map bugged

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D4n1s
Posts: 20
Joined: Sat Jul 18, 2009 9:50 am

map bugged

Post by D4n1s »

l2jdp version=6210
l2j version=3132

Hello I have some problems with the map, in some times some hours some map condinets make big white wholes between them like in varka or in enchanted valey I guess there are more but I just need to find them, anyone know how I can fix that? if u walk in that white whole line u fall under the ground.(geodata is off but I dont think thats the problem and if it is in config file what of the 3 options can solve this? )
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janiii
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Re: map bugged

Post by janiii »

client problem, you can't fix it until NCZ0ft makes a client update.
DO NOT EVEN TRY TO MESS WITH ME!
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D4n1s
Posts: 20
Joined: Sat Jul 18, 2009 9:50 am

Re: map bugged

Post by D4n1s »

but this kind of bug dont exist on official so I dont believe its client problem rather than pack problem...
_DS_
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Location: Russia

Re: map bugged

Post by _DS_ »

Check first, write dumb message last. Closed.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
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Copyleft
Posts: 253
Joined: Fri Feb 01, 2008 9:39 pm

Re: map bugged

Post by Copyleft »

restart client near bugged zone... I didnt believe it and worked :wink:
D4n1s
Posts: 20
Joined: Sat Jul 18, 2009 9:50 am

Re: map bugged

Post by D4n1s »

so its client proble.... however thanks a lot. I am willing to fix this, I am good programer does anyone know what files I need to change and where it seems to be the bug???
_DS_
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Posts: 3437
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Location: Russia

Re: map bugged

Post by _DS_ »

You can't change anything in client, its illegal.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
D4n1s
Posts: 20
Joined: Sat Jul 18, 2009 9:50 am

Re: map bugged

Post by D4n1s »

even if by that I am help NCZ0ft and send them the files?I am just willing to help my server and NCZ0ft
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