Focus Chance/Power (possible bug?)

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toastgodsupreme
Posts: 750
Joined: Sun Dec 07, 2008 7:01 pm
Location: Poland

Focus Chance/Power (possible bug?)

Post by toastgodsupreme »

This is actually funny and I have a feeling this isn't how it's supposed to work... bug since I'm not 100% sure that this is a bug, it's why I'm posting it in discussion instead of bug reports.

So I target an NPC, I could probably do the same with another player. Didn't try though.

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Everything is normal, check out the crit rate since that's what we're looking at today.

So, then while standing in FRONT of the NPC, I cast Focus Chance.

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Awwww, sad panda, crit rate went down. :(

So then I move to the SIDE of this NPC (remember, this is just an npc in town) and use FC again.

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Yay! Crit rate increased, time to go killing, right? NOPE! We can get it higher! So I move to the back and use it one more time.

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Awesome!


Now, am I wrong in thinking that it should dynamically change your crit rate based on where you currently are from your target and NOT from where you casted it (remember, current location != cast location in this question ;) )?
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devo
Posts: 798
Joined: Mon Jun 15, 2009 1:19 pm

Re: Focus Chance/Power (possible bug?)

Post by devo »

So many topic connected with this issue ;), stats are not updated realtime, unequip/equip weapon and stats will be updated. Not a bug. If I remember good Gnacik said that on retaill they are not even updated when player unequip/equip weapon.
A hero of war is that what they see...
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MELERIX
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Re: Focus Chance/Power (possible bug?)

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