L2J Revision 3286:
L2JDP Revision 6388:
I am sorry for English
Recently the server began to hang up very often. Simply stop and all. It was necessary to interrupt server process. In the latest audits of a server it on mine has stopped, but now there was a new problem. Without any visible reasons the character with accesslevel 127 (GM - the character) can sometimes cease to start in game. In the console thus it is not output any errors, characters with accesslevel 0 thus perfectly come into game. I at all do not know, what logs can be put to demonstrate as it occurs, because I (will repeat) visible error messages thus is not output.
At first I thought that the reason of it happens what some players forget to switch keyboard layout and in base of a server there are sort accounts "?????" (Cyrillic supports on login server it is not included, only gameserver), now I see that it not so.
GM problem
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- L2j Veteran
- Posts: 3437
- Joined: Wed Apr 30, 2008 8:53 am
- Location: Russia
Re: GM problem
Suggestion for charnames:
CnameTemplate = [A-Za-z0-9]*
PetNameTemplate = [A-Za-z0-9]*
CnameTemplate = [A-Za-z0-9]*
PetNameTemplate = [A-Za-z0-9]*
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;
- eva_m
- Posts: 68
- Joined: Tue May 19, 2009 8:59 am
Re: GM problem
I thought of it, but unfortunately it solves (as it seems to me) only a problem with names of characters, but not with login. Or this rule sets a character set for login name too?
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- L2j Veteran
- Posts: 3437
- Joined: Wed Apr 30, 2008 8:53 am
- Location: Russia
Re: GM problem
On my server accounts created from site, so no such problems with account names.
Commiter of the shit
public static final int PI = 3.1415926535897932384626433832795;
public static final int PI = 3.1415926535897932384626433832795;