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L2J Revision 4425:
L2JDP Revision 7669:
I got these two errors on my server (official L2J release)... Any suggestions?
Error #1:
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Dec 2, 2010 4:18:22 PM com.l2jserver.gameserver.model.actor.L2Character$HitTask runSEVERE: Failed executing HitTask.java.lang.NullPointerException at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.sendDamageMessage(L2PcInstance.java:13408) at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5129) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:4644) at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:2566) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:441) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:98) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:207) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:885) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:907) at java.lang.Thread.run(Thread.java:619)
Code: Select all
Dec 3, 2010 1:32:15 AM com.l2jserver.gameserver.ai.L2AttackableAI onEvtThinkWARNING: Actor: L2GrandBossInstance:Baium(29020)[268845309] - onEvtThink() failed: nulljava.lang.NullPointerException at com.l2jserver.gameserver.ai.L2AttackableAI.thinkAttack(L2AttackableAI.java:1088) at com.l2jserver.gameserver.ai.L2AttackableAI.onEvtThink(L2AttackableAI.java:2319) at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:413) at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:354) at com.l2jserver.gameserver.ai.L2CharacterAI.onIntentionAttack(L2CharacterAI.java:258) at com.l2jserver.gameserver.ai.L2AttackableAI.onIntentionAttack(L2AttackableAI.java:407) at com.l2jserver.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:308) at com.l2jserver.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:248) at com.l2jserver.gameserver.ai.L2AttackableAI.onEvtAttacked(L2AttackableAI.java:2365) at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:416) at com.l2jserver.gameserver.ai.AbstractAI.notifyEvent(AbstractAI.java:354) at ai.group_template.L2AttackableAIScript.onAttack(L2AttackableAIScript.java:197) at ai.individual.Baium.onAttack(Baium.java:385) at com.l2jserver.gameserver.model.quest.Quest.onAttack(Quest.java:699) at com.l2jserver.gameserver.model.quest.Quest.notifyAttack(Quest.java:366) at com.l2jserver.gameserver.model.actor.L2Attackable.addDamage(L2Attackable.java:882) at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:452) at com.l2jserver.gameserver.model.actor.L2Attackable.reduceCurrentHp(L2Attackable.java:409) at com.l2jserver.gameserver.model.actor.L2Character.onHitTimer(L2Character.java:5177) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onHitTimer(L2PcInstance.java:4644) at com.l2jserver.gameserver.model.actor.L2Character$HitTask.run(L2Character.java:2566) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:441) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:98) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:207) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:885) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:907) at java.lang.Thread.run(Thread.java:619)