I have searched and searched, I could not find it. I don't want players to be able to teleport when they are PvP flagged or have karma, could anyone help or point me to a post that could help.L2J Revision 4378 :
L2JDP Revision 7625:
PvP Teleport
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AstroGlide
- Posts: 36
- Joined: Sat Jul 17, 2010 1:35 am
PvP Teleport
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dinor
- Posts: 141
- Joined: Tue Aug 26, 2008 10:07 am
Re: PvP Teleport
in gameserver/config/character.properties
Code: Select all
# Karma player can use GateKeeper.# Default: FalseAltKarmaPlayerCanUseGK = False # Karma player can use escape and recall skills.# Default: TrueAltKarmaPlayerCanTeleport = True-
AstroGlide
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Re: PvP Teleport
Sorry I guess I did not specify, but I am using a custom gatekeeper, and that feature does not work with it.
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dinor
- Posts: 141
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Re: PvP Teleport
You use the teleport table from database for your teleport locations or another way?
c/p a part of the code for 1 location that your teleporter uses.
c/p a part of the code for 1 location that your teleporter uses.
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AstroGlide
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Re: PvP Teleport
How will that help, but here is one.
Code: Select all
Four Sepulchers 50177 178138 -84419 -7211 0 0-
dinor
- Posts: 141
- Joined: Tue Aug 26, 2008 10:07 am
Re: PvP Teleport
I see that you are using the teleport tables from database and not any other strange way, the configs should work.
It doesn't matter that you have a custom npc, since the locations are stored in db it is working.
check your configs again.
I don't if this works only for chaotic players or flaged as well.
if doesn't work with flaged players you need to edit the source.
It doesn't matter that you have a custom npc, since the locations are stored in db it is working.
check your configs again.
I don't if this works only for chaotic players or flaged as well.
if doesn't work with flaged players you need to edit the source.
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AstroGlide
- Posts: 36
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Re: PvP Teleport
Hey, I enabled the option, and on the regular gatekeeper works fine, but my custom, it does not. Do you have a link to another post similar to this? I searched like an hour could not find anything. Also I need players not to be able to teleport mainly in PvP mode, PK is less important, but needed. Thanks 
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AstroGlide
- Posts: 36
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Re: PvP Teleport
Anyone, anything?Any way to do this without core work?
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dinor
- Posts: 141
- Joined: Tue Aug 26, 2008 10:07 am
Re: PvP Teleport
for PVP you have to edit core.
for the custom GK, i don't understand why it doesn't work... Try make the htmls similar to normal GK (if they are not). Also make sure that the teleports are from database.
So your htmls should look like this
and not like this
for the custom GK, i don't understand why it doesn't work... Try make the htmls similar to normal GK (if they are not). Also make sure that the teleports are from database.
So your htmls should look like this
Code: Select all
<a action="bypass -h npc_%objectId%_goto 200907" msg="811;Field of Silence">Field of Silence - 10000 Adena </a><br1>Code: Select all
<td align=center><button action="bypass -h admin_move_to -20814 -21189 -3030" value="Arena 01" width=100 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td><br1>