enchanted mobs

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slash2
Posts: 55
Joined: Fri Jul 20, 2007 6:35 am

enchanted mobs

Post by slash2 »

in retail mobs have:
weapons enchanted until +10maxim i think
self buff magic imunity ?
also some using soul shots

w8 for L2j to do :D
..champions mode is already rusty now.
_DS_
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L2j Veteran
Posts: 3437
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Location: Russia

Re: enchanted mobs

Post by _DS_ »

First - screenshot ? (not from ruoff, of course)
Second - add any active/passive skills you want to mobs.
Third - works more than year, wake up.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
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slash2
Posts: 55
Joined: Fri Jul 20, 2007 6:35 am

Re: enchanted mobs

Post by slash2 »

_DS_ wrote:First - screenshot ? (not from ruoff, of course)
yep. ruoff sry
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Copyleft
Posts: 253
Joined: Fri Feb 01, 2008 9:39 pm

Re: enchanted mobs

Post by Copyleft »

http://www.lineage2.com/news/gracia_05.html

Code: Select all

Changes to Monsters Except in the Dimension Rift and the Seven Signs Quest dungeons, monsters that are level 75 or below have a chance of using soulshots and spiritshots, as well as skills that defend against long range attacks. The rewards for the above mentioned monsters has been increased. 

I don't have any active account on NA/EU anymore since c5, but I've seen this on ru off.
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devo
Posts: 798
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Re: enchanted mobs

Post by devo »

Copyleft wrote:http://www.lineage2.com/news/gracia_05.html

Code: Select all

Changes to Monsters Except in the Dimension Rift and the Seven Signs Quest dungeons, monsters that are level 75 or below have a chance of using soulshots and spiritshots, as well as skills that defend against long range attacks. The rewards for the above mentioned monsters has been increased. 

I don't have any active account on NA/EU anymore since c5, but I've seen this on ru off.

weapons enchanted until +10maxim - this one was connected with ru off. Read carefully
A hero of war is that what they see...
_DS_
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Location: Russia

Re: enchanted mobs

Post by _DS_ »

Ppl, you read what i wrote ?
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
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