PEt skills error...

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babyjason
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PEt skills error...

Post by babyjason »

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hello,
i tried to add some skill to guardian strider...

so i added in pets skill.sql

Code: Select all

16068   72  955 1
i made the skill in xml

Code: Select all

    <skill id="955" levels="1" name="Strider Dash">        <!-- Increases one's own moving speed by 66 for 15 seconds. -->        <set name="hitTime" val="1000" />        <set name="magicLvl" val="72" />        <set name="mpConsume" val="152" />        <set name="target" val="TARGET_SELF" />        <set name="reuseDelay" val="22000" />        <set name="skillType" val="BUFF" />        <set name="operateType" val="OP_ACTIVE" />        <for>            <effect name="Buff" time="15" val="0" stackOrder="66" stackType="speed_up_special">                <add order="0x40" stat="runSpd" val="66" />            </effect>        </for>    </skill>
but whenever i push the skill icon, it doesent do anything and i get error in java

Code: Select all

2010.10.20 07:07:20,687 WARNING 17  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50012010.10.20 07:07:21,750 WARNING 19  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50062010.10.20 07:07:27,406 WARNING 18  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50152010.10.20 07:07:29,000 WARNING 19  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50152010.10.20 07:07:29,796 WARNING 17  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50062010.10.20 07:07:31,265 WARNING 17  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50072010.10.20 07:07:31,906 WARNING 19  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50082010.10.20 07:07:32,406 WARNING 17  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 50092010.10.20 07:07:32,859 WARNING 19  com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5010
i also tried with other skills, but i dont think it s an xml problem, but i cant figure out what it is, i made many other skills for pets, and never got this kind of error.
Last edited by babyjason on Wed Oct 20, 2010 4:21 am, edited 1 time in total.
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MELERIX
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Re: PEt skills error...

Post by MELERIX »

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:roll:
babyjason
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Re: PEt skills error...

Post by babyjason »

sry, added.
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Re: PEt skills error...

Post by MELERIX »

strider skills are already done
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Re: PEt skills error...

Post by achilless »

Pet NPC ID 16067, level 86 is missing data from pets_stats table! - The entire log file errors scored
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Re: PEt skills error...

Post by MELERIX »

we are talking about Guadian Strider, not Deinonychus :roll:
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Re: PEt skills error...

Post by babyjason »

MELERIX wrote:strider skills are already done
then why when i push the skill button on strider i get that error, also i tried on valentine pets, same thing.

maybe in gameserver they are not added or smt?
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Re: PEt skills error...

Post by Tan »

Code: Select all

    <skill id="955" levels="1" name="Strider Dash">        <!-- Increases one's own moving speed by 66 for 15 seconds. -->        <set name="magicLvl" val="56" />        <set name="mpConsume" val="25" />        <set name="reuseDelay" val="30000" />        <set name="aggroPoints" val="438">        <set name="target" val="TARGET_SELF" />        <set name="skillType" val="BUFF" />        <set name="operateType" val="OP_ACTIVE" />        <for>            <effect name="Buff" time="15" val="0" stackOrder="2" stackType="speed_up_special">                <add order="0x40" name="runSpd" val="66" />        </for>    </skill>
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babyjason
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Re: PEt skills error...

Post by babyjason »

tan wrote:

Code: Select all

    <skill id="955" levels="1" name="Strider Dash">        <!-- Increases one's own moving speed by 66 for 15 seconds. -->        <set name="magicLvl" val="56" />        <set name="mpConsume" val="25" />        <set name="reuseDelay" val="30000" />        <set name="aggroPoints" val="438">        <set name="target" val="TARGET_SELF" />        <set name="skillType" val="BUFF" />        <set name="operateType" val="OP_ACTIVE" />        <for>            <effect name="Buff" time="15" val="0" stackOrder="2" stackType="speed_up_special">                <add order="0x40" name="runSpd" val="66" />        </for>    </skill>
ty very much!

but again, i added some skills for other pets like valentine pets.

and again, i get the same error when i press the small icon of the pet s skill, every icon gives a different number error like below. allthough i made the skills and they dont give error at all while server is loading , it s not an xml skill error as i can see...

so my question is what the hack generates the unhandled exception error when i press the skill icon of the pet? i doubt it s because the skill is bad, then it wouldnt work allright and that s all, or wouldnt load when gs loads...



1. 2010.10.20 07:07:20,687 WARNING 17 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5001
2. 2010.10.20 07:07:21,750 WARNING 19 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5006
3. 2010.10.20 07:07:27,406 WARNING 18 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5015
4. 2010.10.20 07:07:29,000 WARNING 19 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5015
5. 2010.10.20 07:07:29,796 WARNING 17 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5006
6. 2010.10.20 07:07:31,265 WARNING 17 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5007
7. 2010.10.20 07:07:31,906 WARNING 19 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5008
8. 2010.10.20 07:07:32,406 WARNING 17 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5009
9. 2010.10.20 07:07:32,859 WARNING 19 com.l2jserver.gameserver.network.clientpackets.RequestActionUse zzz: unhandled action type 5010
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Re: PEt skills error...

Post by Tan »

post here the xmls of the skills
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babyjason
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Re: PEt skills error...

Post by babyjason »

that error cant be because of skill, for exemple valentine pet has same skill as fox shaman, i use same xml skill for both, but for fox shaman when i press skill works flawlessly , and when i push the skill for valentine pet mafun for ex, i get error in game server and nothing happens in game.

so i bet it has nothing to do with xml skill beeing good or bad.


 [/code]
Last edited by babyjason on Thu Oct 21, 2010 4:12 am, edited 1 time in total.
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Re: PEt skills error...

Post by Gnacik »

You must modify RequestActionUse and add actions.
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Re: PEt skills error...

Post by janiii »

more complete list of actions:

Code: Select all

Index: java/com/l2jserver/gameserver/network/clientpackets/RequestActionUse.java===================================================================--- java/com/l2jserver/gameserver/network/clientpackets/RequestActionUse.java    (revision 4422)+++ java/com/l2jserver/gameserver/network/clientpackets/RequestActionUse.java    (working copy)@@ -405,13 +405,13 @@             case 71:             case 72:             case 73:-                useCoupleSocial(_actionId-55);+                useCoupleSocial(_actionId - 55);                 break;             case 1000: // Siege Golem - Siege Hammer                 if (target instanceof L2DoorInstance)                     useSkill(4079);                 break;-            case 1001: // Sin Eater - Ultimate Bombastic Buster+            case 1001: // TODO Sin Eater - Ultimate Bombastic Buster                 break;             case 1003: // Wind Hatchling/Strider - Wild Stun                 useSkill(4710);@@ -550,37 +550,37 @@             case 1060: //Nightshade - Guidance                 useSkill(5654);                 break;-            case 1061: // Death blow+            case 1061: // Wild Beast Fighter, White Weasel - Death blow                 useSkill(5745);                 break;-            case 1062: // Double attack+            case 1062: // Wild Beast Fighter - Double attack                 useSkill(5746);                 break;-            case 1063: // Spin attack+            case 1063: // Wild Beast Fighter - Spin attack                 useSkill(5747);                 break;-            case 1064: // Meteor Shower+            case 1064: // Wild Beast Fighter - Meteor Shower                 useSkill(5748);                 break;-            case 1065: // Awakening+            case 1065: // Fox Shaman, Wild Beast Fighter, White Weasel, Fairy Princess - Awakening                 useSkill(5753);                 break;-            case 1066: // Thunder Bolt+            case 1066: // Fox Shaman, Spirit Shaman - Thunder Bolt                 useSkill(5749);                 break;-            case 1067: // Flash+            case 1067: // Fox Shaman, Spirit Shaman - Flash                 useSkill(5750);                 break;-            case 1068: // Lightning Wave+            case 1068: // Fox Shaman, Spirit Shaman - Lightning Wave                 useSkill(5751);                 break;-            case 1069: // Flare+            case 1069: // Fox Shaman, Fairy Princess - Flare                 useSkill(5752);                 break;-            case 1070: // Buff control+            case 1070: // White Weasel, Fairy Princess, Improved Baby Buffalo, Improved Baby Kookaburra, Improved Baby Cougar, Spirit Shaman, Toy Knight, Turtle Ascetic - Buff control                 useSkill(5771);                 break;-            case 1071: // Power Strike+            case 1071: // Tigress - Power Strike                 useSkill(5761);                 break;             case 1072: // Toy Knight - Piercing attack@@ -631,7 +631,8 @@             case 1088: // Panther Fatal Claw                 useSkill(6096);                 break;-            case 1089: // TODO Deinonychus - Tail Strike+            case 1089: // Deinonychus - Tail Strike+                useSkill(6199);                 break;             case 1090: // Guardian's Strider - Strider Bite                 if(activeChar.isRidingStrider())@@ -643,8 +644,72 @@             case 1092: // Guardian's Strider - Strider Dash                 useSkill(6207);                 break;-            case 5000: // TODO Baby Rudolph - Reindeer Scratch+            case 1093: // Maguen - Maguen Strike+                useSkill(6618);                 break;+            case 1094: // Maguen - Maguen Wind Walk+                useSkill(6681);+                break;+            case 1095: // Elite Maguen - Maguen Power Strike+                useSkill(6619);+                break;+            case 1096: // Elite Maguen - Elite Maguen Wind Walk+                useSkill(6682);+                break;+            case 1097: // Maguen - Maguen Return+                useSkill(6683);+                break;+            case 1098: // Elite Maguen - Maguen Party Return+                useSkill(6684);+                break;+            case 5000: // Baby Rudolph - Reindeer Scratch+                useSkill(23155);+                break;+            case 5001: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Rosy Seduction+                useSkill(23167);+                break;+            case 5002: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Critical Seduction+                useSkill(23168);+                break;+            case 5003: // Hyum, Lapham, Hyum, Lapham - Thunder Bolt+                useSkill(5749);+                break;+            case 5004: // Hyum, Lapham, Hyum, Lapham - Flash+                useSkill(5750);+                break;+            case 5005: // Hyum, Lapham, Hyum, Lapham - Lightning Wave+                useSkill(5751);+                break;+            case 5006: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Buff Control+                useSkill(5771);+                break;+            case 5007: // Deseloph, Lilias, Deseloph, Lilias - Piercing Attack+                useSkill(6046);+                break;+            case 5008: // Deseloph, Lilias, Deseloph, Lilias - Spin Attack+                useSkill(6047);+                break;+            case 5009: // Deseloph, Lilias, Deseloph, Lilias - Smash+                useSkill(6048);+                break;+            case 5010: // Deseloph, Lilias, Deseloph, Lilias - Ignite+                useSkill(6049);+                break;+            case 5011: // Rekang, Mafum, Rekang, Mafum - Power Smash+                useSkill(6050);+                break;+            case 5012: // Rekang, Mafum, Rekang, Mafum - Energy Burst+                useSkill(6051);+                break;+            case 5013: // Rekang, Mafum, Rekang, Mafum - Shockwave+                useSkill(6052);+                break;+            case 5014: // Rekang, Mafum, Rekang, Mafum - Ignite+                useSkill(6053);+                break;+            case 5015: // Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum, Deseloph, Hyum, Rekang, Lilias, Lapham, Mafum - Switch Stance+                useSkill(6054);+                break;                 // Social Packets             case 12: // Greeting                 tryBroadcastSocial(2);
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Re: PEt skills error...

Post by jurchiks »

hmm... why isn't this committed? If I remember correctly you already posted something similar in the past...
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Re: PEt skills error...

Post by janiii »

jurchiks wrote:hmm... why isn't this committed? If I remember correctly you already posted something similar in the past...
has to be checked if it is correct and then also if some of the skills doesn't need the active char as target or if the target if the active char is ok as target.
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