Im trying to make an extension on the party system that exists in the server. Each party can be default party or open party.
An open party , is a party that a leader has created, in which , random players can join without any need of an invitation.
If a leader has an Open party:
1)Select the leaders name ( it will be orange ).
2)Send the auto join command.
The system should put that player in the party automatically without any confirmation needed. My question is the following.
If i create a party object, and reference it to the L2PcInstance player that is creating that open party, without providing a target, will i have any dangerous problems with synchronization ? The addPartyMember function is already threadsafe in L2Party class, im just not experienced enough to visualize if any problem can occur from that implementation.
Thanks.
[question]Auto party system.
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