Find the proper support area, Saga-Version.
pupla
Posts: 11 Joined: Mon Jun 20, 2011 9:27 pm
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by pupla » Sun Sep 09, 2012 1:32 pm
If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision
2340 :
L2JDP Revision
4995 :
How to open all invisible walls and doors ?
UnAfraid
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Posts: 4199 Joined: Mon Jul 23, 2007 4:25 pm
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by UnAfraid » Sun Sep 09, 2012 1:39 pm
They are automatically open according to hellbound level
pupla
Posts: 11 Joined: Mon Jun 20, 2011 9:27 pm
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by pupla » Sun Sep 09, 2012 1:44 pm
in this rev ther is no command to lvl up hellbound so i need some how open some walls
UnAfraid
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Posts: 4199 Joined: Mon Jul 23, 2007 4:25 pm
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by UnAfraid » Sun Sep 09, 2012 1:58 pm
pupla wrote: in this rev ther is no command to lvl up hellbound so i need some how open some walls
target the door and type //open
pupla
Posts: 11 Joined: Mon Jun 20, 2011 9:27 pm
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by pupla » Sun Sep 09, 2012 2:02 pm
cant target if it where this simple i dont ask
UnAfraid
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Posts: 4199 Joined: Mon Jul 23, 2007 4:25 pm
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by UnAfraid » Sun Sep 09, 2012 2:15 pm
pupla wrote: cant target if it where this simple i dont ask
open doors.xml
Code: Select all
<door id="19250001" name="hell_town_secret_child_door2" open_method="16" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="-28564;249888;-3505" node1="-28502,249878" node2="-28567,249880" node3="-28568,249903" node4="-28500,249903" nodeZ="-3505" group="hell_town_secret_door" default_status="close" targetable="false" /><door id="19250002" name="hell_town_secret_child_door1" open_method="16" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="-28438;249887;-3505" node1="-28513,249875" node2="-28417,249873" node3="-28417,249903" node4="-28514,249902" nodeZ="-3505" group="hell_town_secret_door" default_status="close" targetable="false" />
default_status="close" make it default_status="open" for both doors save and restart server and they should be gone
pupla
Posts: 11 Joined: Mon Jun 20, 2011 9:27 pm
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by pupla » Sun Sep 09, 2012 2:20 pm
if this is from H5 it wount fit in T1,5
UnAfraid
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by UnAfraid » Sun Sep 09, 2012 2:22 pm
then find it on door.csv and change it
pupla
Posts: 11 Joined: Mon Jun 20, 2011 9:27 pm
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by pupla » Sun Sep 09, 2012 2:23 pm
Ok i checked there and cant find any thing that opens that invisible wall .