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I have an idea, when bosses can not target or can not attack for a long time (1-5 mins), teleport this boss to orginal location. I got a poblem, when using geodata and pathnode, sometime, boss target a player in party, and this player is hide behind an objects (sorry for my bad englist), boss can not attack this player, so another players in this party attacker boss without any diffcult.
So i think i need when bosses can not target or can not attack for a long time (1-5 mins), auto teleport this boss to orginal location
p/s: sorry for my bad english, hope you understand
[help] boss stuck
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- Posts: 18
- Joined: Wed Aug 12, 2009 5:34 pm
Re: [help] boss stuck
one more thing, when boss is lured too far compare with original location
example: if (GetcurrenLocation - GetOriginalLocation>=500) teleportto_OriginalLocation
Sorry for my bad explain
example: if (GetcurrenLocation - GetOriginalLocation>=500) teleportto_OriginalLocation
Sorry for my bad explain
- jurchiks
- Posts: 6769
- Joined: Sat Sep 19, 2009 4:16 pm
- Location: Eastern Europe
Re: [help] boss stuck
I agree with this, i've mentioned it before actually, no raid/grand boss has such protection, afaik they're only teleported back when their aggro diminishes.
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- Posts: 18
- Joined: Wed Aug 12, 2009 5:34 pm
Re: [help] boss stuck
ppl who have idea for this ? I think many ppl need that.