A crash ?

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Pietia
Posts: 14
Joined: Fri Sep 25, 2009 10:39 am

A crash ?

Post by Pietia »

L2J Revision 3615:
L2JDP Revision 6709:
After some hours of running l2j server players cannot login to a server it says 'nothing' when u try to click confirm at the client .
stdout.log file here: (much of text and some errors)
http://wklej.org/id/183380/txt
game server process by top of debian "when no1 can login":
11173 userx 20 0 1972m 1.8g 650m S 4 22.4 351:52.04 java
specs:

Code: Select all

  *  CPU: Intel® Core™ i7-920 8x2.6 Ghz     * HDD: 2 x 750 GB SATA-II HDD (Software-RAID 1)     * RAM: 8 GB     * OS: Debian GNU/Linux 5.0 32-bit    
seems like it caused crash:

Code: Select all

Client [Character: Mroczny - Account: mroczny - IP: 95.41.242.14] disconnected abnormally.com.mchange.v2.resourcepool.BasicResourcePool@7f5580 -- an attempt to checkout a resource was interrupted, and the pool is still live: some other thread must have either interrupted the Thread attempting checkout!java.lang.InterruptedException	at java.lang.Object.wait(Native Method)	at com.mchange.v2.resourcepool.BasicResourcePool.awaitAvailable(BasicResourcePool.java:1315)	at com.mchange.v2.resourcepool.BasicResourcePool.prelimCheckoutResource(BasicResourcePool.java:557)	at com.mchange.v2.resourcepool.BasicResourcePool.checkoutResource(BasicResourcePool.java:477)	at com.mchange.v2.c3p0.impl.C3P0PooledConnectionPool.checkoutPooledConnection(C3P0PooledConnectionPool.java:525)	at com.mchange.v2.c3p0.impl.AbstractPoolBackedDataSource.getConnection(AbstractPoolBackedDataSource.java:128)	at net.sf.l2j.L2DatabaseFactory.getConnection(L2DatabaseFactory.java:220)	at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.storeCharBase(L2PcInstance.java:7504)	at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7479)	at net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.store(L2PcInstance.java:7487)	at net.sf.l2j.gameserver.network.L2GameClient.saveCharToDisk(L2GameClient.java:300)	at net.sf.l2j.gameserver.network.L2GameClient$AutoSaveTask.run(L2GameClient.java:722)	at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:471)	at java.util.concurrent.FutureTask$Sync.innerRunAndReset(FutureTask.java:351)	at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:178)	at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$201(ScheduledThreadPoolExecutor.java:165)	at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:267)	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)	at java.lang.Thread.run(Thread.java:636) L2DatabaseFactory: getConnection() failed, trying again java.sql.SQLException: An SQLException was provoked by the following failure: java.lang.InterruptedException 
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JavierDC
Posts: 132
Joined: Sun Feb 03, 2008 10:16 pm
Contact:

Re: A crash ?

Post by JavierDC »

post duplicado
viewtopic.php?f=81&t=13504


error of MySQL

luego armo post de optimizar de MySQL
perdon por mi ingles, traducido desde goggle
Pietia
Posts: 14
Joined: Fri Sep 25, 2009 10:39 am

Re: A crash ?

Post by Pietia »

so max connections is the problem or what?
100 is too low just for few players lol ?
table_cache = 64
query_cache_size = 16M
max_connections = 100
Pietia
Posts: 14
Joined: Fri Sep 25, 2009 10:39 am

Re: A crash ?

Post by Pietia »

bumppp
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MELERIX
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Posts: 6667
Joined: Sat Sep 23, 2006 11:31 pm
Location: Chile
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Re: A crash ?

Post by MELERIX »

Pietia wrote:bumppp
nothing to bump, read the other topic: viewtopic.php?f=81&t=13504
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