Geodata.

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lion
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Re: Geodata.

Post by lion »

test with CH manager they stay near door, and you can talk to her
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Re: Geodata.

Post by Gnacik »

snap wrote:already fixed
Are you sure? because i dont think so...

check with 'admin_geo_los' :

Image

last version of Droppo's geodata: 2, coords -1
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Re: Geodata.

Post by _DS_ »

Check door coords with shift-click, maybe they are wrong. And not test with half-opened door :)
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Re: Geodata.

Post by snap »

gnat wrote:
snap wrote:already fixed
Are you sure? because i dont think so...

check with 'admin_geo_los' :

Image

last version of Droppo's geodata: 2, coords -1
I was mistaken. Thought you meant the issue of the doors not being added to map regions.

Geodata 1, Coord 2, Stazis Geodata with the 15_ block removed and certain areas (mostly just dion and areas with forts) replaced by L2JFree/Droppo Geo.

I can go to aden, target an npc inside the CH from outside the CH, then press the attack button and I get the chat prompt as if I were inside. (both doors closed)

So I don't think proper LoS checks are being done when speaking to doormen. I don't know if it should be added globally or just for them. Globally adding the check into l2npc seems excessive.
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Re: Geodata.

Post by devo »

For me also, and for example I can atack player on the other side of doors, (aden castle main door.)
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Re: Geodata.

Post by _DS_ »

Just tested with outer aden gate - cant attack doorman on the other side of the gate, neither with wind strike nor with normal hits (cant see target).
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Re: Geodata.

Post by devo »

I mean another player, with is on another side of gate.
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Re: Geodata.

Post by AriesT »

CoordSynchronize?? = 1
GeoData = 2
CellPathFinding = True
ForceGeodata = True


When character move close to door/wall and THEN use strider - character on strider can throught door/wall

Players cant attack doors with magic skills..
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Re: Geodata.

Post by _DS_ »

Players should not be able to attack doors with magic skills. Retail like.
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Re: Geodata.

Post by AriesT »

And what about throught the walls and doors on strider?
Last edited by AriesT on Tue Aug 11, 2009 7:12 am, edited 2 times in total.
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Re: Geodata.

Post by _DS_ »

duplicate
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Re: Geodata.

Post by AriesT »

Sorry dont saw nowere.. about throught the walls (I think its critical to life server)

Castle Door have not HP line.. thise is retail like?
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Re: Geodata.

Post by _DS_ »

For me castle gates has HP bar.
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Re: Geodata.

Post by janiii »

what about going through Onyx Hall CH door, or Mithril Chamber CH door?
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Re: Geodata.

Post by mascke »

Whatever you option set,you can pass all doors..
Just you don't see.
Try in coliseum pass doors and watch system message "You left combact zone"
Only others can see passing.
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