Problems In PvP
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Problems In PvP
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» Find Revision
L2J Revision Number: 4392
L2JDP Revision Number: 7642
can someone tell me if in this revision. a skill of shillien templar is bugged or something bugged with the evasion... coz every time 80% of the skills that duelist use it says "attack went astray"... in a pvp with a shillien templar (heavy armor) all the time it says and dont inflict any dmg... with mages it says too but it inflict dmg... someone can explain this?
» Find Revision
L2J Revision Number: 4392
L2JDP Revision Number: 7642
can someone tell me if in this revision. a skill of shillien templar is bugged or something bugged with the evasion... coz every time 80% of the skills that duelist use it says "attack went astray"... in a pvp with a shillien templar (heavy armor) all the time it says and dont inflict any dmg... with mages it says too but it inflict dmg... someone can explain this?
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- Posts: 2
- Joined: Thu Jul 29, 2010 11:38 pm
Re: Problems In PvP
i think it is a problem with the rate of shields... coz i make some tests and a tank with only the shield... without buffs... it block 80% of all my hits... this is prossible?
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- Posts: 63
- Joined: Thu Jan 31, 2008 7:39 am
Re: Problems In PvP
Same issue here after updating yesterday, its a problem with "accuracy", not just shields.
- xone
- Posts: 122
- Joined: Thu Nov 05, 2009 5:04 am
Re: Problems In PvP
Lol ok , something is really wrong with last days updates ... don't know exactly what update.
But I made on my server Saggitarius with full +20 endgame items (RB jewels +20 also)... and went to fight a tank (shillian templar) with +16 items ... just to test .... I was hitting him 80-100+ dmg ... and he killed me with BOW lol!
Tank had elegia jewels lol.
oh and I went against soultaker ... +16 aswell 400-500 dmg ?!
this tested with saggi base stats a little modified STR 42 and p.atk 5
all skills enchanted max btw
All was well before the last few days updates.
But I made on my server Saggitarius with full +20 endgame items (RB jewels +20 also)... and went to fight a tank (shillian templar) with +16 items ... just to test .... I was hitting him 80-100+ dmg ... and he killed me with BOW lol!
Tank had elegia jewels lol.
oh and I went against soultaker ... +16 aswell 400-500 dmg ?!
this tested with saggi base stats a little modified STR 42 and p.atk 5
all skills enchanted max btw
All was well before the last few days updates.
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- Posts: 84
- Joined: Thu Jan 21, 2010 6:17 pm
Re: Problems In PvP
after last update we can`t hit a mob can`t hit mages what its going on??
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- Posts: 84
- Joined: Thu Jan 21, 2010 6:17 pm
miss every hit at night
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» Find Revision
L2J Revision Number:4496
L2JDP Revision Number:7779
at night every hit its miss like 0 accuracy
attack went astray
100+ attacks 2hits
» Find Revision
L2J Revision Number:4496
L2JDP Revision Number:7779
at night every hit its miss like 0 accuracy
attack went astray
100+ attacks 2hits
- xone
- Posts: 122
- Joined: Thu Nov 05, 2009 5:04 am
Re: Problems In PvP
I didn't have time to analyze the update with Changeset [7765] by MELERIX, ,.. I hate that svn. is locked ...it was easy to analyze from site, but anyway I changed that update with old one, and the problem seems to be fixed or at least better. needs check.
- VlLight
- L2j Veteran
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- Location: Russia
Re: Problems In PvP
I think, reverting Formulas.java from 4493 will be enough as temporarily solution. My players reports, that accuracy dramatycally decreases at game's night time, but I don't see another modifiers, besides -10% 

- MELERIX
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Re: Problems In PvP
yes looks like a issue with formulas, use Server 4497 according to nik issue should be fixed.
- Ezvra
- Posts: 53
- Joined: Mon Dec 28, 2009 10:22 pm
Mobs on night problem
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» Find Revision
L2J Revision 4496:
L2JDP Revision 7779:
Hello, today I updated my srv to last revision on srv + dp and everything goes fine except when night comes to game:
All mobs seems to rise their evasion index a lot, am talking about using my adm character lvl 85 hitting a mob lvl 71 with 1 hit each 10/15 misses.
Server or datapack has not been modified at all, checked out, builded, and set to run.
Thanks for help
*Edit: srv rev 4496.
» Find Revision
L2J Revision 4496:
L2JDP Revision 7779:
Hello, today I updated my srv to last revision on srv + dp and everything goes fine except when night comes to game:
All mobs seems to rise their evasion index a lot, am talking about using my adm character lvl 85 hitting a mob lvl 71 with 1 hit each 10/15 misses.
Server or datapack has not been modified at all, checked out, builded, and set to run.
Thanks for help
*Edit: srv rev 4496.
Last edited by Ezvra on Tue Feb 08, 2011 1:24 am, edited 1 time in total.
- MELERIX
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Re: Mobs on night problem
issue with wrong calculation supposed to be already fixed in revision 4497
- Ezvra
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- Joined: Mon Dec 28, 2009 10:22 pm
Re: Problems In PvP
Do i have to install full server or it will work with just formulas.java?
Thanks
Thanks
- MELERIX
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