tyrant totem

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jamaica
Posts: 288
Joined: Sat Jan 24, 2009 5:44 pm

tyrant totem

Post by jamaica »

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yellow folks i`ll fast and at subject i want put some totems at donations the problem is i make 1 totem to make on alllllll weapons except ancient sword weapon "kamael doombringer" i tryed everything i knew and didnt work this is the only weapon wich creates me some problems about, so any ideea?


<skill id="109" levels="1" name="Ogre Spirit Totem">
<set name="magicLvl" val="46" />
<set name="mpConsume" val="21" />
<set name="target" val="TARGET_SELF" />
<set name="reuseDelay" val="30000" />
<set name="hitTime" val="2000" />
<set name="skillType" val="BUFF" />
<set name="operateType" val="OP_ACTIVE" />
<set name="aggroPoints" val="438" />


<for>
<effect name="Buff" time="120" val="0" stackOrder="1" stackType="possession">
<mul order="0x30" stat="pAtk" val="1.3">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
<mul order="0x30" stat="pDef" val="1.3">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
<mul order="0x30" stat="mDef" val="1.3">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
<mul order="0x30" stat="cAtk" val="1.1">
<using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />
</mul>
</effect>
</for>
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User avatar
Naonah
Posts: 357
Joined: Sun Apr 04, 2010 11:12 pm

Re: tyrant totem

Post by Naonah »

remove Ancient Big Sword

btw: use code option next time
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
jamaica
Posts: 288
Joined: Sat Jan 24, 2009 5:44 pm

Re: tyrant totem

Post by jamaica »

useless answer...next pls?
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SolidSnake
Posts: 865
Joined: Wed Jan 20, 2010 6:54 pm
Location: Italy

Re: tyrant totem

Post by SolidSnake »

jamaica wrote:the problem is i make 1 totem to make on alllllll weapons except ancient sword weapon "kamael doombringer"

Code: Select all

<skill id="109" levels="1" name="Ogre Spirit Totem">        <set name="magicLvl" val="46" />        <set name="mpConsume" val="21" />        <set name="target" val="TARGET_SELF" />        <set name="reuseDelay" val="30000" />        <set name="hitTime" val="2000" />        <set name="skillType" val="BUFF" />        <set name="operateType" val="OP_ACTIVE" />        <set name="aggroPoints" val="438" />                        <for>            <effect name="Buff" time="120" val="0" stackOrder="1" stackType="possession">                <mul order="0x30" stat="pAtk" val="1.3">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>                <mul order="0x30" stat="pDef" val="1.3">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>                <mul order="0x30" stat="mDef" val="1.3">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>                <mul order="0x30" stat="cAtk" val="1.1">-                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Ancient Big Sword,Rapier,Two Handed Sword" />+                   <using kind="Dual Fist,Bow,Dagger,Dual Dagger,Sword,Dual Sword,Blunt,Big Sword,Big Blunt,Rapier,Two Handed Sword" />                </mul>            </effect>        </for>
Naonah wrote:remove Ancient Big Sword
As Naonah said to solve your problem, the code should be without 'Ancient Big Sword'

P.S. This topic should be in Custom Features Requests :|
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Naonah
Posts: 357
Joined: Sun Apr 04, 2010 11:12 pm

Re: tyrant totem

Post by Naonah »

jamaica wrote:useless answer...next pls?
Your topic in useless. Dont insult ppl here because you will never get answer from them.

Do like SolidSnake wrote but maybe it is too hard for you?
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
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