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Special Ability on enchanted weapon
Posted: Tue Aug 18, 2009 4:38 pm
by robyfow85
L2J Revision 2944:
L2JDP Revision 5991:
How come when u put a special ability on an enchanted weapon the enchant goes to 0.
Do u know any fix ? or any suggestion ?
Thank u in advance.
Re: Special Ability on enchanted weapon
Posted: Tue Aug 18, 2009 5:46 pm
by Tan
<list maintainEnchantment="true"> in XML of mulitsell
Re: Special Ability on enchanted weapon
Posted: Wed Aug 19, 2009 10:28 am
by robyfow85
well , it is about the blacksmith ! give me an example of a blacksmith multisell ...
Re: Special Ability on enchanted weapon
Posted: Wed Aug 19, 2009 10:41 am
by _DS_
Check default mammon's exchange multisell.
Re: Special Ability on enchanted weapon
Posted: Wed Aug 19, 2009 5:19 pm
by robyfow85
I checked and it is like this :
<list maintainEnchantment="true" applyTaxes="true">
so...
Re: Special Ability on enchanted weapon
Posted: Wed Aug 19, 2009 8:36 pm
by _DS_
So ?
Check mammons html and you sure will see difference. Save of the enchantment work only with exchange.
Re: Special Ability on enchanted weapon
Posted: Thu Aug 20, 2009 10:14 am
by robyfow85
<list maintainEnchantment="true" applyTaxes="true">
<item id="1">
<production id="4681" count="1"/>
<ingredient id="72" count="1"/>
<ingredient id="4634" count="1"/>
<ingredient id="2131" count="97"/>
<ingredient id="57" count="291000" isTaxIngredient="true"/>
</item>
That's what I have in my multisell (1005) , and it doesn't work...(strange thing)
Re: Special Ability on enchanted weapon
Posted: Thu Aug 20, 2009 10:33 am
by _DS_
Use npc_%objectId%_exc_multisell
Re: Special Ability on enchanted weapon
Posted: Thu Aug 20, 2009 11:24 am
by robyfow85
to get things right :
I take for example Pushkin from Giran:
He has this line of code in the html (npcid: 30300 , found in the data/trainer/30300.htm):
<a action="bypass -h npc_%objectId%_Link common/weapon_sa_01.htm">Bestow special ability on weapon.</a><br>
Then I go to common for the weapon_sa_01.htm where it is the redirecter to the multisell:
<center><br><a action="bypass -h npc_%objectId%_exc_multisell 1005">View list.</a></center>
...and the multisell has the list that I posted one post before.
Any ideas , will be very well appreciated.
P.S.: If u want we can switch to private...(for _DS_)
Re: Special Ability on enchanted weapon
Posted: Thu Aug 20, 2009 2:47 pm
by robyfow85
...so there isn't any fix for this ?!
Re: Special Ability on enchanted weapon
Posted: Thu Aug 20, 2009 5:30 pm
by _DS_
Use only ONE weapon in the multisell list.
Re: Special Ability on enchanted weapon
Posted: Fri Aug 21, 2009 7:55 am
by robyfow85
how can I use only 1 weapon / multisell...
I make T x multisell files (where T is the number of SA weapons ?)
I can't get to understand , just give me an example.
This issue occurs even on a fresh compile of gracia part2 from branches. (tried yesterday and today also).
Thank u in advance.
Re: Special Ability on enchanted weapon
Posted: Fri Aug 21, 2009 8:02 am
by _DS_
You use:
<ingredient id="72" count="1"/> - Stormbringer
<ingredient id="4634" count="1"/> - Santa Claus Durendal
For what weapon enchantement should be saved ? We trying to add telepathy module to core, but all attempts was failed for now.
Re: Special Ability on enchanted weapon
Posted: Fri Aug 21, 2009 4:29 pm
by robyfow85
Well , I tryed to use a red crystal stage 7 on a dark screamer +10 , and the enchant wasn't saved.
And my list consists in : Gemstone C , Dark Screamer +10, crystal stage 7 , and adena. and it gives u another item deleting the previous one , so there won't be any enchantment remaining.
And I don't want to drive u mad or angry but I really can't get the idea of ur trick in solving this bug. (lack of implementation ).
All the best.
Re: Special Ability on enchanted weapon
Posted: Sat Aug 22, 2009 11:14 am
by robyfow85
So , is there another example , which is more precise,regarding this matter. Maybe a full example...
I can't quite get to understand what u mean by :
"You use:
<ingredient id="72" count="1"/> - Stormbringer
<ingredient id="4634" count="1"/> - Santa Claus Durendal
For what weapon enchantement should be saved ? We trying to add telepathy module to core, but all attempts was failed for now."
Thank you in advance.
Did u try to say that I must use only production ids or ? (cause those ids are not stormbringer and santa calus durendal)