I have a problem with buffer, everything looks ok but it doesnt work..
NPC html...
Code: Select all
<html>
<body>
<center>
<tr><td><font color="FF44FF">Infection Buffer</font></tr></td><br>
<br>
Welcome
<br>
Would u like to have some buffs?
<br>
<button value="Buff Me " action="bypass -h npc_%objectId%_Quest 9999_NPCBuffer" width=110 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">
<img src=Sek.start_logo width=256 height=256 align=center>
</body>
</html>
1.html file
Code: Select all
<html>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32>
<font color="FF40FF">Buffer</font><br>
<br>
<font color="00FFBB">Buff List:</font><br>
<tr><td><img src="L2UI.SquareWhite" width=260 height=1></tr></td><br>
<tr><td></td><td><button value="HP" action="bypass -h Quest 9999_NPCBuffer 6" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr><br>
<tr><td></td><td><button value="MP" action="bypass -h Quest 9999_NPCBuffer 68" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr><br>
<tr><td><img src="L2UI.SquareWhite" width=260 height=1></tr></td><br>
<tr>
<td><button value="Buffs" action="bypass -h Quest 9999_NPCBuffer 4.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br>
</tr>
<tr>
<td><button value="Dances" action="bypass -h Quest 9999_NPCBuffer 2.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br>
</tr>
<tr>
<td><button value="Songs" action="bypass -h Quest 9999_NPCBuffer 3.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br>
</tr>
<tr>
<td><button value="Chants" action="bypass -h Quest 9999_NPCBuffer 7.htm" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><br>
</tr>
<tr><td><img src="L2UI.SquareWhite" width=260 height=1></tr></td><br>
</center>
</body>
</html>
Code: Select all
import sys
from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from net.sf.l2j.gameserver.datatables import SkillTable
from net.sf.l2j import L2DatabaseFactory
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
qn = "9999_NPCBuffer"
NPC=[40006]
ADENA_ID=57
QuestId = 9999
QuestName = "NPCBuffer"
QuestDesc = "custom"
InitialHtml = "1.htm"
print "importing custom: 9999: NPCBuffer"
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent(self,event,st):
htmltext = event
count=st.getQuestItemsCount(ADENA_ID)
if count < 20000 or st.getPlayer().getLevel() < 40 :
htmltext = "<html><head><body>You dont have enough Adena,<br> or your level is too low. You must be 40 or higher.</body></html>"
else:
st.takeItems(ADENA_ID,0)
st.getPlayer().setTarget(st.getPlayer())
if event == "2":
st.takeItems(ADENA_ID,16000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)
if event == "3":
st.takeItems(ADENA_ID,80000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)
if event == "4":
st.takeItems(ADENA_ID,140000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)
if event == "5":
st.takeItems(ADENA_ID,40000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
st.getPlayer().restoreHPMP()
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
st.getPlayer().restoreHPMP()
return "4.htm"
st.setState(COMPLETED)
if event == "6":
st.takeItems(ADENA_ID,1000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1218,33),False,False)
st.getPlayer().restoreHPMP()
return "1.htm"
st.setState(COMPLETED)
#Wind Walk
if event == "7":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4342,2),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Decrease Weight
if event == "8":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4343,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Shield
if event == "9":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4344,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Might
if event == "10":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4345,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Mental Shield
if event == "11":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4346,4),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Bless the Body
if event == "12":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4347,6),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Bless the Soul
if event == "13":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4348,6),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Magic Barrier
if event == "14":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4349,2),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Resist Shock
if event == "15":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4350,4),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Concentration
if event == "16":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4351,6),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Berserker Spirit
if event == "17":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4352,2),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Bless Shield
if event == "18":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4353,6),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Vampiric Rage
if event == "19":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4354,4),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Acumen
if event == "20":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4355,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Empower
if event == "21":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4356,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Haste
if event == "22":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4357,2),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Guidance
if event == "23":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4358,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Focus
if event == "24":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4359,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Death Whisper
if event == "25":
st.takeItems(ADENA_ID,15000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(4360,3),False,False)
st.getPlayer().restoreHPMP()
return "5.htm"
st.setState(COMPLETED)
#Dance of Warrior
if event == "26":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(271,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Inspiration
if event == "27":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(272,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Mystic
if event == "28":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(273,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Fire
if event == "29":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(274,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Fury
if event == "30":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(275,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Concentration
if event == "31":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(276,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Light
if event == "32":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(277,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Aqua Guard
if event == "33":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(307,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Earth Guard
if event == "34":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(309,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Vampire
if event == "35":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(310,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Protection
if event == "36":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(311,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Shadow
if event == "37":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(366,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Dance of Siren
if event == "38":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(365,1),False,False)
st.getPlayer().restoreHPMP()
return "2.htm"
st.setState(COMPLETED)
#Song of Earth
if event == "39":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(264,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Life
if event == "40":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(265,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Water
if event == "41":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(266,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Warding
if event == "42":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(267,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Wind
if event == "43":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(268,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Hunter
if event == "44":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(269,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Invocation
if event == "45":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(270,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Vitality
if event == "46":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(304,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Vengeance
if event == "47":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(305,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Flame Guard
if event == "48":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(306,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Storm Guard
if event == "49":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(308,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Meditation
if event == "50":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(363,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Champion
if event == "51":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(364,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Song of Renewal
if event == "52":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(349,1),False,False)
st.getPlayer().restoreHPMP()
return "3.htm"
st.setState(COMPLETED)
#Chant of Battle
if event == "53":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1007,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Shielding
if event == "54":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1009,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Fire
if event == "55":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1006,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Flame
if event == "56":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1002,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of life
if event == "57":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1229,18),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Fury
if event == "58":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1251,2),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Evasion
if event == "59":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1252,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Rage
if event == "60":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1253,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Revenge
if event == "61":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1284,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Vampire
if event == "62":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1310,4),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Eagle
if event == "63":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1309,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Predator
if event == "64":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1308,3),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Spirit
if event == "65":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1362,1),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#Chant of Victory
if event == "66":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1363,1),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
#chant of magnus
if event == "67":
st.takeItems(ADENA_ID,20000)
st.getPlayer().useMagic(SkillTable.getInstance().getInfo(1413,1),False,False)
st.getPlayer().restoreHPMP()
return "7.htm"
st.setState(COMPLETED)
if htmltext != event:
st.setState(COMPLETED)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player):
st = player.getQuestState(qn)
htmltext = "<html><head><body>I have nothing to say to you</body></html>"
st.setState(STARTED)
return InitialHtml
QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
CREATED=State('Start',QUEST)
STARTED=State('Started',QUEST)
COMPLETED=State('Completed',QUEST)
QUEST.setInitialState(CREATED)
for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)
And in the game i see that :S

Any ideas what i did wrong?
Ty Kpyt