ThePhoenixBird wrote:Today i got 32 PMs asking about how to get the licences, those interested to get one please wait for a few days, we are still working on the eCommerce system to handle this.
DO NOT use the donation system to buy licenses!
For sho!
Please dont forget to add to the pack cookies and Coca Cola
Some people believe in God... i believe in Music... some people pray..... I turn on Winamp http://www.last.fm/user/L2jTan
// in case of EnterWorld error kick player from game if (this instanceof EnterWorld) getClient().closeNow();
Also part of the joke? ^^ or is this getting serious?
it stoping be fun lol
+1
If this is true, you can make a $ 50 annual subscription and I am sure you will earn more money as they will be many more people that can pay and still use this project.
Have compassion with the countries that suffered an earthquake ..... I live in chile ^^
/* Removes onspawn protection - player has faster computer than average * * True for these packets: * AttackRequest * MoveBackwardToLocation * RequestActionUse * RequestMagicSkillUse * * it could include pickup and talk too, but less is better */ if (triggersOnActionRequest() && getClient().getActiveChar() != null) getClient().getActiveChar().onActionRequest(); cleanUp(); } catch (Throwable t) { _log.severe("Client: "+getClient().toString()+" - Failed running: "+getType()+" - L2J Server Version: "+Config.SERVER_VERSION+" - DP Revision: "+Config.DATAPACK_VERSION); t.printStackTrace();+ // in case of EnterWorld error kick player from game+ if (this instanceof EnterWorld) + getClient().closeNow();
Hey, Pheonix!
We're not at all happy that you did not mention the merge with *fork* in your advertisement.
After all, we're also bringing alot of new code to this paid distribution...