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Index: java.net.sf.l2j.gameserver.handler.admincommandhandlers.AdminTownWar===================================================================/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */package net.sf.l2j.gameserver.handler.admincommandhandlers; import java.util.Collection;import java.sql.PreparedStatement;import java.sql.ResultSet;import java.sql.SQLException;import java.util.Iterator;import java.util.Map;import java.util.concurrent.ScheduledFuture;import java.util.logging.Level;import java.util.logging.LogRecord;import java.util.logging.Logger; import net.sf.l2j.Config;import net.sf.l2j.gameserver.Announcements;import net.sf.l2j.gameserver.handler.IAdminCommandHandler;import net.sf.l2j.gameserver.instancemanager.TownManager;import net.sf.l2j.gameserver.model.L2Object;import net.sf.l2j.gameserver.model.L2World;import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;import net.sf.l2j.gameserver.model.zone.type.L2TownZone; public class AdminTownWar implements IAdminCommandHandler{ private static final String[] ADMIN_COMMANDS = { "admin_townwar_start", "admin_townwar_end" }; public L2Object _activeObject; public final L2Object getActiveObject() { return _activeObject; } public boolean useAdminCommand(String command, L2PcInstance activeChar) { if (command.startsWith("admin_townwar_start")) { startTW(activeChar); } if (command.startsWith("admin_townwar_end")) { endTW(activeChar); } return true; } @SuppressWarnings("deprecation") private void startTW(L2PcInstance activeChar) { if (Config.TW_ALL_TOWNS) { TownManager.getInstance().getTown(1).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(2).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(3).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(4).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(5).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(6).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(7).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(8).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(9).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(10).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(11).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(12).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(13).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(14).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(15).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(16).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(17).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(19).setParameter("isPeaceZone", "false"); } if (!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22) TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("isPeaceZone", "false"); Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers(); { int x,y,z; L2TownZone Town; byte zonaPaz = 1; for (L2PcInstance onlinePlayer : pls) if (onlinePlayer.isOnline() == 1 ) { x = onlinePlayer.getX(); y = onlinePlayer.getY(); z = onlinePlayer.getZ(); Town = TownManager.getInstance().getTown(x, y, z); if (Town != null) { if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, false); onlinePlayer.revalidateZone(true); } else if (Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, false); onlinePlayer.revalidateZone(true); } } onlinePlayer.setInTw(); } } if (Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll("All towns have been set war zone by " + activeChar.getName() + "."); } if (!Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set war zone by " + activeChar.getName() + "."); } } @SuppressWarnings("deprecation") private void endTW(L2PcInstance activeChar) { if (Config.TW_ALL_TOWNS) { TownManager.getInstance().getTown(1).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(2).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(3).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(4).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(5).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(6).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(7).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(8).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(9).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(10).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(11).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(12).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(13).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(14).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(15).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(16).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(17).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(19).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(20).setParameter("isPeaceZone", "true"); } if (!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22) TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("isPeaceZone", "true"); Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers(); { int xx,yy,zz; L2TownZone Town; byte zonaPaz = 1; for (L2PcInstance onlinePlayer : pls) if (onlinePlayer.isOnline() == 1 ) { xx = onlinePlayer.getX(); yy = onlinePlayer.getY(); zz = onlinePlayer.getZ(); Town = TownManager.getInstance().getTown(xx,yy,zz); if (Town != null) { if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, true); onlinePlayer.revalidateZone(true); } else if (Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, true); onlinePlayer.revalidateZone(true); } } onlinePlayer.removeTw(); } } if (Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll("All towns have been set back to normal by " + activeChar.getName() + "."); } if (!Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set back to normal by " + activeChar.getName() + "."); } } public String[] getAdminCommandList() { return ADMIN_COMMANDS; }} Index: java.net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.java=================================================================== /** WAR **/ public boolean _inTownWar = false; public void setInTw() { _inTownWar = true; _twEvent.addPlayer(getObjectId()); } public void removeTw() { _inTownWar = false; _twEvent.removePlayer(getObjectId()); } Index: java.net.sf.l2j.gameserver.model.entity.events.TownWar.java=================================================================== /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */package net.sf.l2j.gameserver.model.entity.events; import javolution.util.FastList; import org.apache.commons.logging.Log;import org.apache.commons.logging.LogFactory; import net.sf.l2j.Config;import net.sf.l2j.gameserver.instancemanager.TownManager;import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;import net.sf.l2j.gameserver.model.zone.type.L2TownZone; /** * @author VaGo * @Rewritten by KidZor */public class TownWar{ private Log _log = LogFactory.getLog(TownWar.class); public static TownWar _instance; public FastList<Integer> _players; public static TownWar getInstance() { return _instance; } public boolean DisableGk(L2PcInstance activeChar) { if(Config.TW_DISABLE_GK) { int x1,y1,z1; x1 = activeChar.getX(); y1 = activeChar.getY(); z1 = activeChar.getZ(); L2TownZone Town; Town = TownManager.getInstance().getTown(x1,y1,z1); if (Town != null && activeChar.isinTownWar) { if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { if(Config.DEBUG) _log.info("Town War: GK Blocked in Town Id: "+Config.TW_TOWN_ID+"!"); return false; } else if (Config.TW_ALL_TOWNS) { if(Config.DEBUG) _log.info("Town War: GK Blocked in All Towns!"); return false; } } } return true; } public boolean doDie(L2PcInstance activeChar) { if (Config.TW_RESS_ON_DIE) { int x1,y1,z1; x1 = activeChar.getX(); y1 = activeChar.getY(); z1 = activeChar.getZ(); L2TownZone Town; Town = TownManager.getInstance().getTown(x1,y1,z1); if (Town != null && activeChar.isinTownWar) { if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { activeChar.reviveRequest(activeChar, null, false); } else if (Config.TW_ALL_TOWNS) { activeChar.reviveRequest(activeChar, null, false); } } return true; } return false; } public void reward(L2PcInstance activeChar) { int x,y,z; x = activeChar.getX(); y = activeChar.getY(); z = activeChar.getZ(); L2TownZone Town; Town = TownManager.getInstance().getTown(x,y,z); if (Town != null && activeChar.isinTownWar) { if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { activeChar.addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, activeChar, true); activeChar.sendMessage("You received your prize for a town war kill!"); } else if (Config.TW_ALL_TOWNS) { activeChar.addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, activeChar, true); activeChar.sendMessage("You received your prize for a town war kill!"); } } } /** * @return _players */ public int getPlayersCount() { return _players.size(); } /** * @param Adds the Players Object Id */ public void addPlayer(int playerId) { this._players.add(playerId); } /** * @param Adds the Players Object Id */ public void removePlayer(int playerId) { this._players.remove(playerId); }}
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Buildfile: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build.xmlclean: [delete] Deleting directory F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\buildinit: [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\classes [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserverversion: [exec] Execute failed: java.io.IOException: Cannot run program "svnversion": CreateProcess error=2, The system cannot find the file specifiedcompile: [javac] Compiling 1248 source files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\classes [javac] Note: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\java\net\sf\l2j\gameserver\GeoEngine.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details.jar: [jar] Building jar: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\l2jserver.jar [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserverdist: [copy] Copying 3 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login [copy] Copying 2 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver [copy] Copying 4 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login [copy] Copying 8 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver [copy] Copying 2 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist [copy] Copying 6 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist [copy] Copying 7 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login [copy] Copying 3 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\log [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login\log [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\hibernate-mapping [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login\config [copy] Copying 19 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\config [copy] Copying 2 files to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\login\config [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\geodata [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\geodata [mkdir] Created dir: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\pathnode [copy] Copying 1 file to F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\dist\gameserver\data\pathnode [zip] Building zip: F:\Lineage2\Lineage2\L2Java\L2_GameServer_It\build\l2j-server.zipBUILD SUCCESSFULTotal time: 25 seconds

I don;t know what happens... simply do not know