Critical Error at tutorial

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Opiam
Posts: 181
Joined: Thu Jun 02, 2011 12:26 am
Location: Europe, Ukraine

Critical Error at tutorial

Post by Opiam »

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History: UCanvas::DrawQuestArrow <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
before I didnt have this error... but now I've it, why?
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Starter
Posts: 484
Joined: Sat Jan 23, 2010 4:42 pm

Re: Critical Error at tutorial

Post by Starter »

Impossible to not give you a reliable answer to this with so many given details about your current client/server you are currently using or trying to enter (with).
I have promises to keep and miles to go before I sleep.
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Opiam
Posts: 181
Joined: Thu Jun 02, 2011 12:26 am
Location: Europe, Ukraine

Re: Critical Error at tutorial

Post by Opiam »

I'm turned off tutorial for novice players at first time, now I activated tutorial and it gives this error :(

tell me plz... if for x10 rating server necessarily need this option?
I know that when user gets some lvl - this tutorial sends to him window with some text about quests.
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JIV
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Joined: Sun Jan 06, 2008 8:17 pm
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Re: Critical Error at tutorial

Post by JIV »

removed off-topic.

Probably radar arrow has wrong cords in packet, try to sniff last one and post here.
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