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L2J Revision Number: 8791
L2JDP Revision Number: 5283
Sometimes when I teleport many players to one instance through an event script, one or more players can't see the other ones but, after some seconds (sometimes never) the other players just appear in the zone, anyone know what can cause this?
With debug info I know that all players have same instance id, also when this happens I tried to send broadcastUserInfo() and broadcastStatusUpdate() to all players from the instance but nothing happens...
Any kind of information will be nice, thanks!
Problem while teleporting players to an instance
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- MELERIX
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Re: Problem while teleporting players to an instance
sounds like server lag, try to test with new BETA revisions.
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Re: Problem while teleporting players to an instance
Isn't lag... This happens too sometimes on test empty server just with 10 players...
- Szponiasty
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Re: Problem while teleporting players to an instance
try updateAbnormalEffect() instead. it broadcasts complete info about char, including effects, stats, etc. it probably wont help much, cause your problem is caused by knownlists not being refreshed quick enough. you use movement based knownlists?
you can try to go around it, by broadcasting charinfo packet to the instance, instead to chars on your knownlist.
you can try to go around it, by broadcasting charinfo packet to the instance, instead to chars on your knownlist.
And in the next chronicle they went into space, fighting the evil empire... In a galaxy far, far away xD