Support for the latest build of L2J Server, get help here with installations, upgrades, problems.
Do not post bugs reports here, use viewforum.php?f=77 instead. There is no support for other server builds than the official provided by l2jserver.com
# ---------------------------------------------------------------------------# Raid Bosses# ---------------------------------------------------------------------------# Percent of HP and MP regeneration for raid bosses.# Example: Setting HP to 10 will cause raid boss HP to regenerate 90% slower than normal.# Default: 100, 100RaidHpRegenMultiplier = 180RaidMpRegenMultiplier = 180 # Percent of physical and magical defense for raid bosses.# Example: A setting of 10 will cause defense to be 90% lower than normal, # while 110 will cause defense to be 10% higher than normal.# Default: 100, 100RaidPDefenceMultiplier = 150RaidMDefenceMultiplier = 150 # Percent of physical and magical attack for raid bosses.# Example: A setting of 10 will cause attack to be 90% lower than normal, # while 110 will cause attack to be 10% higher than normal.# Default: 100, 100RaidPAttackMultiplier = 160RaidMAttackMultiplier = 160 # Configure Minimum and Maximum time multiplier between raid boss re-spawn.# By default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.# Example: Setting RaidMaxRespawnMultiplier to 2 will make the time between# re-spawn 24 hours to 48 hours.# Default: 1.0, 1.0RaidMinRespawnMultiplier = 1.0RaidMaxRespawnMultiplier = 1.0 # Configure the interval at which raid boss minions will re-spawn.# This time is in milliseconds, 1 minute is 60000 milliseconds.# Default: 300000RaidMinionRespawnTime = 300000 # Disable Raid Curse if raid more than 8 levels lower.# Caution: drop will be reduced or even absent if DeepBlue drop rules enabled. # Default: FalseDisableRaidCurse = False # Configure the interval at which raid bosses and minions wont reconsider their target# This time is in seconds, 1 minute is 60 seconds.# Default: 10,10,10RaidChaosTime = 10GrandChaosTime = 10MinionChaosTime = 10
Hi guys...
I did some testing on this Raid Bosses options...
Difference was only in normal Raid Bosses... Grand Bosses makes no difference...
Is this correct??
It is possible also affect the Grand Bosses??
LaraCroft wrote:Hi guys...
I did some testing on this Raid Bosses options...
Difference was only in normal Raid Bosses... Grand Bosses makes no difference...
Is this correct??
It is possible also affect the Grand Bosses??
Here is small patch for 1 of the configs I added it to pdef modifier. You can easy do it for the rest Just find where it is handled in core and add like I did.
I tried to pop the queen ant for fun and there's an area raid curse even if DisableRaidCurse = True
You can change pdef etc all you want in the code, you will still get the curse on a grand boss apparently. (just tried misses ant there)
So you will have to change that too i guess.
Edit: never mind, i should have looked what you did there.
Make grand normal.. doh!
Not sure if that solves an aoe curse though...