Herbs not disappearing
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- devo
- Posts: 798
- Joined: Mon Jun 15, 2009 1:19 pm
Herbs not disappearing
L2J Revision Number: 3332
L2JDP Revision Number: 6445
I have issue with herbs. In few locations they are not disappearing even if I have set them to disappear after 30s.
For example on Hot Spring. They are on ground but its impossible to pick up them, and its making lags.
L2JDP Revision Number: 6445
I have issue with herbs. In few locations they are not disappearing even if I have set them to disappear after 30s.
For example on Hot Spring. They are on ground but its impossible to pick up them, and its making lags.
A hero of war is that what they see...
- gigiikun
- L2j Veteran
- Posts: 637
- Joined: Wed Jan 24, 2007 10:00 am
- Location: Hungary
Re: Herbs not disappearing
We run into this problem too. I do not know what cause it, but I know why you can see the herbs but why can't you pick it up:
- Players can see the herb/item if it is in the region visible objects list
- Players can pick it up if it is in the L2World _allObjects list
So this means that the herb/item is in the region visible objects list but not in the world allObject list, but I do not know how this can happen. Anyone who has an idea why this happens please share it!
- Players can see the herb/item if it is in the region visible objects list
- Players can pick it up if it is in the L2World _allObjects list
So this means that the herb/item is in the region visible objects list but not in the world allObject list, but I do not know how this can happen. Anyone who has an idea why this happens please share it!
-
- L2j Veteran
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- Joined: Wed Apr 30, 2008 8:53 am
- Location: Russia
Re: Herbs not disappearing
Main question - herbs disappearing after player relog ?
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;
- gigiikun
- L2j Veteran
- Posts: 637
- Joined: Wed Jan 24, 2007 10:00 am
- Location: Hungary
Re: Herbs not disappearing
No, because they are part of the region visible object list so spawnItem packet is sended._DS_ wrote:Main question - herbs disappearing after player relog ?
-
- L2j Veteran
- Posts: 3437
- Joined: Wed Apr 30, 2008 8:53 am
- Location: Russia
Re: Herbs not disappearing
Hmmm... you testing it yourself ? (I absolutely not trust players
)

Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;
- gigiikun
- L2j Veteran
- Posts: 637
- Joined: Wed Jan 24, 2007 10:00 am
- Location: Hungary
Re: Herbs not disappearing
Yes, I sniffed packets_DS_ wrote:Hmmm... you testing it yourself ? (I absolutely not trust players)

- devo
- Posts: 798
- Joined: Mon Jun 15, 2009 1:19 pm
Re: Herbs not disappearing
Yep I have same issue, when it happen everyone see that herbs, but cant pick it up. After few hours there is a lot of herbs, and its making lags...
A hero of war is that what they see...
-
- L2j Veteran
- Posts: 3437
- Joined: Wed Apr 30, 2008 8:53 am
- Location: Russia
Re: Herbs not disappearing
Last time I seen non-disappearing herbs on my live was ~4-5 months before...
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;
- MELERIX
- L2j Veteran
- Posts: 6667
- Joined: Sat Sep 23, 2006 11:31 pm
- Location: Chile
- Contact:
Re: Herbs not disappearing
sometimes happens with others items, not only herbs... I remember to see some items dropped near to taurin, visibles all time but impossible to pick up
- devo
- Posts: 798
- Joined: Mon Jun 15, 2009 1:19 pm
Re: Herbs not disappearing
I'll post you a screen if have one, its like colorful zone, herbs everywhere. Usualy in Hot Spring, Dead Pass and Dragon Valley
A hero of war is that what they see...
- devo
- Posts: 798
- Joined: Mon Jun 15, 2009 1:19 pm
Re: Herbs not disappearing
Problem is here:
java/net/sf/l2j/gameserver/taskmanager/KnownListUpdateTaskManager.java
java/net/sf/l2j/gameserver/taskmanager/KnownListUpdateTaskManager.java
Code: Select all
// synchronized (region.getVisibleObjects()) { for (L2Object object : vObj) // and for all members in region { [color=#FF0000]if (!object.isVisible())[/color] continue; // skip dying objects
A hero of war is that what they see...