Question on Augment

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disorder35
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Question on Augment

Post by disorder35 »

How can a gm add an augmentation to a player's weapon?
Thank you.
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Edelvez
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Re: Question on Augment

Post by Edelvez »

A GM can not perform such action. But handle it from the database itself..
Someone once told me: "The easiest way of doing things, making them the hard way" ;)
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badboy29
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Re: Question on Augment

Post by badboy29 »

One example:

Code: Select all

INSERT INTO `item_attributes` VALUES ('268480880', '1065097417', '3235', '10', '0', '225');
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disorder35
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Re: Question on Augment

Post by disorder35 »

badboy29 wrote:One example:

Code: Select all

INSERT INTO `item_attributes` VALUES ('268480880', '1065097417', '3235', '10', '0', '225');


the second value "1065097417" how can we find out what is it for, like I know it is for the type of augmentation but if I look in the Item_atributes table there is many different values for this. Which one is the right one for each skill?
Thank you for your help.
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janiii
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Re: Question on Augment

Post by janiii »

disorder35 wrote:
badboy29 wrote:One example:

Code: Select all

INSERT INTO `item_attributes` VALUES ('268480880', '1065097417', '3235', '10', '0', '225');


the second value "1065097417" how can we find out what is it for, like I know it is for the type of augmentation but if I look in the Item_atributes table there is many different values for this. Which one is the right one for each skill?
Thank you for your help.
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disorder35
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Re: Question on Augment

Post by disorder35 »

Janiii Thank you very much for your explanation, the only thing I didn't understand was the stat part of it. I didn't get how you calculate the stats. Like the part that you get 101 as a result. I try it many times and many ways and could never get 101 as a total. Can you explain it a little better?
Thank You again.
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