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How/from where i can modifiy the critical power of the skills i modify in GS..
# Maximum character Physical Critical Rate. (10 = 1%)
# Default: 500
MaxPCritRate = 400
# Maximum character Magic Critical Rate. (10 = 1%)
# Default: 200
MaxMCritRate = 100
But this is not enough i mean for example Force Blaster (Tyrant) hit normal 1020 and critics of 4k - 5k is too fucking much same with some skills of Duelist how i can change the Critical % or power i was reading some forums and in some place say
<set name="sCrit" val=""/> and others for mCrit but i see in my C:\server\gameserver\data\stats\skills any skill have in their option this line or the only way is a low the effect of Buffs what give critical? thx.
How modify Critical Dmg Magical and physical?
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- MELERIX
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Re: How modify Critical Dmg Magical and physical?
mCrit is the rate of Magical Critical Hit
rCrit is the rate of Physical Critical Hit
criticals hits are x2, example if you have a skill that make 1000 damage with a normal hit, it will make 2000 with a critical hit.
rCrit is the rate of Physical Critical Hit
criticals hits are x2, example if you have a skill that make 1000 damage with a normal hit, it will make 2000 with a critical hit.
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Re: How modify Critical Dmg Magical and physical?
You need a multiplier in formulas.java for critical hit multiplier:
if( crit ) {
dmg *= 2;
dmg *= critModifiers.get(skill.getSkillId());
}
critModifiers being eg a FastMap with skill ID/miltiplier pairs inside.
And the FastMap object critModifiers can be loaded either from db or from seperate FILES.
if( crit ) {
dmg *= 2;
dmg *= critModifiers.get(skill.getSkillId());
}
critModifiers being eg a FastMap with skill ID/miltiplier pairs inside.
And the FastMap object critModifiers can be loaded either from db or from seperate FILES.
- Wunderkind
- Posts: 5
- Joined: Wed Sep 01, 2010 11:38 pm
Re: How modify Critical Dmg Magical and physical?
Is there ANY place to modify the general critical damage WITHOUT adding anything?
I'm developing on an Interlude server and the only way I know to modify critical damage is by adding a passive buff that reduces the damage %.
I'm developing on an Interlude server and the only way I know to modify critical damage is by adding a passive buff that reduces the damage %.
