TOWN WAR

Find the proper support area, Saga-Version.
Forum rules
READ NOW: L2j Forums Rules of Conduct
Post Reply
xAddytzu
Posts: 36
Joined: Sat Oct 11, 2008 9:57 am

TOWN WAR

Post by xAddytzu »

If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision Number:
L2JDP Revision Number:

FULL CODE

Code: Select all

 Index: java.net.sf.l2j.gameserver.handler.admincommandhandlers.AdminTownWar===================================================================/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */package net.sf.l2j.gameserver.handler.admincommandhandlers; import java.util.Collection;import java.sql.PreparedStatement;import java.sql.ResultSet;import java.sql.SQLException;import java.util.Iterator;import java.util.Map;import java.util.concurrent.ScheduledFuture;import java.util.logging.Level;import java.util.logging.LogRecord;import java.util.logging.Logger; import net.sf.l2j.Config;import net.sf.l2j.gameserver.Announcements;import net.sf.l2j.gameserver.handler.IAdminCommandHandler;import net.sf.l2j.gameserver.instancemanager.TownManager;import net.sf.l2j.gameserver.model.L2Object;import net.sf.l2j.gameserver.model.L2World;import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;import net.sf.l2j.gameserver.model.zone.type.L2TownZone; public class AdminTownWar implements IAdminCommandHandler{	private static final String[] ADMIN_COMMANDS =	{		"admin_townwar_start",		"admin_townwar_end"	};     public L2Object _activeObject;     public final L2Object getActiveObject()    {        return _activeObject;    }	public boolean useAdminCommand(String command, L2PcInstance activeChar)	{		if (command.startsWith("admin_townwar_start"))		{			startTW(activeChar);		}		if (command.startsWith("admin_townwar_end"))		{			endTW(activeChar);		}		return true;	}	@SuppressWarnings("deprecation")	private void startTW(L2PcInstance activeChar)	{		if (Config.TW_ALL_TOWNS)		{			TownManager.getInstance().getTown(1).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(2).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(3).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(4).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(5).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(6).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(7).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(8).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(9).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(10).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(11).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(12).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(13).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(14).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(15).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(16).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(17).setParameter("isPeaceZone", "false");			TownManager.getInstance().getTown(19).setParameter("isPeaceZone", "false");		}		if (!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22)		TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("isPeaceZone", "false");		Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers();		{            int x,y,z;            L2TownZone Town;            byte zonaPaz = 1;           	for (L2PcInstance onlinePlayer : pls)               if (onlinePlayer.isOnline() == 1 )                  {                  	x = onlinePlayer.getX();                  	y = onlinePlayer.getY();                  	z = onlinePlayer.getZ();                   	Town = TownManager.getInstance().getTown(x, y, z);                  	if (Town != null)                  	{                  		if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)                  		{                  			onlinePlayer.setInsideZone(zonaPaz, false);                          		onlinePlayer.revalidateZone(true);                  		}                  		else if (Config.TW_ALL_TOWNS)                  		{                  			onlinePlayer.setInsideZone(zonaPaz, false);                          		onlinePlayer.revalidateZone(true);                  		}                  	}					onlinePlayer.setInTw();                   }			} 		if (Config.TW_ALL_TOWNS)		{			Announcements.getInstance().announceToAll("All towns have been set war zone by " + activeChar.getName() + ".");		}		if (!Config.TW_ALL_TOWNS) 		{			Announcements.getInstance().announceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set war zone by " + activeChar.getName() + ".");		}	}  	@SuppressWarnings("deprecation")	private void endTW(L2PcInstance activeChar)	{		if (Config.TW_ALL_TOWNS)		{			TownManager.getInstance().getTown(1).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(2).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(3).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(4).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(5).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(6).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(7).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(8).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(9).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(10).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(11).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(12).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(13).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(14).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(15).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(16).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(17).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(19).setParameter("isPeaceZone", "true");			TownManager.getInstance().getTown(20).setParameter("isPeaceZone", "true");		}		if (!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22)		TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("isPeaceZone", "true");		Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers();		{             int xx,yy,zz;             L2TownZone Town;             byte zonaPaz = 1;             for (L2PcInstance onlinePlayer : pls)              if (onlinePlayer.isOnline() == 1 )                  {                  	xx = onlinePlayer.getX();                  	yy = onlinePlayer.getY();                  	zz = onlinePlayer.getZ();                   	Town = TownManager.getInstance().getTown(xx,yy,zz);                  	if (Town != null)                  	{                  		if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)                  		{                  			onlinePlayer.setInsideZone(zonaPaz, true);                          		onlinePlayer.revalidateZone(true);                  		}                  		else if (Config.TW_ALL_TOWNS)                  		{                  			onlinePlayer.setInsideZone(zonaPaz, true);                          		onlinePlayer.revalidateZone(true);                  		}                  	}					onlinePlayer.removeTw();                  }            }		if (Config.TW_ALL_TOWNS)		{			Announcements.getInstance().announceToAll("All towns have been set back to normal by " + activeChar.getName() + ".");			}		if (!Config.TW_ALL_TOWNS)		{			Announcements.getInstance().announceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set back to normal by " + activeChar.getName() + ".");		}	} 	public String[] getAdminCommandList()	{		return ADMIN_COMMANDS;	}} Index: java.net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.java=================================================================== 	/** WAR **/	 public boolean	_inTownWar	= false;  	 public void setInTw() 	{ 		_inTownWar = true; 		_twEvent.addPlayer(getObjectId()); 	} 	public void removeTw() 	{ 		_inTownWar = false; 		_twEvent.removePlayer(getObjectId()); 	}  Index: java.net.sf.l2j.gameserver.model.entity.events.TownWar.java=================================================================== /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */package net.sf.l2j.gameserver.model.entity.events; import javolution.util.FastList; import org.apache.commons.logging.Log;import org.apache.commons.logging.LogFactory; import net.sf.l2j.Config;import net.sf.l2j.gameserver.instancemanager.TownManager;import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;import net.sf.l2j.gameserver.model.zone.type.L2TownZone; /** * @author VaGo * @Rewritten by KidZor */public class TownWar{	private Log _log = LogFactory.getLog(TownWar.class);	public static TownWar _instance;	public FastList<Integer> _players; 	public static TownWar getInstance()	{		return _instance;	} 	public boolean DisableGk(L2PcInstance activeChar)	{		 if(Config.TW_DISABLE_GK)		 {			 int x1,y1,z1;			 x1 = activeChar.getX();			 y1 = activeChar.getY();			 z1 = activeChar.getZ();			 L2TownZone Town;			 Town = TownManager.getInstance().getTown(x1,y1,z1);			 if (Town != null && activeChar.isinTownWar)			 {				 if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)				 {					 if(Config.DEBUG)						 _log.info("Town War: GK Blocked in Town Id: "+Config.TW_TOWN_ID+"!"); 					 return false;				 }				 else if (Config.TW_ALL_TOWNS)				 {					 if(Config.DEBUG)						 _log.info("Town War: GK Blocked in All Towns!"); 					 return false;				 }			 }		 }		return true;	}	public boolean doDie(L2PcInstance activeChar)	{		if (Config.TW_RESS_ON_DIE)		{			int x1,y1,z1;			x1 = activeChar.getX();			y1 = activeChar.getY();			z1 = activeChar.getZ();			L2TownZone Town;			Town = TownManager.getInstance().getTown(x1,y1,z1);			if (Town != null && activeChar.isinTownWar)			{				if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)				{					activeChar.reviveRequest(activeChar, null, false);				}				else if (Config.TW_ALL_TOWNS)				{					activeChar.reviveRequest(activeChar, null, false);				}			}			return true;		}		return false;	}	public void reward(L2PcInstance activeChar)	{      	int x,y,z;    	x = activeChar.getX();      	y = activeChar.getY();      	z = activeChar.getZ();        L2TownZone Town;      	Town = TownManager.getInstance().getTown(x,y,z);       	if (Town != null && activeChar.isinTownWar)      	{      		if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS)      		{      			activeChar.addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, activeChar, true);      			activeChar.sendMessage("You received your prize for a town war kill!");      		}      		else if (Config.TW_ALL_TOWNS)      		{      			activeChar.addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, activeChar, true);      			activeChar.sendMessage("You received your prize for a town war kill!");      		}      	}	}	/**	 * @return _players	 */	public int getPlayersCount() {		return _players.size();	} 	/**	 * @param Adds the Players Object Id	 */	public void addPlayer(int playerId) {		this._players.add(playerId);	}	/**	 * @param Adds the Players Object Id	 */	public void removePlayer(int playerId) {		this._players.remove(playerId);	}} 
I don't have recived any error

Code: Select all

 Buildfile: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build.xmlclean:   [delete] Deleting directory F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\buildinit:    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\classes    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserverversion:     [exec] Execute failed: java.io.IOException: Cannot run program "svnversion": CreateProcess error=2, The system cannot find the file specifiedcompile:    [javac] Compiling 1248 source files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\classes    [javac] Note: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\java\net\sf\l2j\gameserver\GeoEngine.java uses or overrides a deprecated API.    [javac] Note: Recompile with -Xlint:deprecation for details.jar:      [jar] Building jar: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\l2jserver.jar     [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login     [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserverdist:     [copy] Copying 3 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login     [copy] Copying 2 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver     [copy] Copying 4 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login     [copy] Copying 8 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver     [copy] Copying 2 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist     [copy] Copying 6 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist     [copy] Copying 7 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login     [copy] Copying 3 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\log    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login\log    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\hibernate-mapping    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login\config     [copy] Copying 19 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\config     [copy] Copying 2 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login\config    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data     [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\geodata     [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\geodata    [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\pathnode     [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\pathnode      [zip] Building zip: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\l2j-server.zipBUILD SUCCESSFULTotal time: 25 seconds 
When I want to start the event I recived this error.
Image


I don;t know what happens... simply do not know
User avatar
janiii
L2j Veteran
L2j Veteran
Posts: 4269
Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia

Re: TOWN WAR

Post by janiii »

the "patch" you provided is not complete. but to your error: the variable twEvent in L2PcInstance was probably not initialized. check the original patch and ask in the post of the mod for support.
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
xAddytzu
Posts: 36
Joined: Sat Oct 11, 2008 9:57 am

Re: TOWN WAR

Post by xAddytzu »

Did you have original ?? :)
User avatar
janiii
L2j Veteran
L2j Veteran
Posts: 4269
Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia

Re: TOWN WAR

Post by janiii »

xAddytzu wrote:Did you have original ?? :)
you should know where you found that custom code.
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
xAddytzu
Posts: 36
Joined: Sat Oct 11, 2008 9:57 am

Re: TOWN WAR

Post by xAddytzu »

janiii but what is missing ?
User avatar
janiii
L2j Veteran
L2j Veteran
Posts: 4269
Joined: Wed May 28, 2008 3:15 pm
Location: Slovakia

Re: TOWN WAR

Post by janiii »

try to use the code from VaGo. KidZor probably forgot to end the code.
DO NOT EVEN TRY TO MESS WITH ME!
forum flOOder dancing dEVILoper
I don't give private support - PM will be ignored!
Post Reply