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Navara
Posts: 4 Joined: Fri Apr 17, 2009 8:03 pm
Location: Greece
Post
by Navara » Wed Nov 11, 2009 3:55 pm
If you want to receive support we need this info to help you properly.
» Find Revision
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6461 :
well here is a screen shot with the problem were i have
btw if someone can help me i will hug him
Thanks in Advance
Last edited by
Navara on Wed Nov 11, 2009 4:08 pm, edited 1 time in total.
Probe
Posts: 915 Joined: Thu Sep 03, 2009 6:36 pm
Location: Israel
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by Probe » Wed Nov 11, 2009 4:05 pm
in what scripts is this, when do you get the error, what are first lines of the error...
your screens says pretty much nothing mate
Navara
Posts: 4 Joined: Fri Apr 17, 2009 8:03 pm
Location: Greece
Post
by Navara » Wed Nov 11, 2009 4:08 pm
Probe wrote: in what scripts is this, when do you get the error, what are first lines of the error...
your screens says pretty much nothing mate
you should check again XD
Probe
Posts: 915 Joined: Thu Sep 03, 2009 6:36 pm
Location: Israel
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by Probe » Wed Nov 11, 2009 6:07 pm
ok my bad on the screens, but they still don't tell us what's wrong..
paste your custom code.. because this does not occur on a clean core
Navara
Posts: 4 Joined: Fri Apr 17, 2009 8:03 pm
Location: Greece
Post
by Navara » Thu Nov 12, 2009 2:28 pm
well that's happened when someone hit another player only on event's generally that's do not happened in a pvp for a example only on event's
Probe
Posts: 915 Joined: Thu Sep 03, 2009 6:36 pm
Location: Israel
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by Probe » Thu Nov 12, 2009 4:14 pm
from the looks of it, something is wrong with target acquisition,
some of the targets are null, I'm guessing with aoe skills .
look through the code of getTargetList() inside L2Skill model .
see there if some null check is missing .