Lag Problems!!

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Naonah
Posts: 357
Joined: Sun Apr 04, 2010 11:12 pm

Re: Lag Problems!!

Post by Naonah »

Unclosed connections were discussed here many times. Just use search..
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
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Szponiasty
Advanced User
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Posts: 557
Joined: Mon Apr 21, 2008 1:31 pm
Location: Eastern Poland

Re: Lag Problems!!

Post by Szponiasty »

viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.
And in the next chronicle they went into space, fighting the evil empire... In a galaxy far, far away xD
Starter
Posts: 484
Joined: Sat Jan 23, 2010 4:42 pm

Re: Lag Problems!!

Post by Starter »

Szponiasty wrote:viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.
MELERIX wrote:probably is not needed since this... http://www.l2jserver.com/trac/changeset ... ctory.java
Btw I get this queue overflows as well but only when player amount reaches around 150 and I log into the root machine - around 5 -10 players dc then. But hey, make room for the Admin. :mrgreen:
I have promises to keep and miles to go before I sleep.
ElessarMS
Posts: 51
Joined: Wed Oct 13, 2010 10:11 pm

Re: Lag Problems!!

Post by ElessarMS »

Starter wrote:
Szponiasty wrote:viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.
MELERIX wrote:probably is not needed since this... http://www.l2jserver.com/trac/changeset ... ctory.java
Btw I get this queue overflows as well but only when player amount reaches around 150 and I log into the root machine - around 5 -10 players dc then. But hey, make room for the Admin. :mrgreen:
I have the same problem, you got any solution for it?.
blacksea
Posts: 458
Joined: Fri Oct 05, 2007 1:29 am

Re: Lag Problems!!

Post by blacksea »

check webscripts, disable geodata for a day , your mysql settings.
Starter
Posts: 484
Joined: Sat Jan 23, 2010 4:42 pm

Re: Lag Problems!!

Post by Starter »

ElessarMS wrote:
Starter wrote:
Szponiasty wrote:viewtopic.php?f=72&t=17017

Add parameters to server starting command. It will prevent crashing if you run out of available mysql connections + it will display logs on console, which script didnt close connection.
MELERIX wrote:probably is not needed since this... http://www.l2jserver.com/trac/changeset ... ctory.java
Btw I get this queue overflows as well but only when player amount reaches around 150 and I log into the root machine - around 5 -10 players dc then. But hey, make room for the Admin. :mrgreen:
I have the same problem, you got any solution for it?.
Not yet.. But I think I can count out the scheme buffer as I recoded it very clean.. I will see whatelse could cause it. Maybe my server machine is just too small too hold a "bigger" amount of players (meaning more then 150++) without problems like this as its not that big (only 3gb ram with geodata enabled).^^
For now I raised just the queue length..
I have promises to keep and miles to go before I sleep.
ElessarMS
Posts: 51
Joined: Wed Oct 13, 2010 10:11 pm

Re: Lag Problems!!

Post by ElessarMS »

I will get a new machine (from OVH, i don't know if they're 100% good) and I'll give a feedback about it, Im watching the cpu and everytime it has a huge use is freezing the game for 2-3 seconds, at the beginning is not doing that but when the server is on for 2-3 hours and there are like 200-220 players is starting this interminent lag. We will see with the new machine. Thanks everyone who is answering this post for the amazing support they're giving!.
User avatar
Naonah
Posts: 357
Joined: Sun Apr 04, 2010 11:12 pm

Re: Lag Problems!!

Post by Naonah »

ElessarMS wrote:I will get a new machine (from OVH, i don't know if they're 100% good) and I'll give a feedback about it, Im watching the cpu and everytime it has a huge use is freezing the game for 2-3 seconds, at the beginning is not doing that but when the server is on for 2-3 hours and there are like 200-220 players is starting this interminent lag. We will see with the new machine. Thanks everyone who is answering this post for the amazing support they're giving!.
remember to choose Linux (I prefer Ubuntu 10.10) not this crap Windows :mrgreen:
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
User avatar
pinkcore
Posts: 247
Joined: Fri Jul 24, 2009 3:04 am
Location: Czech Republic

Re: Lag Problems!!

Post by pinkcore »

Naonah wrote:
ElessarMS wrote:I will get a new machine (from OVH, i don't know if they're 100% good) and I'll give a feedback about it, Im watching the cpu and everytime it has a huge use is freezing the game for 2-3 seconds, at the beginning is not doing that but when the server is on for 2-3 hours and there are like 200-220 players is starting this interminent lag. We will see with the new machine. Thanks everyone who is answering this post for the amazing support they're giving!.
remember to choose Linux (I prefer Ubuntu 10.10) not this crap Windows :mrgreen:
On windows with too many services and too many open ports you can only wait for any kid for break down.
And i think, DDoS is possible for many years on windows, and it's not problem for everyone. And i know you have on machine lots of ports opened and unused. And how do you work on your machine? Virtual Desktop from Microsoft or any other VNC servers?

Remember this:
Use the best ...
Linux for servers
Mac for graphics
Palm for mobility
... and Windows for solitaire
I'm not here only for food!
User avatar
Naonah
Posts: 357
Joined: Sun Apr 04, 2010 11:12 pm

Re: Lag Problems!!

Post by Naonah »

pinkcore wrote:On windows with too many services and too many open ports you can only wait for any kid for break down.
And i think, DDoS is possible for many years on windows, and it's not problem for everyone. And i know you have on machine lots of ports opened and unused.

Remember this:
Use the best ...
Linux for servers
Agree with you in 100%. Tested on many servers not only game ones.
public void l2jserver ()
{
if (you want l2j server == no problems)
use Linux;
else
use Windows;
}
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