Castle Doors Can be opened by anyone

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picar
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Castle Doors Can be opened by anyone

Post by picar »

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» Find Revision
L2J Revision Number:3379
L2JDP Revision Number:6474
so her is my problem
anyone can open the castle doors of any castle basically this is it and it runes the hole idea of the siege if someone can open the doors. as you can see i have the latest server and datapack version from eclipse. is there a way to fix it? ty :) i have already searched but haven't found any solution for the problem
any help will be appreciated
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janiii
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Re: Castle Doors Can be opened by anyone

Post by janiii »

how they can open the doors?
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picar
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Re: Castle Doors Can be opened by anyone

Post by picar »

the just go up to the doorman and the ask him to open all castle doors and he does :/
lishawj
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Re: Castle Doors Can be opened by anyone

Post by lishawj »

picar wrote:the just go up to the doorman and the ask him to open all castle doors and he does :/
I can't duplicate the error you're having. When I approach any doormen, I get "who goes there?
I order you to leave at once!" This is the same for every doorman at every castle.
picar
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Re: Castle Doors Can be opened by anyone

Post by picar »

is there anything i can post that will help you understand what is going on ?
_DS_
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Re: Castle Doors Can be opened by anyone

Post by _DS_ »

Properly update database of the server. Closed.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
picar
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Re: Castle Doors Can be opened by anyone

Post by picar »

i update the database when i make the update with the tool that l2j provides that means that my database is updated. i really need someone that can give me a better answer then update the database and if you think that it is a database update issue then tell me witch part needs update or i have to colapse the hole database.
thank you
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janiii
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Re: Castle Doors Can be opened by anyone

Post by janiii »

npc table. what is your core and dp revision?
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picar
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Re: Castle Doors Can be opened by anyone

Post by picar »

L2J Revision Number:3379
L2JDP Revision Number:6474

this is my core and dp revision :) thank you janiii for your help i'll update my npc.sql file from the latest one in the reposetory but is it so simple i haven't done any change in this npc.sql file only changed the l2raidboss from theier lvl so that all are 85 could this make the problem to the castle ?
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janiii
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Re: Castle Doors Can be opened by anyone

Post by janiii »

picar wrote:only changed the l2raidboss from theier lvl so that all are 85 could this make the problem to the castle ?
shouldn't do any bad to doormens.. :/ dont know why it doesnt work for you :(
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picar
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Re: Castle Doors Can be opened by anyone

Post by picar »

janiii let me tell you what patches i have installed maybe they can give you a hint what happend

clan gate implementation v1

lords crown

subclass certifications

maybe something got Fu... up and chainged the behavior of the caslte gate doorman
lishawj
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Re: Castle Doors Can be opened by anyone

Post by lishawj »

picar wrote:janiii let me tell you what patches i have installed maybe they can give you a hint what happend

clan gate implementation v1

lords crown

subclass certifications

maybe something got Fu... up and chainged the behavior of the caslte gate doorman
Quickest way to find out if any of those mods screwed up the doormen is to compiled a clean core and dp without those patches and test it. You're asking another person to load all those mods and test it for you when you can do it yourself quickly. Then add one patch at a time and test it again until you had applied all patches. If any of the patches screwed up the doormen, you will know which one it is if it had anything to do with it in the first place.

For testing purpose sake, I downloaded the revision you listed, compiled a clean core and dp and DO NOT have the doormen issue you had.
picar
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Re: Castle Doors Can be opened by anyone

Post by picar »

for gods sake i didn't ask anyone or anybody to load any of the patches just to give me a solution. sorry if this is what you understand from me :(
both clan gate implementation & lords crwon where removed with the "reverse patch" using the apply patch on the eclipse isn't this the correct way to do it ? or do i have to compile a clean version ? i have no problem compiling a new version i was just wandering if anyone has a clue or heard somthing like my problem and has a solution.
again sorry if i gave you the wrong impression :(
_DS_
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Re: Castle Doors Can be opened by anyone

Post by _DS_ »

Wrong npc table contents. How many times i should repeat it ?
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
picar
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Re: Castle Doors Can be opened by anyone

Post by picar »

_DS_ wrote:Wrong npc table contents. How many times i should repeat it ?
ok_DS_ that means if i drop my npc.sql table and replace it with the latest from the svn everything is going to be ok ?
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