Server freezes...

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web
Posts: 32
Joined: Wed Jul 08, 2009 3:09 am

Re: Server freezes...

Post by web »

hiroshima wrote:and what about
javax.crypto.BadPaddingException: Message is larger than modulus
you think it occures becouse of protocols?
well, i think its something wrong with RequestAuthLogin.java or propeteries files.
First of all lets clear some things:
what type of sever do you use? gracia final, epilogue, freya?
what client do you use?
what type of server do you want?

AllowedProtocolRevisions = 146;152
this config was in an older server release, it accepted both gracia final and epilogue clients, after that server changed to epilogue only and now to freya only. That error message could appear when you have different client and you send different packet that login server cannot interpret.

Also if you have only 146 and 152 protocols allowed you can only have a gracia final or epilogue client. If you had freya client you couldn't connect.

You started this topic with wrong information.
hiroshima
Posts: 107
Joined: Tue Nov 03, 2009 1:28 pm

Re: Server freezes...

Post by hiroshima »

Right, its wrong section...
but.... server is Epilogue, normaly it works okey but sometimes it freezes (and i am receiving this error).
babyjason
Posts: 575
Joined: Wed Dec 02, 2009 7:59 pm

Re: Server freezes...

Post by babyjason »

it happens to me too, but server doesent freeze, just rarely the login server wont allow players to log in.

it s again, loginserver problem, very old issue..
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