserver.gameserver.model.itemcontainer.Inventory;import com.l2jserver.gameserver.skills.AbnormalEffect;import com.l2jserver.gameserver.templates.chars.L2PcTemplate; /** * This class ... * * @version $Revision: 1.7.2.4.2.9 $ $Date: 2005/04/11 10:05:54 $ */public abstract class AbstractNpcInfo extends L2GameServerPacket{ // ddddddddddddddddddffffdddcccccSSddd dddddc // ddddddddddddddddddffffdddcccccSSddd dddddccffd private static final String _S__22_NPCINFO = "[S] 0c NpcInfo"; protected int _x, _y, _z, _heading; protected int _idTemplate; protected boolean _isAttackable, _isSummoned; protected int _mAtkSpd, _pAtkSpd; /** * Run speed, swimming run speed and flying run speed */ protected int _runSpd; /** * Walking speed, swimming walking speed and flying walking speed */ protected int _walkSpd; protected int _rhand, _lhand, _chest, _enchantEffect; protected double _collisionHeight, _collisionRadius; protected String _name = ""; protected String _title = ""; public L2Decoy _npc; public AbstractNpcInfo(L2Character cha) { _isSummoned = cha.isShowSummonAnimation(); _x = cha.getX(); _y = cha.getY(); _z = cha.getZ(); _heading = cha.getHeading(); _mAtkSpd = cha.getMAtkSpd(); _pAtkSpd = cha.getPAtkSpd(); _runSpd = cha.getTemplate().baseRunSpd; _walkSpd = cha.getTemplate().baseWalkSpd; } /* (non-Javadoc) * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__22_NPCINFO; } /** * Packet for Npcs */ public static class NpcInfo extends AbstractNpcInfo { private L2Npc _npc; private int _clanCrest = 0; private int _allyCrest = 0; private int _allyId = 0; private int _clanId = 0; public NpcInfo(L2Npc cha, L2Character attacker) { super(cha); _npc = cha; _idTemplate = cha.getTemplate().idTemplate; // On every subclass _rhand = cha.getRightHandItem(); // On every subclass _lhand = cha.getLeftHandItem(); // On every subclass _enchantEffect = cha.getEnchantEffect(); _collisionHeight = cha.getCollisionHeight();// On every subclass _collisionRadius = cha.getCollisionRadius();// On every subclass _isAttackable = cha.isAutoAttackable(attacker); if (cha.getTemplate().serverSideName) _name = cha.getName();// On every subclass if (Config.L2JMOD_CHAMPION_ENABLE && cha.isChampion()) _title = (Config.L2JMOD_CHAMP_TITLE); // On every subclass else if (cha.getTemplate().serverSideTitle) _title = cha.getTemplate().title; // On every subclass else _title = cha.getTitle(); // On every subclass if (Config.SHOW_NPC_LVL && _npc instanceof L2MonsterInstance) { String t = "Lv " + cha.getLevel() + (cha.getAggroRange() > 0 ? "*" : ""); if (_title != null) t += " " + _title; _title = t; } // npc crest of owning clan/ally of castle if (cha instanceof L2NpcInstance && cha.isInsideZone(L2Character.ZONE_TOWN) && (Config.SHOW_CREST_WITHOUT_QUEST || cha.getCastle().getShowNpcCrest()) && cha.getCastle().getOwnerId() != 0) { int townId = TownManager.getTown(_x, _y, _z).getTownId(); if (townId != 33 && townId != 22) { L2Clan clan = ClanTable.getInstance().getClan(cha.getCastle().getOwnerId()); _clanCrest = clan.getCrestId(); _clanId = clan.getClanId(); _allyCrest = clan.getAllyCrestId(); _allyId = clan.getAllyId(); } } } @Override protected void writeImpl() { FakePc fpc = FakePcsTable.getInstance().getFakePc(_npc.getNpcId()); if (fpc != null) { writeC(0x31); writeD(_x); writeD(_y); writeD(_z); writeD(0x00); writeD(_npc.getObjectId()); writeS(fpc.name); writeD(fpc.race); writeD(fpc.sex); writeD(fpc.clazz); writeD(fpc.pdUnder); writeD(fpc.pdHead); writeD(fpc.pdRHand); writeD(fpc.pdLHand); writeD(fpc.pdGloves); writeD(fpc.pdChest); writeD(fpc.pdLegs); writeD(fpc.pdFeet); writeD(fpc.pdBack); writeD(fpc.pdLRHand); writeD(fpc.pdHair); writeD(fpc.pdHair2); writeD(fpc.pdRBracelet); writeD(fpc.pdLBracelet); writeD(fpc.pdDeco1); writeD(fpc.pdDeco2); writeD(fpc.pdDeco3); writeD(fpc.pdDeco4); writeD(fpc.pdDeco5); writeD(fpc.pdDeco6); writeD(0x00); // belt writeD(fpc.pdUnderAug); writeD(fpc.pdHeadAug); writeD(fpc.pdRHandAug); writeD(fpc.pdLHandAug); writeD(fpc.pdGlovesAug); writeD(fpc.pdChestAug); writeD(fpc.pdLegsAug); writeD(fpc.pdFeetAug); writeD(fpc.pdBackAug); writeD(fpc.pdLRHandAug); writeD(fpc.pdHairAug); writeD(fpc.pdHair2Aug); writeD(fpc.pdRBraceletAug); writeD(fpc.pdLBraceletAug); writeD(fpc.pdDeco1Aug); writeD(fpc.pdDeco2Aug); writeD(fpc.pdDeco3); writeD(fpc.pdDeco4); writeD(fpc.pdDeco5); writeD(fpc.pdDeco6); writeD(0x00); // belt writeD(0x00); writeD(0x00); writeD(fpc.pvpFlag); writeD(fpc.karma); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(fpc.pvpFlag); writeD(fpc.karma); writeD(_runSpd); writeD(_walkSpd); writeD(_runSpd); // swim run speed writeD(_walkSpd); // swim walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeD(_runSpd); writeD(_walkSpd); writeF(_npc.getMovementSpeedMultiplier()); // _activeChar.getProperMultiplier() writeF(_npc.getAttackSpeedMultiplier()); // _activeChar.getAttackSpeedMultiplier() // TODO: add handling of mount collision L2PcTemplate pctmpl = CharTemplateTable.getInstance().getTemplate(fpc.clazz); writeF(fpc.sex == 0 ? pctmpl.fCollisionRadius : pctmpl.fCollisionRadius_female); writeF(fpc.sex == 0 ? pctmpl.fCollisionHeight : pctmpl.fCollisionHeight_female); writeD(fpc.hairStyle); writeD(fpc.hairColor); writeD(fpc.face); writeS(fpc.title); writeD(0x00); // clan id writeD(0x00); // clan crest id writeD(0x00); // ally id writeD(0x00); // ally crest id // In UserInfo leader rights and siege flags, but here found nothing?? // Therefore RelationChanged packet with that info is required writeD(0); writeC(0x01); // standing = 1 sitting = 0 writeC(_npc.isRunning() ? 1 : 0); // running = 1 walking = 0 writeC(_npc.isInCombat() ? 1 : 0); writeC(_npc.isAlikeDead() ? 1 : 0); writeC(fpc.invisible); // invisible = 1 visible =0 writeC(fpc.mount); // 1 on strider 2 on wyvern 3 on Great Wolf 0 no mount writeC(0x00); // 1 - sellshop writeH(0x00); // cubic count //for (int id : allCubics) // writeH(id); writeC(0x00); // find party members writeD(0x00); // abnormal effect writeC(0x00); // isFlying() ? 2 : 0 writeH(0x00); //getRecomHave(): Blue value for name (0 = white, 255 = pure blue) writeD(1000000); // getMountNpcId() + 1000000 writeD(fpc.clazz); writeD(0x00); // ? writeC(fpc.enchantEffect); writeC(fpc.team); //team circle around feet 1= Blue, 2 = red writeD(0x00); // getClanCrestLargeId() writeC(0x00); // isNoble(): Symbol on char menu ctrl+I writeC(fpc.hero); // Hero Aura writeC(fpc.fishing); //0x01: Fishing Mode (Cant be undone by setting back to 0) writeD(fpc.fishingX); writeD(fpc.fishingY); writeD(fpc.fishingZ); writeD(fpc.nameColor); writeD(_heading); writeD(0x00); // pledge class writeD(0x00); // pledge type writeD(fpc.titleColor); writeD(0x00); // cursed weapon level writeD(0x00); // reputation score writeD(0x00); // transformation id writeD(0x00); // agathion id writeD(0x01); // T2 ? writeD(0x00); // special effect writeD(0x00); // ? writeD(0x00); // ? writeD(0x00); // ? } else { writeC(0x0c); writeD(_npc.getObjectId()); writeD(_idTemplate + 1000000); // npctype id writeD(_isAttackable ? 1 : 0); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(0x00); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_runSpd); writeD(_walkSpd); writeD(_runSpd); // swim run speed writeD(_walkSpd); // swim walk speed writeD(_runSpd); // swim run speed writeD(_walkSpd); // swim walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly run speed writeF(_npc.getMovementSpeedMultiplier()); writeF(_npc.getAttackSpeedMultiplier()); writeF(_collisionRadius); writeF(_collisionHeight); writeD(_rhand); // right hand weapon writeD(_chest); writeD(_lhand); // left hand weapon writeC(1); // name above char 1=true ... ?? writeC(_npc.isRunning() ? 1 : 0); writeC(_npc.isInCombat() ? 1 : 0); writeC(_npc.isAlikeDead() ? 1 : 0); writeC(_isSummoned ? 2 : 0); // 0=teleported 1=default 2=summoned writeS(_name); writeS(_title); writeD(0x00); // Title color 0=client default writeD(0x00); //pvp flag writeD(0x00); // karma writeD(_npc.getAbnormalEffect()); // C2 writeD(_clanId); //clan id writeD(_clanCrest); //crest id writeD(_allyId); // ally id writeD(_allyCrest); // all crest writeC(_npc.isFlying() ? 2 : 0); // C2 writeC(0x00); // title color 0=client writeF(_collisionRadius); writeF(_collisionHeight); writeD(_enchantEffect); // C4 writeD(_npc.isFlying() ? 1 : 0); // C6 writeD(0x00); writeD(0x00);// CT1.5 Pet form and skills if(_npc instanceof L2BlockInstance) { if(((L2BlockInstance)_npc).isRed()) writeD(0x53); else writeD(0x00); } else writeD(0x00); writeC(0x01); writeC(0x01); writeD(_npc.getSpecialEffect()); } } } public static class TrapInfo extends AbstractNpcInfo { private L2Trap _trap; public TrapInfo(L2Trap cha, L2Character attacker) { super(cha); _trap = cha; _idTemplate = cha.getTemplate().idTemplate; _isAttackable = cha.isAutoAttackable(attacker); _rhand = 0; _lhand = 0; _collisionHeight = _trap.getTemplate().fCollisionHeight; _collisionRadius = _trap.getTemplate().fCollisionRadius; if (cha.getTemplate().serverSideName) _name = cha.getName(); _title = cha.getOwner() != null ? cha.getOwner().getName() : ""; _runSpd = _trap.getRunSpeed(); _walkSpd = _trap.getWalkSpeed(); } @Override protected void writeImpl() { writeC(0x0c); writeD(_trap.getObjectId()); writeD(_idTemplate + 1000000); // npctype id writeD(_isAttackable ? 1 : 0); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(0x00); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_runSpd); writeD(_walkSpd); writeD(_runSpd); // swim run speed writeD(_walkSpd); // swim walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeF(_trap.getMovementSpeedMultiplier()); writeF(_trap.getAttackSpeedMultiplier()); writeF(_collisionRadius); writeF(_collisionHeight); writeD(_rhand); // right hand weapon writeD(_chest); writeD(_lhand); // left hand weapon // name above char 1=true, 0=false (will be placed in the // middle of the body) if(_npc.getNpcId() == 18672) writeC(0); else writeC(1); writeC(1); writeC(_trap.isInCombat() ? 1 : 0); writeC(_trap.isAlikeDead() ? 1 : 0); writeC(_isSummoned ? 2 : 0); // 0=teleported 1=default 2=summoned writeS(_name); writeS(_title); writeD(0x00); // title color 0 = client default writeD(_trap.getPvpFlag()); writeD(_trap.getKarma()); writeD(_trap.getAbnormalEffect()); // C2 writeD(0x00); //clan id writeD(0x00); //crest id writeD(0000); // C2 writeD(0000); // C2 writeC(0000); // C2 writeC(0x00); // Title color 0=client default writeF(_collisionRadius); writeF(_collisionHeight); writeD(0x00); // C4 writeD(0x00); // C6 writeD(0x00); writeD(0);//CT1.5 Pet form and skills writeC(0x01); writeC(0x01); writeD(0x00); } } /** * Packet for Decoys */ public static class DecoyInfo extends AbstractNpcInfo { private L2Decoy _decoy; public DecoyInfo(L2Decoy cha) { super(cha); _idTemplate = cha.getTemplate().idTemplate; _decoy = cha; _heading = cha.getOwner().getHeading(); // _mAtkSpd = cha.getMAtkSpd(); on abstract constructor _pAtkSpd = cha.getOwner().getPAtkSpd(); _runSpd = cha.getOwner().getRunSpeed(); _walkSpd = cha.getOwner().getWalkSpeed(); assert _idTemplate >= 13071 && _idTemplate <= 13076; if (_idTemplate < 13071 || _idTemplate > 13076) { throw new IllegalArgumentException("Using DecoyInfo packet with an unsupported decoy template: " + _idTemplate); } } @Override protected void writeImpl() { writeC(0x31); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(_decoy.getObjectId()); writeS(_decoy.getOwner().getAppearance().getVisibleName()); writeD(_decoy.getOwner().getRace().ordinal()); writeD(_decoy.getOwner().getAppearance().getSex() ? 1 : 0); writeD(_decoy.getOwner().getClassIndex() == 0 ? _decoy.getOwner().getClassId().getId() : _decoy.getOwner().getBaseClass()); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIRALL)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RHAND)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LHAND)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_FEET)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_BACK)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LRHAND)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_HAIR2)); // T1 new d's writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_RBRACELET)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_LBRACELET)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO1)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO2)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO3)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO4)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO5)); writeD(_decoy.getOwner().getInventory().getPaperdollItemId(Inventory.PAPERDOLL_DECO6)); // end of t1 new d's // CT2.3 writeD(0x00); // c6 new h's writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_UNDER)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HEAD)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LHAND)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_GLOVES)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_CHEST)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LEGS)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_FEET)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_BACK)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LRHAND)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HAIR)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_HAIR2)); // T1 new h's writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_RBRACELET)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_LBRACELET)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO1)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO2)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO3)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO4)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO5)); writeD(_decoy.getOwner().getInventory().getPaperdollAugmentationId(Inventory.PAPERDOLL_DECO6)); // end of t1 new h's // CT2.3 writeD(0x00); writeD(0x00); writeD(0x00); writeD(_decoy.getOwner().getPvpFlag()); writeD(_decoy.getOwner().getKarma()); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_decoy.getOwner().getPvpFlag()); writeD(_decoy.getOwner().getKarma()); writeD(_runSpd); writeD(_walkSpd); writeD(50); // swim run speed writeD(50); // swim walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeF(_decoy.getOwner().getMovementSpeedMultiplier()); // _activeChar.getProperMultiplier() writeF(_decoy.getOwner().getAttackSpeedMultiplier()); // _activeChar.getAttackSpeedMultiplier() L2Summon pet = _decoy.getPet(); L2Transformation trans; if (_decoy.getOwner().getMountType() != 0 && pet != null) { writeF(pet.getTemplate().fCollisionRadius); writeF(pet.getTemplate().fCollisionHeight); } else if ((trans = _decoy.getOwner().getTransformation()) != null) { writeF(trans.getCollisionRadius()); writeF(trans.getCollisionHeight()); } else { writeF(_decoy.getOwner().getBaseTemplate().fCollisionRadius); writeF(_decoy.getOwner().getBaseTemplate().fCollisionHeight); } writeD(_decoy.getOwner().getAppearance().getHairStyle()); writeD(_decoy.getOwner().getAppearance().getHairColor()); writeD(_decoy.getOwner().getAppearance().getFace()); writeS(_decoy.getOwner().getAppearance().getVisibleTitle()); writeD(_decoy.getOwner().getClanId()); writeD(_decoy.getOwner().getClanCrestId()); writeD(_decoy.getOwner().getAllyId()); writeD(_decoy.getOwner().getAllyCrestId()); // In UserInfo leader rights and siege flags, but here found nothing?? // Therefore RelationChanged packet with that info is required writeD(0); writeC(_decoy.getOwner().isSitting() ? 0 : 1); // standing = 1 sitting = 0 writeC(_decoy.getOwner().isRunning() ? 1 : 0); // running = 1 walking = 0 writeC(_decoy.getOwner().isInCombat() ? 1 : 0); writeC(_decoy.getOwner().isAlikeDead() ? 1 : 0); writeC(_decoy.getOwner().getAppearance().getInvisible() ? 1 : 0); // invisible = 1 visible =0 writeC(_decoy.getOwner().getMountType()); // 1 on strider 2 on wyvern 3 on Great Wolf 0 no mount writeC(_decoy.getOwner().getPrivateStoreType()); // 1 - sellshop writeH(_decoy.getOwner().getCubics().size()); for (int id : _decoy.getOwner().getCubics().keySet()) writeH(id); writeC(0x00); // find party members writeD(_decoy.getOwner().getAbnormalEffect()); writeC(_decoy.getOwner().getRecomLeft()); //Changed by Thorgrim writeH(_decoy.getOwner().getRecomHave()); //Blue value for name (0 = white, 255 = pure blue) writeD(_decoy.getOwner().getClassId().getId()); writeD(_decoy.getOwner().getMaxCp()); writeD((int) _decoy.getOwner().getCurrentCp()); writeC(_decoy.getOwner().isMounted() ? 0 : _decoy.getOwner().getEnchantEffect()); if (_decoy.getOwner().getTeam() == 1) writeC(0x01); //team circle around feet 1= Blue, 2 = red else if (_decoy.getOwner().getTeam() == 2) writeC(0x02); //team circle around feet 1= Blue, 2 = red else writeC(0x00); //team circle around feet 1= Blue, 2 = red writeD(_decoy.getOwner().getClanCrestLargeId()); writeC(_decoy.getOwner().isNoble() ? 1 : 0); // Symbol on char menu ctrl+I writeC(_decoy.getOwner().isHero() ? 1 : 0); // Hero Aura writeC(_decoy.getOwner().isFishing() ? 1 : 0); //0x01: Fishing Mode (Cant be undone by setting back to 0) writeD(_decoy.getOwner().getFishx()); writeD(_decoy.getOwner().getFishy()); writeD(_decoy.getOwner().getFishz()); writeD(_decoy.getOwner().getAppearance().getNameColor()); writeD(0x00); // isRunning() as in UserInfo? writeD(_decoy.getOwner().getPledgeClass()); writeD(0x00); // ?? writeD(_decoy.getOwner().getAppearance().getTitleColor()); //writeD(0x00); // ?? writeD(_decoy.getOwner().isCursedWeaponEquipped() ? CursedWeaponsManager.getInstance().getLevel(_decoy.getOwner().getCursedWeaponEquippedId()) : 0x00); // T1 writeD(0x00); writeD(_decoy.getOwner().getTransformationId()); } } /** * Packet for summons */ public static class SummonInfo extends AbstractNpcInfo { private L2Summon _summon; private int _form = 0; private int _val = 0; public SummonInfo(L2Summon cha, L2Character attacker, int val) { super(cha); _summon = cha; _val = val; if (_summon.isShowSummonAnimation()) _val = 2; //override for spawn int npcId = cha.getTemplate().npcId; if (npcId == 16041 || npcId == 16042) { if (cha.getLevel() > 84) _form = 3; else if (cha.getLevel() > 79) _form = 2; else if (cha.getLevel() > 74) _form = 1; } else if (npcId == 16025 || npcId == 16037) { if (cha.getLevel() > 69) _form = 3; else if (cha.getLevel() > 64) _form = 2; else if (cha.getLevel() > 59) _form = 1; } // fields not set on AbstractNpcInfo _isAttackable = cha.isAutoAttackable(attacker); _rhand = cha.getWeapon(); _lhand = 0; _chest = cha.getArmor(); _enchantEffect = cha.getTemplate().enchantEffect; if (cha.getTemplate().serverSideName) _name = cha.getName(); _title = cha.getOwner() != null ? (cha.getOwner().isOnline() == 0 ? "" : cha.getOwner().getName()) : ""; // when owner online, summon will show in title owner name _idTemplate = cha.getTemplate().idTemplate; _collisionHeight = cha.getTemplate().fCollisionHeight; _collisionRadius = cha.getTemplate().fCollisionRadius; _invisible = cha.getOwner() != null ? cha.getOwner().getAppearance().getInvisible() : false; // few fields needing fix from AbstractNpcInfo _runSpd = cha.getPetSpeed(); _walkSpd = cha.isMountable() ? 45 : 30; } @Override protected void writeImpl() { boolean gmSeeInvis = false; if (_invisible) { L2PcInstance tmp = getClient().getActiveChar(); if (tmp != null && tmp.isGM()) gmSeeInvis = true; } writeC(0x0c); writeD(_summon.getObjectId()); writeD(_idTemplate + 1000000); // npctype id writeD(_isAttackable ? 1 : 0); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(0x00); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_runSpd); writeD(_walkSpd); writeD(_runSpd); // swim run speed writeD(_walkSpd); // swim walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeF(_summon.getMovementSpeedMultiplier()); writeF(_summon.getAttackSpeedMultiplier()); writeF(_collisionRadius); writeF(_collisionHeight); writeD(_rhand); // right hand weapon writeD(_chest); writeD(_lhand); // left hand weapon writeC(1); // name above char 1=true ... ?? writeC(1); // always running 1=running 0=walking writeC(_summon.isInCombat() ? 1 : 0); writeC(_summon.isAlikeDead() ? 1 : 0); writeC(_val); // 0=teleported 1=default 2=summoned writeS(_name); writeS(_title); writeD(0x01);// Title color 0=client default writeD(_summon.getPvpFlag()); writeD(_summon.getKarma()); writeD(gmSeeInvis ? _summon.getAbnormalEffect() | AbnormalEffect.STEALTH.getMask() : _summon.getAbnormalEffect()); writeD(0x00); //clan id writeD(0x00); //crest id writeD(0000); // C2 writeD(0000); // C2 writeC(0000); // C2 writeC(_summon.getTeam());// Title color 0=client default writeF(_collisionRadius); writeF(_collisionHeight); writeD(_enchantEffect); // C4 writeD(0x00); // C6 writeD(0x00); writeD(_form); //CT1.5 Pet form and skills writeC(0x01); writeC(0x01); writeD(_summon.getSpecialEffect()); } }}
So What?????
janiii
L2j Veteran
Posts: 4269 Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia
Post
by janiii » Thu Jul 29, 2010 5:38 am
check block instance. delete it from the npcinfo.
DO NOT EVEN TRY TO MESS WITH ME!
forum flOO der dancing dEVIL oper ♀
I don't give private support - PM will be ignored!
disorder35
Posts: 700 Joined: Sat Aug 01, 2009 3:29 pm
Post
by disorder35 » Thu Jul 29, 2010 6:37 am
yes the problem was the check block event, I change it to a newer version from Biggboss and it is working fine now. Anyway thanks for the help again.
So What?????