How can I fix this error?General protection fault!
History: UUIDATA_STATICOBJECT::execGetStaticObjectName <- UObject::execClassContext <- (TargetStatusWnd Transient.TargetStatusWnd0 @ Function Interface.TargetStatusWnd.HandleTargetUpdate : 01A4) <- UObject::ProcessEvent <- (TargetStatusWnd Transient.TargetStatusWnd0, Function Interface.TargetStatusWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::SetSelectedCreatureID <- AController::SetSelectedCreatureID <- AController::SetSelectedActor <- UNetworkHandler::Tick <- Function Name=TargetSelectedP <- UGameEngine::Tick <- UpdateWorld <- MainLoop
[help]Interlude client critical!
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[help]Interlude client critical!
Hi, I have problem with the interlude client when i click on the fortress door i got critical error
- Tan
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Re: [help]Interlude client critical!
i am kind sure that inderlude doesnt have fortress or i dont remember xD
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Re: [help]Interlude client critical!
Wrong section, can a moderator move this to legacy server support?
IL have fortresses, but are not functional.
drk88 try find the full IL update and it will be fine. I never had problem in fortresses with fully updated IL client.
IL have fortresses, but are not functional.
drk88 try find the full IL update and it will be fine. I never had problem in fortresses with fully updated IL client.