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i don't know if i should post this here , but my players have been complaining that mobs have PAtack set too high, how can i correct this? lower it for instance, or in general play with it...thank you for answers.
mob strength
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- Bloodshed
- L2j Veteran
- Posts: 816
- Joined: Mon Jun 23, 2008 9:54 am
- Location: Dorf Town
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Re: mob strength
everything from elpys to hellbound mobs. excluding raids and other special mobs.
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- Joined: Thu Sep 01, 2005 2:32 am
Re: mob strength
if i were an npc where would i be? probably the npc table might be a good place to start your search.
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- Posts: 10
- Joined: Tue Mar 11, 2008 9:09 pm
Re: mob strength
yes, apart from taking all mobs and redoing there strength by hand, i was wondering about a script similar to the one that champion mobs use (so you can set how "though" they are), a global script that encompasses all "normal mobs" (except raids, instance mobs, special quest monsters etc.)... like 100% is retail, you can set it to 70% witch would mean 30% less strength than retail, hope i made my point clear. thank you for your support and interest in the matter.