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hiroshima
Posts: 107 Joined: Tue Nov 03, 2009 1:28 pm
Post
by hiroshima » Sun Nov 14, 2010 12:54 pm
If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision: Latest
L2JDP Revision: Latest
Well, my server is freezing sometimes:
sometimes in game players cant move for few seconds... its like:
player 1 make step, 5 secs, next step, 5 secs, next step -> end of freeze
also, sometimes players cant log into gameserver until i`ll press any key on
loginserver's console....
any ideas what might be wrong?
hiroshima
Posts: 107 Joined: Tue Nov 03, 2009 1:28 pm
Post
by hiroshima » Sun Nov 14, 2010 11:53 pm
bump, please help me
Naonah
Posts: 357 Joined: Sun Apr 04, 2010 11:12 pm
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by Naonah » Mon Nov 15, 2010 8:42 am
you have a mess in your database (accounts missing etc)
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
hope
Posts: 1160 Joined: Thu Aug 30, 2007 5:17 pm
Post
by hope » Mon Nov 15, 2010 9:08 am
Naonah wrote: you have a mess in your database (accounts missing etc)
He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site
Naonah
Posts: 357 Joined: Sun Apr 04, 2010 11:12 pm
Post
by Naonah » Mon Nov 15, 2010 9:11 am
hope wrote:
He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site
If he has all OK in his DB so why only him has this problem?
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
web
Posts: 32 Joined: Wed Jul 08, 2009 3:09 am
Post
by web » Mon Nov 15, 2010 2:55 pm
have you changed the minim and maximum protocol?
hope
Posts: 1160 Joined: Thu Aug 30, 2007 5:17 pm
Post
by hope » Mon Nov 15, 2010 3:23 pm
Naonah wrote: hope wrote:
He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site
If he has all OK in his DB so why only him has this problem?
Because most don't have a clue what they are doing. They change a config and when something goes wrong don't have a clue how to fix it and all they need to do is check over there work
hiroshima
Posts: 107 Joined: Tue Nov 03, 2009 1:28 pm
Post
by hiroshima » Mon Nov 15, 2010 3:40 pm
web wrote: have you changed the minim and maximum protocol?
AllowedProtocolRevisions = 146;152 on
Bartz
AllowedProtocolRevisions = 146;152 on
Sieghardt
hope wrote:
He does not have accounts missing that is only means he does not have auto accounts on he made it you need to register from a site
well so turning: autocreate account should fix the problem?
worst thing is that server is freezing when this error occures:
javax.crypto.BadPaddingException: Message is larger than modulus
web
Posts: 32 Joined: Wed Jul 08, 2009 3:09 am
Post
by web » Mon Nov 15, 2010 3:51 pm
hiroshima wrote: If you want to receive support we need this info to help you properly.
» Find Revision
L2J Revision: Latest
L2JDP Revision: Latest
The allowed protocol should be 216
Changing the protocol revision may result in incompatible communication and many errors in game
hiroshima
Posts: 107 Joined: Tue Nov 03, 2009 1:28 pm
Post
by hiroshima » Mon Nov 15, 2010 3:54 pm
its Freya protocol?
web
Posts: 32 Joined: Wed Jul 08, 2009 3:09 am
Post
by web » Mon Nov 15, 2010 3:57 pm
216 it's freya protocol.
hiroshima
Posts: 107 Joined: Tue Nov 03, 2009 1:28 pm
Post
by hiroshima » Mon Nov 15, 2010 3:58 pm
and what is Epilogue protoctol? and what protocols should i set to accept Epilogue and Freya players.
web
Posts: 32 Joined: Wed Jul 08, 2009 3:09 am
Post
by web » Mon Nov 15, 2010 4:02 pm
I don't think that Freya server is compatible with epilogue client. So on the same server you can't have both freya and epilogue clients allowed. You can make Bartz freya server and Sieghardt epilogue server.
And epilogue protocol is 152.
Last edited by
web on Mon Nov 15, 2010 4:06 pm, edited 1 time in total.
hiroshima
Posts: 107 Joined: Tue Nov 03, 2009 1:28 pm
Post
by hiroshima » Mon Nov 15, 2010 4:05 pm
and what about
javax.crypto.BadPaddingException: Message is larger than modulus
you think it occures becouse of protocols?
well, i think its something wrong with RequestAuthLogin.java or propeteries files.