In my server same time there is this error:
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java.lang.NullPointerException at net.sf.l2j.gameserver.datatables.MapRegionTable.getTeleToLocation(MapRegionTable.java:575) at net.sf.l2j.gameserver.model.actor.L2Character.teleToLocation(L2Character.java:684) at handlers.skillhandlers.Recall.useSkill(Unknown Source) at net.sf.l2j.gameserver.model.actor.L2Character.callSkill(L2Character.java:6465) at net.sf.l2j.gameserver.model.actor.L2Character.onMagicHitTimer(L2Character.java:6189) at net.sf.l2j.gameserver.model.actor.L2Character$MagicUseTask.run(L2Character.java:2535) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:441) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:98) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:207) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619)
Is it possible to create a big Zone in all world, if the player dead in a point where there isn't the zone, he will be teleporter in the big city ? (for example Giran)
Thank
