Like the deadlock detector, but now dumbyinfiniteloop detector

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cat /proc/cpuinfo
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<?xml version="1.0" encoding="UTF-8" standalone="no"?><entries> <!-- This XML contains statistics about execution times. --> <!-- Submitted results will help the developers to optimize the server. --> <entry total="669,177,401,347" average= "131,082" count= "5,105,022" class="network.L2GameClient$1" method="run()" min= "3,920" max="1,832,056,993" /> <entry total="346,217,874,882" average= "189,401" count= "1,827,962" class="model.actor.L2Character$EvtReadyToAct" method="run()" min= "2,640" max= "174,552,785" /> <entry total="342,063,934,933" average= "134,610" count= "2,541,139" class="taskmanager.PacketBroadcaster" method="run()" min= "1,160" max= "98,174,783" /> <entry total="316,083,197,966" average= "1,257,687" count= "251,321" class="ai.L2AttackableAI$AttackableAiTaskManager" method="run()" min= "11,160" max= "137,354,777" /> <entry total="275,306,465,489" average= "10,273" count="26,798,007" class="ai.L2AttackableAI" method="run()" min= "1,080" max= "134,935,577" /> <entry total="273,881,542,606" average= "38,033" count= "7,201,026" class="model.actor.instance.L2PcInstance" method="packetBroadcast()" min= "1,080" max= "98,091,063" /> <entry total="263,779,921,290" average= "211,814" count= "1,245,335" class="taskmanager.MovementController$EvtArrivedManager" method="run()" min= "6,320" max= "188,252,963" />...