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L2J Revision Number:4392
L2JDP Revision Number:7642
I could explain this?
* 20% Song of Vengeance Reflect Skill id: 305
* 20% Reflect chant of revenge Skill id: 1284
* 30% Reflect riposte stance skill id: 340
The truth is a bit exaggerated that it could reflect 70% damage ....
Now if it is a reflection bug!!!
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Re: Now if it is a reflection bug!!!
I think that despite such a duelist would have this possibility but would not be logical that only had ... I have a pvp server and although it is easy to buffer etc. I see no logic that could have hurt so much reflection. In the officer is not so only gives a percentage but not 70% complete ... that could do that instead of being one of a specified number is a percentage ... example if you paste 25 does not shine directly 17 or 18 if that is a maximum and minimum percentage. between the probability that it does not always remove it. How do I?
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Re: Now if it is a reflection bug!!!
then dont give the buffs in your town buffer. l2 isn't ment to be played with all buffs and high enchants. if a dual is buffing chant of r/song of ven over more important buffs then you probably allow too many slots.

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Re: Now if it is a reflection bug!!!
is as well exist and server and can not be changed because the sequence of the game like some and not others ... the question is to solve the problem and the problem is that it gives 70% more reflection and should not give such an amount of reflection because, like a low rate server with pj if a buff because you have these open echo the idea as backpacks etc. is fixed. I appreciate your opinion but please limit yourself to try to solve the problem and not give your point of view that nobody is asking.
Ok I need serious opinions on this topic ... so a person start a pj believe in my server a duelist uses the fact is that these three buff:
Buffer
20% Song of Vengeance Reflect skill Id: 305
20% Reflect skill chant of revenge Id: 1284
Buff-class skill
Reflect 30% riposte stance skill Id: 340
Well the fact is that this makes the pj up to 70% on Reflect ... this seems an exaggeration ... The question is not only see the problem if not try to fix it and I thought since this is a% and not a real level that REFLECT pj should be talking mathematically x <70% which will never do greater than 70% but not the same ... so as we might change those skill to really is between that percentage and that percentage is not shedding ... I mean when I say between 0 to 70 but not 0 or 70.
Ok I need serious opinions on this topic ... so a person start a pj believe in my server a duelist uses the fact is that these three buff:
Buffer
20% Song of Vengeance Reflect skill Id: 305
20% Reflect skill chant of revenge Id: 1284
Buff-class skill
Reflect 30% riposte stance skill Id: 340
Well the fact is that this makes the pj up to 70% on Reflect ... this seems an exaggeration ... The question is not only see the problem if not try to fix it and I thought since this is a% and not a real level that REFLECT pj should be talking mathematically x <70% which will never do greater than 70% but not the same ... so as we might change those skill to really is between that percentage and that percentage is not shedding ... I mean when I say between 0 to 70 but not 0 or 70.
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Re: Now if it is a reflection bug!!!
it only reflects melee NORmal hits...not ranged or skills. i see nothing wrong with this.
most classes use skills , have steal buffs and so on. l2 is pretty nice if u think of the big picture.
most classes use skills , have steal buffs and so on. l2 is pretty nice if u think of the big picture.
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- Posts: 12
- Joined: Sun Jan 31, 2010 11:21 pm
Re: Now if it is a reflection bug!!!
because the officer is not so ... one is a percentage and the other the result.