cursed weapons

Support for the latest build of L2J Server, get help here with installations, upgrades, problems.
Do not post bugs reports here, use viewforum.php?f=77 instead.
There is no support for other server builds than the official provided by l2jserver.com
Forum rules
READ NOW: L2j Forums Rules of Conduct
Post Reply
Darkfeiter
Posts: 329
Joined: Tue Dec 16, 2008 6:48 pm

cursed weapons

Post by Darkfeiter »

hi all i wanna post only that the cursed weapons dont remove from charakter ! so if restart or whatever you are transformed and so on. greetings kyrell

its only a script error i think
Vampyre
Posts: 88
Joined: Tue Jun 30, 2009 7:43 am

Re: cursed weapons

Post by Vampyre »

arent supposed to remove on restart ... they have a timer, supposed to remove then
lishawj
Posts: 253
Joined: Thu Apr 30, 2009 12:29 am

Re: cursed weapons

Post by lishawj »

The default duration for curse weapon in the cursedWeapons.xml is 300 minutes. This means the weapon will stay on that character until the time runs out or a GM has to remove it from that player(s). Sometime, when a GM removes the cursed weapon a graphic glitch remains (player is still transformed) until that player relog.
Darkfeiter
Posts: 329
Joined: Tue Dec 16, 2008 6:48 pm

Re: cursed weapons

Post by Darkfeiter »

i removed them with admin char xD but after relog or server restart i have it in the hand and tranformed.
lishawj
Posts: 253
Joined: Thu Apr 30, 2009 12:29 am

Re: cursed weapons

Post by lishawj »

Which revision are you using? The revision I use is about 2 weeks old and I don't have that problem.
Post Reply