L2J's stability.
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L2J's stability.
Hello everyone. I'm currently working on a H5 project and I decided to use the develop version of L2j. I was wondering however, is it ready to go live? My server's going to be focused at PvP, so quests do not matter to me. What matters to me though is Olympiad,Sieges and core stuff like formulas etc. Do they work flawlessly in this rev? What about bugs? Does this rev have any critical bugs? Thanks in advance.
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Re: L2J's stability.
Im using this branch from two years at least, between my own fixes and personalisations (~250 commits above develop branch) and... the result is Okay
.
Sometimes you must to fix your own fixes, already fixed due to new implementations and improvements.
But by far it is pretty stable for the beta that is. All versions stable or unstables allways been beta... "with the software never have the finish, finish version..."

Sometimes you must to fix your own fixes, already fixed due to new implementations and improvements.
But by far it is pretty stable for the beta that is. All versions stable or unstables allways been beta... "with the software never have the finish, finish version..."
- Zoey76
- L2j Inner Circle
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Re: L2J's stability.
I think that we need to fix some performance issues before saying it will be production ready.
Nonetheless I'd like to hear any feedback that can point us in the right direction to fix any issues you guys find.
Nonetheless I'd like to hear any feedback that can point us in the right direction to fix any issues you guys find.
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Re: L2J's stability.
I dont know if its still happening but i used to have a problem where monsters would disapear from everywhere after the server was on without a restart for a few days.
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Re: L2J's stability.
Could be runners of lair of antharas or similar runner npcs?.
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Re: L2J's stability.
I tried twice to run a server using this pack and the amount of bugs is just outstanding, truth is it is not ready for any type of server.
I've listed all bugs I found while I was running the servers and the most critical ones never get fixed, 2 years passed (or even more) since then and everything is still open on bitbucket, you can check yourself and you will see plenty of bugs that will not even allow you to open a PvP server with nothing else but PvP.
I'm also waiting for the day the pack will be usable to maybe run another H5 server but that moment doesn't seem to come any time soon, most commits that are being made makes strictly no changes.
I've listed all bugs I found while I was running the servers and the most critical ones never get fixed, 2 years passed (or even more) since then and everything is still open on bitbucket, you can check yourself and you will see plenty of bugs that will not even allow you to open a PvP server with nothing else but PvP.
I'm also waiting for the day the pack will be usable to maybe run another H5 server but that moment doesn't seem to come any time soon, most commits that are being made makes strictly no changes.